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joyrider3774

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Everything posted by joyrider3774

  1. No i ordered a cabinet to be made in the uk. Probably payed way too much for the specs the pc came with not to mention the delivery costs. I'm good with software and such but i really can not do any woodworking or electronics. The cpu is bad, initially it came with a low end gfx card as well, even pfx3 did not play well initally but i have since replaced the gfx card already and that improved things but i guess now the cpu is the bottleneck. These are the specs: ASRock H310M-HDV motherboard (uses socket Socket 1151) Intel Pentium Gold G5400 @ 3.7 ghz, which is a dual core cpu with hyperthreading so 2 cores 4 logical ones. 8 gig of ram (don't know which nor the timings) Nividia gtx 1050 ti single slot gpu or it would not fit the cabinet. Already had todo some small modifcations on cabinet to fit the card. Initially it came with a geforce 710 which was bad i reach near 100% cpu usage consistently with flinstones table have not tested with puppack disabled might need todo that once. But tables like harry potter for example have no problems although must say have not tested it since the 3 screen setup. I guess the combination of freezy + puppacks + pinmame + higher demanding table is killing it for this system. I think big slowdowns happen when that new feature of latest pinupplayer is used (PuPShapes) which flinstones uses although there also is version without it. Will have todo some more testing
  2. ah yes, they are very nice going to use them just what i was looking for. Btw @scutters if you run vpx freezy etc and you check taskmanager (you must let it run on top and click on playfield again otherwise cpu is hardly being used) how much usuage is shown with flinestones for example or in general. My cpu is the bottleneck currently i ran some tests again with flinstones and had gotten some hicks for example during multiball when getting a jackpoit and the lights go crazy. I was remotely monitoring cpu usage and i can see it in graphs also some time flirting or hitting the 100% cpu usage mark. And yes i have vsync turned on so it's not going as fast as it can but only 60 fps. Gpu is not the problem as it does not even go above 75% usuage.... so i will need to get a new cpu but it's hard to replace it and not sure what to get don't want to spend hunders of euro's (it's a Socket 1151) . They assembled the pc on cabinet on a weird way and i have to remove everything in order to be able to deattach the cpu cooler :/ (have to get underneath mobo to push pins out). So not sure if i'm going todo that also not sure how demanding flinstones table (with pup videos) really is and if there are other high demanding tables to test
  3. Already found many animated backglasses on pinup popper as wel as topper video's. Have not really searched in other section of pinballx ftp. I only installed popper and did a fake setup for pinball fx3 so i could search for their media. I'm using less toppers and backglasses than they have though, only using a subset because i did not like them all. For backglass i like the modified static ones to be animated kinda what imaginevp had created and posted about some months ago. For topper i prefer the table name to be visible or its logo without it i did not use it, also not too fond of toppers which are basically a trailer for a movie. Still have lots of work todo. But i don't hide backglass and topper anymore for pfx3 and i edited 16:9 backglasses to be letterboxed 4:3 (so adding black bars above and below image not just resizing it without taking aspect ratio into account). Pfx3 now displays a backglass on every table but still mising many toppers for newer tables. What do you guys use for toppers for vpx system?
  4. here's a better picture how i set up the screen (now that there is sunlight i could take the picture)
  5. topper playing behind the dmd i did not notice initially but the topper came from a puppack in flinstones puppack. But i have now changed to this setup: 1920x1080 screen 1920x540 for topper and below it 1920x540 dmd so now i see both the topper as the dmd basically i use half of my new screen for topper and half for dmd. I also changed pinball fx3 to only display the dmd at the same position as inside pinballx and don't hide the topper while playing pinball fx3. In an ideal world i would have a topper per game displaying the game name animated like the pinball fx3 one i'm using now. I created a "no topper.mp4" in defaut videos subfolder to display that topper currently and if i ever find game specific toppers i can use those (could not immediatly see any on ftp). I could now even use animated backglasses but hard to find 4:3 ones only 16:9 i could find. Basically it looks / works like this now
  6. seems i'm reaching the limits of the pinball cab's cpu. I had enabled topper video's in pinupplayer but was displaying freezy at 1920x1080 (so over the topper location) and i was getting hickups / stutter. setting freezy to use only bottom half of my new dmd screen seems to free up some resources as i'm getting less to none stutter then. Not sure why, maybe because the topper was overdrawn with freezy dmd or maybe freezy uses cpu to scale the graphics and 1920x1080 just is asking too much while also displaying a topper. i got a pentium gold 5400 @ 3.7 ghz thats less than an i3 but better then a dualcore as far as i'm aware but visual pinball kinda requires good single core cpu speed but that's not counting in other processes running. When i was using a 2 screen setup where the dmd was really small i did not had any problems at all, but initally i was not using freezy only started using it with my 3rd display and puppacks. I think will have to test more and perhaps let pinballx display a topper for tables that don't have puppack but have not checked yet if i can let pinballx keep displaying the topper while playing a game
  7. I have bought this wimaxit 11.6 inch portable screen (from amazon.de but also exists on .com here) because i wanted a 3rd display for displaying a topper / dmd on it. The screen is a full hd screen although in windows a lower resolution is recommended but i use it as a full hd 1920x1080 screen (it is selectable in windows). I display my topper and dmd on it inside pinballx, with pinball fx3 and visual pinball tables i used the full screen to display the dmd using external dmd (freezy). The best part is i don't know any woodworking so i just attached the screen to my backglass screen using some velcro tape i had bought (one strip to screen, one strip to display). The plus side is that the screen can be easily removed if i wanted to do this and use it for other things as it is portable (but you still need a power outlet, there exists versions with batteries but way to exepensive and not good for pinball x). ps for velcro don't buy extra / super strong it's way too hard to get it off probably simpler velcro tape is better but it's al i had laying around Here's a little video i made, I display a few tables running with it but as you can see in the video i only recently received the screen and still have to redo all my backglass videos / setup different pictures in pinball fx3, resetup malzbies, pinball wicked, bigscore pinball so i've given myselve a lot of work by buying this screen but i'm happy with it and it was an easy solution to get a 3rd display edit: seems something went wrong while recording audio ah well it's still all visible
  8. New Spooky Deluxe (2020) game name is spookydeluxe
  9. @GAH1068 do deluxe tables display you the backglass like this as well with you ? could you take a screenshot of yours ? Like do the images fit that frame with you on the background or is it displayed the same as with me (i'm using 4:3) Edit: It's probably a bug if you disable cabinet mode while being ingame it displays correctly, if you enable cabinet mode again it displays like in picture above
  10. nice thanks for the heads up. I think they also said they would fix the backglass images being cropped in certain display modes (like 4:3). But unfortunatly i have to recreate my script to take screenshots. I had lost it all with a harddisk crash
  11. Superman TAS: The logo is made by Jack tyler (https://fanart.tv/series/71788/superman-the-animated-series/) The background comes from a video in the puppack Batman TAS: The logo comes from https://batman.fandom.com/wiki/Batman:_The_Animated_Series?file=AnimatedLogo.png The background comes from a video in the puppack
  12. 6 more also available on ftp. With key west i had to fix the "Y" in the logo as it was cut off by other parts on the backglass.
  13. logo comes from ftp, background is from backglass
  14. you have to create ifttt triggers yes. for the ones with parameters you need to supply a textfield so for example the textfield is the system name you have to tell it to play a random game on that system (matching your system names) https://online.gameex.com/api.aspx?u=[PUTYOURUSERHEREFROMAPIPAGE]&s=[PUTYOURPASSWORDHEREFROMAPIPAGE]&c=randomgame&p={{TextField}} or use a fixed sentence you choose in ifft without parameters to launch a random game from all systems https://online.gameex.com/api.aspx?u=[PUTYOURUSERHEREFROMAPIPAGE]&s=[PUTYOURPASSWORDHEREFROMAPIPAGE]&c=randomgame the other commands are the same way you have to provide a fixed sentence or word in IFFFT without parameters https://online.gameex.com/api.aspx?u=[PUTYOURUSERHEREFROMAPIPAGE]&s=[PUTYOURPASSWORDHEREFROMAPIPAGE]&c=exitgame you also need to replace [PUTYOURUSERHEREFROMAPIPAGE] and [PUTYOURPASSWORDHEREFROMAPIPAGE] with your own password and user (which is given on the api page) and don't post any links or screenshots on forums containing those or people can get nasty and randomly reboot your pc using the api page (shutdown command) Don't know how this works in ifftt don't use google voice, but i'm guessing you can easily specify a fixed sentence or a sentence containing a variable textfield.
  15. Did a couple more today. Was bored with it after 6
  16. Its only the user part as far as i can see that's in the screenshot he posted not sure if thats bad and seems it's not completly shown
  17. Hey guys, As some of you probably already had seen bingo game room now uses a subscription model where you either pay monthly recuring / monthly one time (handy if you like to try it out) or a lifetime membership which entitles you to all updates and new tables. I just bought the lifetime membership for 74.95$ even though i don't play them that often compared to pinball tables. Just to support the author as pinballx support is still working fine. You might only need to enable 2 monitors and click the save globaly button and change the ESCape keybinding so quiting tables work. I had it initially that the backglass showed up on my playfield but after doing the previous mentioned thing it seemed to have settled down and backglasses appeared on my backglass monitor. I understand the authors decision to go with a subscription model, he added a lot of tables already and still improves them and add new ones and hosting the downloads can give big costs for bandwith etc especially given the complete download is 2GB if not more (have not checked lately). Not to mention he does it all by his own as far as i'm aware The subscription works across your lan it seems as mentioned on the subscription page. Basically i had bought the license on my cabinet but since my main pc is in the same network / subnet it seems to be activated on my main pc as well. I just bought it on the cabinet for safety in case the lan thing would not be detected / work but it seems it worked fine. My guess is bingo game uses some internal id based on pc / network or something which is the same if you install on all your pc's in same network and it's enabled for all of them then. But just to be safe buy it from your pinball cabinet if you decide to buy it or try a single month I uploaded new table and backglass screenshots from the new united tables being: UnitedRio UnitedBrazil UnitedHawaii UnitedMexico I still have to finish the docklet wheels some day but it's a very tedious job getting the logo images extracted from the backglasses and i can do a few of them but quickly get bored with it, it's not like creating missing docklets for one or 2 tables each time i update vpx tables cause where logos already exist i still have plenty to go for bingo game room. Ah well we'll see but i still have the intention to finish them just don't know when exactly
  18. The api page clearly states the following execute commands so you can easily add those by modifying the command (c=) and parameter options (p= / p2=) in the url https://online.gameex.com/api.aspx?u=[user]&s=[password]&c=[command]&p=[parameter]&p2=[parameter2] Execute commands (every [XXX] is a parameter so for the 1st one you use p= and for the 2nd one p2=). exitgame exitapp shutdown volume [0-100] launch [Game name] launch [Game name] [System name] launch [Game name] on the "System name" randomgame randomgame [System name] So you can still add a launch random game for all systems or random game for specific system or shutdown / exitapp / exitgame where i think shutdown will shutdown your cabinet exitapp will exit pinballx and exitgame will close the running table / emulator although i have not verified this
  19. For pinball fx3 did you request a cabinet code and did you enter the cabinet code in the game? If not table launching does not work. Pinball arcade does not have support for launching games directly but you can use freecammod to get this functionality. Please also upload log files and pinballx ini files as attachments not the contents of the file in a post
  20. sorry for sometimes saying wrong things like 55° degree angle instead of 45° or 1969 instead of 1996 etc but i'm not used to talking in videos
  21. just read through the PDF @Mike_da_Spike i'm guessing the screenshots are based on your system ? if so can you tell me what you got as table audio with system files ? kinda wondering as i don't have any table audio anymore since pbx supports the system names in the speech plugin. Also found this small hickup in the pdf at least i think it's a small hickup I wasn't aware of certain things during testing like that settings dialog, so never tried it out before Great work and congrats on the release
  22. Version 4.1 Released, nothing major but i added in support for changing the text colors using the ini. Github page is updated with info about the colors that needs to be in hexadecimal RGB format (color1 selected button, color2, disabled button, color3 title credits and countdown timer). If you don't need to respecify colors you don't need to download this release if it's already working for you.
  23. @Draco1962 just released version 4.1 and updated the zip here in the previous post for pinball wicked with same version to be able to specify 3 colors in Hex RGB format. Color1 = Selected button, Color2 = Disabled button, Color3 = Window title, credits and countdown timer.
  24. I'll see what i can do about text colors, i'll probably use just 2 colors one for everything thats in white (title / selected button and text below the buttons with the timer) and one for text that is currently black (being only disabled buttons i think)
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