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Everything posted by Mike_da_Spike
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I tested the downloads, but I could download older versions. (Even very old ones) Did you do it according the procedure as described in the manual?
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I don't see the screenshot grab in your log. Was that the log directly after you created the screenshot ? If you an older version of pbx, will that work and what is in the log?
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Can't reinstall https://www.pinballx.com/vbbxsetup.exe not found 404
Mike_da_Spike replied to stinkefisch's topic in General
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Can't reinstall https://www.pinballx.com/vbbxsetup.exe not found 404
Mike_da_Spike replied to stinkefisch's topic in General
Don't unintstall PinballX en install a new version. This could overwrite some of the XML database files (I know FX3 will do it) Just use the upgrade. For you, just uncheck this box and hit 'next' to continue. Dont forget that you need to install Visual Pinball yourself -
Can't reinstall https://www.pinballx.com/vbbxsetup.exe not found 404
Mike_da_Spike replied to stinkefisch's topic in General
Normally I would not select it, but didn't have pbx yet on my lapto, and thecdefaultvis that VP will be installed. Think its only 1 time, not during upgrade Edit : With screenshots : I just wanted to make an email to tom about it -
Can't reinstall https://www.pinballx.com/vbbxsetup.exe not found 404
Mike_da_Spike replied to stinkefisch's topic in General
I saw it today as well. It was during the installer when you select to also install vpinball. @Tom Speirsworth to fix it, or too busy with unity? 😆 -
[RESOLVED] Pinball X setup - not seeing backglass/table videos
Mike_da_Spike replied to rtkiii's topic in General
You don't have by any change 2 videocards enabled ? -
And dont forget to add VR as well 😍
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No, played with the 10.8.0 'standalone' version. It's working, but needed to add all games manualy to steam library, no front end for linux that I could use to have 1 app and select tables Edit: see this tnread
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Wow nais! Definitely interestedfor Pinballx! Ifyou added to unity, it will be a small step to add a VR room with it. I was busy during my hospital visit to add Visual pinball to my wife's steamdeck (she loves pinball as well) . This device runs linux. Most projects are now multiplatform, so would be a nice to have. And if PBX can run on a steamdeck and launch vp a new group of people would be intrested.
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Created some wheels and system logo : Also added Pinball M XML to the install post (mentioned in the 2nd post of this thread)
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Pinball M Tarcisio Style Wheels View File Tarcisio Style Wheels for Zen Studio's Pinball M Submitter Mike_da_Spike Submitted 01/31/24 Category Wheel Images
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Damned. I was too long in the hospital. I didn't checked yet, but direct table launch is supported (EDIT : checked and working. Added XML to FX post as well) Create a custom system with the following parameters name/Folder : Pinball M Enabled : Yes System Type: Custom Working Path: C:\Pinball\steam Table Path: Executable: Steam.exe Parameters: -applaunch 2337640 -table [TABLEFILE] Process to monitor: PinballM-Win64-shipping.exe (Where working path is the path of your steam directory)
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It will come eventually
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It could be added as system, but Pinball M doesn't support direct table launch , so not a real good candidate to add to a front end
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I didn't touch the ca inet for more than 6 weeks, so not sure if M has already direct table launch. If it has, you can use the FX tutorial, only replace the steam id to launch the correct table Edit : I googled it for you .... Here are the table ID's, but looks like that direct table launch is still not available https://zenstudios.com/news/pinball-m-launches-on-thursday-cabinet-mode/
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Well, no error is thrown out. All is working, but capturing the GL version of VPX with PinballX or PBX recorder will create a still image instead of the video. Thats how ffmpeg gdi grab is working. I thought I tested to use another parameter and it could grab the video. But that was more than 7 months ago and can't recall it anymore...
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Thanks to @Dacstyle (see previous posts), @scutters and I made for VPX systems aware of INI files that are used by VPX 10.8 (still beta !) We had some delay as I had a long term 'hospital visit', but Scutters took all care of it (thanks mate !) First to get INI(or pov) / VBS support for VP systems, you need to enable the option in the settings (if you already had POV/VBS, you can skip this) And set Ini/Vbs to yes click close Yo now have can see INI / VBS files for your VPX systems If you don't have an INI file, you can create it by right clicking on the white cog icon and select 'Create new' The following icon will be showed if an INI is created/present : If you want to view/edit, you can click on the icon (left click will open it, right click will open the standard menu for multipple actions) If you still have POV files, it will show you the POV icon. POV can still be used with VPX 10.8, but if you want to make a 'per table' setting and create an INI as well, it gets messy. When a POV and INI file are detected , you will see the following Icon : Edit your table within VPX , make sure you have made your POV settings and save them to the INI file and delete the POV file ! Another new feature is that we finally could make use of HTTP/FTP background processing (since the move to .net 4.8 ASYNC function is available) What will you notice as user ? if you use Database manager on an internet connected PC, you will already notice that the interface starts quicker. If you use the GameEx FTP server from Database Manager, you noticed when clicking the first time on an FTP request, it takes some time to gather the information. We tried to avoid this now ! old method : new method: @scutters also discovered that if you enabled IPV6 and you don't use it, that DBM could work slow and could take up 30 seconds to load. the above background processing should avoid it, but he also made a note in the documentation about it. Our recommendation : if you don't use IPV6, disable it on your network ! It looks like the changes are small, but like a car, we modified the engine a lot ! thanks @scutters for all your work and getting Mike v2.0 happy this year (internal joke) We (well mostly me) already have plans for a next release, but first we wanted to share this with you !
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