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joyrider3774

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Everything posted by joyrider3774

  1. there is a new table out pool champion deluxe. But i can not create the video's as the game has a bug in attract mode displaying this.. I will report it and wait for them to fix it before recording videos
  2. check other topic about zaccaria docklets. I did not create any videos yet but did create the wheel already and uploaded table audio
  3. New table release Pool champion Deluxe (2020) gamename is pchampiondeluxe. I also uploaded table audio to ftp but have not created the videos for backglass and table yet
  4. New Table released Pool champion deluxe. Game name is pchampiondeluxe <game name="pchampiondeluxe"> <description>Pool Champion Deluxe (Magic Pixel 2020)</description> <rom></rom> <manufacturer>Magic Pixel</manufacturer> <year>2020</year> <type>DX</type> <hidedmd>True</hidedmd> <hidetopper>True</hidetopper> <hidebackglass>True</hidebackglass> <enabled>True</enabled> <rating>0</rating> </game>
  5. edit: forgot to mention was on older PBX when i noticed it, updated to latest version and problem persisted Add a space and then < or > character at the end of the description of a table entry save the list and try to reopen the list. It will produce below jit error without being able to load the list again unless you manually modify and remove &lt; or &gt; text in the database file. The error that shows is "illegal characters in path" I think using &gt; and &lt; is correct (to keep xml correct) but not sure why the illegal characters stuff pops up as i can easily create a file with &lt; or &gt; in the filename so not sure why i get that error. I only found this out by accident and thought i should mention but i don't actually have a problem with it only mentioning in case other people might run into the problem and don't know to fix it to get their list back See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentException: Illegal characters in path. at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional) at System.IO.Path.InternalGetDirectoryName(String path) at d.e(String A_0) at d.a(String A_0, String A_1, String A_2, String A_3) at d.a(String A_0, String A_1, UserControl1 A_2) at Game_Manager.Form1.LoadSystem(String Sys, String File, String IniSysName, Boolean JustList) at Game_Manager.Form1.j(Object A_0, EventArgs A_1) at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m) at System.Windows.Forms.ComboBox.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) see video to see what i mean gamemanager bug.mp4
  6. Hey guys, I was searching for steam games playable on arcade cabinets but i did not find many lists about it. So i started with testing of games i have in my steam account and adding them to a curated list on steam for the ones that do work grouped by genre. I have 2 zero delay usb joystick encoder sticks so the encoders emulate a generic joystick and not a keyboard. if you also got encoders that acts like a joystick you can setup steam to emulate a XBox 360 controller based on your controller. Basically games ran through steam will think you arcade joysticks are xbox 360 controllers. Unfortunatly i don't think this works for encoders that act as a keyboard. I also started creating little video reviews for the games playable like this on an arcade cabinet, my aim is to create a video for each game i added to the curated list already showing gameplay but also showing potential config screens etc so you have an idea how many buttons might be needed to play the games. to start steam games you basically just need the game ID which you can find on steamdb site and then you start steam games like this: i eventually did not use gameex for my arcade cabinet but i'm sure it's possible to create a list of games with the gameid and game name to display and run from gameex itselve also If you want to setup your (dinput) controllers a xbox 360 controllers using steam check out this video: I only encountered a handfull games, all from same developper that had issues with this (notably dot emu games for example double dragon trilogy) but the same issues exists on a real xb360 controller also for those games so it's more a problem of the games then it has todo with this xbox 360 controller emulation This is the curated list of games i have tested so far (currently 62 games but i have more to test and on wishlist): https://store.steampowered.com/curator/38318244/ This is the youtube channel where i create the videos of tested games: https://www.youtube.com/channel/UCB9VoM9U8EihiPEX4Fdn7XA/ If you guys know of any more games that could potentially work and i have not tested yet please let me know so i can add them to my wishlist and buy them when they are on sale
  7. are you using the scrollwheel of the mouse, to scroll the list in gamemanager ? if so if you hover with mouse over combobox and you scroll with mousewheel it will change it. Should try not to use the scrollwheel if thats the cause. I sometimes have the problem that scrolling acts weird (like jumps back to start) but other than that and the scrollwheel stuff not had any problems yet. Its also possible your database xml contains errors and things get wonky when modifying it. But that could only happen if you made a mistake while manually editing the xml files in notepad or similar
  8. not possible. Image monitor view always uses complete dimensions of screen so always fullscreen
  9. white screens mean you specify wrong / non existing filename for image monitor view. Resolution change has nothing todo with it, whitescreen is always wrong filename in order for %1 to work you need to pass the [TABLEFILEWOEXT] or [TABLEFILE] or something to the launch scripts %1 is parameter provided to bat file. For example like this %1 = [TABLEFILE] then
  10. give more info, i'm personally using image monitor view in pinball arcade with FCM to display backglasses without problem. what does not work ? check folder location and if filenames contain spaces make sure to use appropiate handling like 'file name' and not file name without quotes etc. I can not see whats happening on your system. Image monitor view should be run after rotating the screen. If you get a white screen your path to the filename is wrong
  11. ah ok, maybe i should try to play the game some more so i can finally unlock the treasure table and create video and backglass media but not easy to unlock have to finish campaign mode
  12. update 16/07/2020 added topper video for treasure table thanks to logo created by @PcTeknic /-PinballX-/Other Uploads/Joyrider3774/Zaccaria Pinball/Topper Videos/a_treasure.mp4 no video and no backlgass as i don't have this table unlocked. I also extracted game music, but they only exist for remake and deluxe tables /-PinballX-/Other Uploads/Joyrider3774/Zaccaria Pinball/Table Audio also @PcTeknic recorded game audio of playing the tables he has complete collection if you want that, check the zaccarria wheels topic here https://www.gameex.info/forums/topic/17937-mega-docklets-style-zaccaria-pinball-wheel-images/page/3/?tab=comments#comment-196495
  13. @PcTeknic /-PinballX-/Other Uploads/Joyrider3774/Zaccaria Pinball/Topper Videos/a_treasure.mp4 . do you have this table unlocked ?
  14. lol no problem you have a more complete collection, i extracted from game people can mix them. i think topper video for universe deluxe is already uploaded here /-PinballX-/Other Uploads/Joyrider3774/Zaccaria Pinball/Topper Videos/universedeluxe.mp4 i'l create the treasure one in 5 minutes. Do you know which tables you did not find the audio for ?
  15. yeah they are not in same location but people can choose only remakes and deluxe tables have real audio files in the game that i could find PS. i uploaded table audio (extracted from game directly, be aware of that so only use for personal use on your cabinet) /-PinballX-/Other Uploads/Joyrider3774/Zaccaria Pinball/Table Audio
  16. what do you mean with fail ? they do not load ? as the universe deluxe is both on ftp as in this topic
  17. see https://www.gameex.info/forums/topic/17937-mega-docklets-style-zaccaria-pinball-wheel-images/page/3/?tab=comments#comment-196095 it uses original pictures / logo of deluxe table maybe you had missed it ? /-PinballX-/Other Uploads/Joyrider3774/Zaccaria Pinball/Wheel Images/Deluxe Tables is where i upload them. The main folder does not contain them all but it's good there is an alternative for people to choose from
  18. @PcTeknic i also have audio files for remake and deluxe tables ... i can upload if you really need it, but i never did it before because i extracted (not recorded) it from the game
  19. Facebook: https://www.facebook.com/Brussels-Pinball-Museum-101741411294489 article: https://www.thebulletin.be/pinball-museum-and-arcade-coming-brussels?fbclid=IwAR1QhusUSquc5AqFMHkGEhjiOqzQtAksaibmL6uWE8gnwWXSx8SmrqnCM5M There also exists a dutch pinball museum which is already opened: https://www.dutchpinballmuseum.com/ and one in budapest hungary https://flippermuzeum.hu/en/main-page/ there probably exists some more but these 3 i know about and the belgium one is very good only 20 minutes by train from my place
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  20. Thanks, do you also have the logo only version so the text treasur only so i can make a topper video from it?
  21. can you create both logo and docklet wheel ? also if possible backglass (screenshot if it's static) and table video ? Thanks
  22. Treasure has to be unlocked by finishing campaign mode, i never finished it so don't have the unlock and can not create the media
  23. i'm not sure if the dmd on playfield needs to be visible its possible dmdext grabs it from memory but i have not ran pinball arcade lately so can not remember. It is possible if pinballarcade got updated recently (which i think it has recently) dmdext needs update for memory grabber also and it does not work for all tables that i do remember. (thats why i also display ingame dmd) you could always use ffplay.exe + irotate to show a video a on your dmd. I display 2 things on my dmd screen half for topper video half for dmdext mirroring. I like to have control over things so i rotate my screens myselve using irotate. Do note positions can be different with you because of this you might have to calculate the ffplay positions. FCM is not being updated anymore and they never fixed the black dmd screen problem with steam version in the beginning it worked without all that. But i also wanted to display topper and the only workaround is to rotate screen yourselve and display a movie yourselve using ffplay.exe otherwise dmd from pinballx is not at correct positions due to the rotation of the screens or it stops displaying the dmd movie after screen rotation Its the only solution i had found but you don't need to use dmdext if you just want to show a video on your dmd screen without score i would not buy arcooda it's too expensive and fcm might not work correctly to be able to direct launch a table but never tried it. i only posted about what i do to give you the combination of ffplay + irotate to show something on your dmd screen. With me i had problem to display the ingame dmd if fcm was running in cabinet mode thats why i had disabled it only then i could get it to display the ingame dmd
  24. Pinballx can probably not do it correctly, as the process that is being launched rotates the screen unless you position the dmd wrong before the game launches. I also have the blackscreen problem but it is possible to setup fcm without cabinet mode so it will display the dmd on the playfield and mirror the dmd to your dmd screen using dmdext but then you need to display the backglass yourself (which i do using my image monitor view tool). also what i do is rotate the screen myselve using irotate and after i rotated the screen i launch ffplay with the movie i want to see to play the movies on my dmd this works nice and you can pass the tablename of the game as a parameter to the launch before script so you know which movie to load in ffplay. In the launch after script i kill ffplay my Launch before script : start pinball_arcade_remap.exe powershell -Command "Start-Process 'irotate.exe' '/2:rotate=90 /exit' -Verb runAs -WorkingDirectory 'C:\Program Files (x86)\iRotate\'" start Image_Monitor_View.exe 0 "C:\PinballX\Media\Pinball Arcade\Backglass Images\%1.png" start "" "c:\pinballx\ffplay.exe" -left 2360 -top 0 -x 1920 -y 540 -alwaysontop -noborder -loop 0 "C:\PinballX\Media\Pinball Arcade\Topper Videos\%1.mp4" powershell -Command "Start-Process 'dmdext.exe' 'mirror --source=pinballarcade --destination=virtual --virtual-stay-on-top --virtual-hide-grip --virtual-position=2360 540 1920 540 --virtual-dotsize=1.1' -Verb runAs -WorkingDirectory 'c:\pinballx\scripts\'" you have to use Start for everything except irotate so the other commands do not get executed before the screen has rotated %1 is the tablename My launch after script taskkill /IM pinball_arcade_remap.exe taskkill /IM Image_Monitor_View.exe taskkill /IM ffplay.exe taskkill /IM dmdext.exe powershell -Command "Start-Process 'irotate.exe' '/2:rotate=0 /exit' -Verb runAs -WorkingDirectory 'C:\Program Files (x86)\iRotate\'" I can't remember exactly but i think i also had to set it up as other system and here is my config and here is my fcm config as you will see i disabled cabinet mode Settings.ini Disabling the cabinet mode is only needed if you want to mirror the dmd from playfield to dmd screen if you do not need or want that you can only use the ffplay.exe part in combination with irotate to rotate your screen manually and then use ffplay to display whatever movie you like. It is a workaround that works as i'm doing it and it works nice ffplay.exe is nice for this and you can also use irotate + ffplay.exe to display anything you like on your dmd screen do note make sure to use latest ffplay.exe as older versions do not have all the options i use like to position the video als do note the mirroring of the dmd does not work for all dmd's. and it is possible if the game got updated that it won't work anymore as i have not tried it lately but you can always use only the ffplay.exe part to display what you like
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