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scutters

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Everything posted by scutters

  1. Judge Dredd Super Game style; Image sequences attached for 'light' and 'dark' versions, take your pick. 64 images in each, actual loop is 16 frames (so was duplicated 4 times) works. If you're using @Mike_da_Spike's awesome tool for creating in batch then a 3200ms video works well, but you can make it longer if you want. JD_Light.zip JD_Dark.zip
  2. I suppose it could be.. but, I made it so you can have the background as transparent, so you could have an image on the screen behind it via pinballx (as topper/backglass image/video etc) as it is now? Let me know what you're thinking. Cheers! Edit. If you don't want fully transparent background you can also lower the opacity value in config. Example of 50% yellow background (note that the opacity setting also affects the text);
  3. Please attach your pinballx.ini & log.txt files. What audio files are you using (format type & length)?, not noticed any problem myself.
  4. If anyone wants the T2 & LW3 sequences without the black gradient circle (just a slight gradient under the animations) for more playfield video visibility here they are; T2_Sequence.zip LW3_Sequence.zip
  5. Nice!.. still not settled on my final settings. At the moment i'm trying a one line semi transparent all across either the bottom or top of backglass. Ha, it had that for a while, but was taken out. Useful to have if displaying on one line though. I'll add it back.
  6. This Plugin uses the statistics.ini file, database xml files along with High Score text files to display System data (summarised) in the System Menu screen and / or Table data on the Table selection screen in its own window (not visible after a game is selected to play). Some of the information is the same as you'd see if you open the Information screen on the Table menu, but is displayed as an overlay so is more readily available. Note, If you have changed table names in game manager you may have duplicate entries in the statistics.ini file - this may lead to incorrect information being displayed (e.g. total games per system). The data can be displayed on any screen and the plugin allows a selection of font, colours and transparency to be used to suit preferences. The text will scroll upwards line by line if it doesn't fit into the window size selected. Example Table and System Menu display information (with black background for clarity here but could be transparent to show a backglass image etc behind. or resized to show only the top x rows and scroll, with text centred etc - this is just to show what type of information can be displayed as you probably wouldn't display it like this); And optional attract mode summary; The Configuration Screen Display Options Display options control how the information is displayed. Classic Window - Displays as a windows form. This allows use on any screen with rotation and background options. XDMD - For virtual DMD users only. Displays an UltraDMD style window using the XDMD library that is installed with PinballX (note the 'Preview' will not work if using PinballX Core V5.39 and later for this option) FlexDMD - For virtual DMD users only. Needs FleXDMD installed, along with freezys dmddevice files (if using 64bit PinballX also install 64bit dmddevice). Game name used by the plugin in dmddevice.ini is PBX_STATSPLUGIN. Extra Options for virtual DMD users; Use VPM Colour - when set for visual pinball tables for the DMD font colour will match the vpinmame primary colour for table data display. This option needs the rom information set in database xml, and 'colorize' option set in vpinmame. Add DMD Drop Shadow - adds a drop shadow to virtual DMD displays. If using the XDMD or FlexDMD virtual DMD options then you should turn off options like 'use pinmame in front end' in PinballX display settings. Display Window Details Section Use the options in this section to change the location and appearance of what is displayed. All sections are enabled for the 'classic window' display option, some options are greyed out for the virtual DMD options (Background image/colour options are disabled for both DMD diplays, FlexDMD also has position disabled as is controlled by drag drop). The Display Font button is left enabled for both virtual DMD options but is used only to select the forecolour used on the DMD's. Use same system menu display settings for table menu display - If selected only one style of display window is used by the plugin, the system menu display. System Menu Display & Table Menu Display Options - If 'Use same system menu display settings for table menu display' is not selected these options allow you to change the settings of the two different displays. Select the one you want to change. X Position, Y Position - Top left co-ordinates for the window to be displayed from Width, Height - Display window size. If you set a screen size too small to display all lines of the selected data then the text will scroll upwards. This is useful if you want a single line displayed with changing text, in that case size the window according to your selected font and Preview the window to fine tune sizing. Rotation - Use the up/down arrows to rotate the displayed window (0,90,180 or 270 degrees), useful to display on Playfield screens (note that if doing so this will not be compatible with PinballX running in exclusive fullscreen mode) Display Font - Font type, colour and size used. Note that if using the XDMD or FlexDMD display options the colour selected here will still be used as the default DMD colour (but the font will be ignored). Display Text in Upper Case - Make all text displayed appear in CAPS. Note that some text like high score information will always be in CAPS regardless of this setting. Centre Text Horizontally - Centre align text in the display window Colour, Transparent, Image - Set background Colour, to Transparent or use Image (note that images are stretched/squeezed to fill your selected display window size) Opacity - Overall opacity of the displayed window Ticker Style Text - Choose to scroll text right to left on a single line instead of multiple lines scrolling upwards (note - for smooth scrolling this option is best used with fixed width / monospace fonts) Scroll Speed - Set how fast scrolling occurs (text will scroll when it doesn't fit in the display window) System Display Data Section & Table Display Data Sections What data to display, check the boxes for the information you want displayed. You can also set the number games shown for most/least played in the System menu. Note that the Play Count options display how many times a game has been launched from PinballX, not how many times it has been started in game. Some data will only be displayed if it is available in the database xml (e.g. IPDB table information fields which can be populated using Database Manager - see https://forums.gameex.com/forums/topic/23840-app-pinballx-database-manager-2211220-supports-touch-play-and-pbx-w7vista-version-as-well/?do=findComment&comment=210359) Section Spacer Lines - If checked blank lines will separate the data sections selected (or add more space between them if Ticker Style display is selected) Enable For System Types Use these options to disable (hide) the display for systems by type. Note, this only affects the 'table' level display. Attract mode and System level summaries will still be visible. Attract Mode Check this box to display summary information in Attract Mode (unchecked and the display will continue with system or table data displayed). Summary information will be displayed using settings for the current PinballX wheel (system or table) and will only summarise sections you have selected in System Display Data. Display Text Change the default section header text to something more to your liking, e.g. Change 'Play Count' to 'Games Played' Preview Click to preview the display location and selected font and colour options Installation Extract the contents of the zip file into your PinballX\Plugins folder, unblock the dll files if required (https://www.limilabs.com/blog/unblock-dll-file) and then enable the Statistics Display plugin in PluginManager. Make sure you change the display config to match your setup and preferences. From version 2.0 two dll's are included in the zip file and the plugin will appear twice in plugin manager. You do not need to activate both, two are provided so that you can split what data is displayed and where if required by having two instances running (can be on different screens with different fonts etc). Issues If you have any issues then please attach the PinballX.ini, Log.txt & statistics.ini files as well as the all the plugins PBXStatsDisplay.ini & PBXStatsDisplay_log.txt files along with a description of the problem. Thanks Thanks to Mike_da_Spike for testing, ideas and generally giving me more to do than I'd planned with this, Tom Speirs for PinballX and sound advice along the way with this plugin, Adultery for the plugin template and Dna Disturber for high score data. Changes 22/09/19 V1.0.0 Initial release 23/09/19 V1.0.1 High scores now prefixed with place 29/09/19 V1.1.0 Added more optional display items. Fixed issues with pausing and game count for last entry in statistics.ini 02/10/19 V1.1.1 .Net 4.0. No need to update from V1.1 if that was working for you (.Net 4.5) 12/10/19 V1.2.0 High score data now uses data from high score text files (more game special score information), allow text centre alignment, allow use of background images. Also change all display text to uppercase for consistency. See https://www.gameex.info/forums/topic/23213-plugin-pinballx-statistics-display/?do=findComment&comment=190215 post for more info. 24/11/19 V1.3.0 Added rotation option, attract mode summary, fix to regional formatting in ini and now also refresh system level data in PinballX attract mode (rather than just at startup). See https://www.gameex.info/forums/topic/23213-plugin-pinballx-statistics-display/?do=findComment&comment=190993 16/02/20 V1.4.0 Added Table Author / Version and Comment opions. Note that your database xml needs to include these fields to be populated. 22/10/20 V1.5.0 Added support for PINemHi Leaderboard data see https://www.gameex.info/forums/topic/23213-plugin-pinballx-statistics-display/?do=findComment&comment=198823. If updating from previous version copy only the dll file from the zip, don't overwrite your ini file. 01/05/21 V1.6.0 Added XDMD & FlexDMD display option for virtual dmd users. See https://forums.gameex.com/forums/topic/23213-plugin-pinballx-statistics-display/?do=findComment&comment=201882 17/07/21 V1.6.1 Small update for Application Menu (Added in PinballX 5.15). 13/03/22 V1.7.0 Fixes compatibility with .net core for PinballX V5.39 and later for XMD & FlexDMD virtual DMD displays and xml reading. Add vpinmame colour and drop shadow dmd options, upper case text choice (was default before) and Display Text options See https://forums.gameex.com/forums/topic/23213-plugin-pinballx-statistics-display/?do=findComment&comment=206521. 06/09/22 V1.8.0 Added 'Enable For System Types' options. Thanks @davy33 for the suggestion and doing some tests. 08/12/22 V2.0.0 Added IPDB data display options, news ticker style display option, scrolling speed setting, virtual dmd drop shadow colour changed to use the pinmame 33% colour when VPM Colour selected, and zip now includes two instances of the plugin which can be enabled and run simultaneously or individually via Plugin Manager. 09/02/22 V2.1.0 Fixed issue where display could be blank if game name not selected as a display field. Added padding to first entry of ticker style display, so stays on screen longer and doesn't scroll off before it can be read. Added code to handle display window placement on screen after a resolution change and restore (as part of game launch and exit scripts) 02/08/23 V2.2.0 Added compatibility for FlexDMD V1.9 (currently in beta) as well as FlexDMD V1.8 as some functionality changed which could cause crashes. PBXStatsDisplay V2_2.zip
  7. What would be the 'official' way in a plugin? Also, noticed in system menu in Event_GameSelect that system and systemname are set to the same value. Can system be set as the alternate name ( e.g. system_n format for other systems) in a future release?
  8. Please also post new copies of your pinballx.ini and log.txt files (again after launching and trying to exit a table) Thanks
  9. i assume you're using a button to key program like joytokey then? Go to the pinballx folder and open settings.exe Check your Keyboard and Joystick input settings., try setting exit emulator to the same as quit The VP directory permissions might also be an issue as noted by mike_da_spike
  10. Probably going to need the log file. Are you exiting the table via keyboard or button?
  11. Can you attach your pinballx.ini and log.txt files (after trying to exit a table)?. Also confirm pinballx is running as admin. Thanks.
  12. - sytstem - videos will be ignored by the plugin (unless you rename to the actual system name), so shouldn't cause an issue.
  13. @Mike_da_Spike Excellent utility!, used it to create all my loading videos in bulk. Thanks a lot
  14. Update to V2.1 - attached to first post. Couple of minor fixes and added ability to disable the navigation buttons via ini / config. If disabled buttons will work normally and pinballx will exit attract mode rather than buttons navigating media.
  15. Thanks Mike, well here's the last one for a while.. LW3 again but at bottom of screen to match the others, i added a bit to lights at the top to round them off, DMD would have tops cut off. Not sure which way works best to be honest, top or bottom. Take your pick! ACDC Premium (Stern 2012).mp4 LW3_Sequence_Bottom.zip
  16. T2 Style; ACDC Premium (Stern 2012).mp4 Image sequence attached (64 images, one loop of 32 images x 2) T2_Sequence.zip
  17. Yeah, it doesn't seem to make much sense does it! I can't use 5.2 as my playfield videos are only 5.0, so as the images are loops within a loop (if that makes sense), i think i'm just lucky and landing on an end of a loop. Not done the maths and checked the image sequence to check that - but the result seems to loop fine. Will give it some more thought when i go for final settings which i'll use with the loading video creator tool when that's done Going to try and get a T2 one too (Passcode secured sequence). They're conversions of gifs, TAF was from the one i linked at VPU, the last one a bit messier i had a 128*32 'original' version of that sequence so needed editing, resizing and dots adding and then adding to the gradient overlay etc. It's giving me RSI!
  18. Another overlay in the pinball animation style from LW3. Might work quite well with Mikes version of TAF above mixing up animations between tables/ loads as this one is at top of the playfield. The sequence is 78frames (39repeated). I used r = 15 and t = 4.5 for this vid. LW3.MP4 Frames attached. LW3.zip
  19. Lav filters for video playback are here https://www.pinballx.com/ Try reinstalling those. Out of interest are is your table & backglass media image or video?
  20. Strange, 60 frames with r = 15 should be 15 frames a sec so = 4secs, which seemed right for me. For 5secs r=12 would make sense. Maybe the -r parameter needs moving? I don't have teamviewer so wasn't the issue with my stuttering. The b:v did make a big difference at 2M to file size and stutter reduction, but with a reduction in quality. Bit of a balancing act that might need fine tuning to suit the system it's running on. Will have to try the circle gradient border in conjunction with that at some time as that will likely have an impact too.
  21. Hi Tom, Quick question on PinballX v3.49 and later that include the System menu.. While in the system menu it seems that Info.GameDescription is set to the same value as Info.SystemName (Info.GameName is inaccessible, "Object reference not set to an instance of an object.") in Event_GameSelect Is the best way for a plugin to check if PinballX is in the System menu to see if Info.SystemName = Info.GameDescription in Event_GameSelect, and is it safe to assume that behaviour going forward? Thanks
  22. Well, long story short... All VC++ redists uninstalled and then reinstalled (earliest year first), no joy, still get the badimageformatexception in the event log for pinballx x64. Also ran as admin; sfc /scan now DISM.exe /Online /Cleanup-image /Restorehealth Nothing found. Guess i'm looking at a system reset or full windows reinstall next. But as 32bit pinballx is working and the issue only affects the x64 version on the cab, i'll probably just live with it and throw the towel in for now
  23. Repaired the 32 bit versions too later on, didn't change anything. When i get time i'll uninstall the 64 bit redists, reinstall and if that doesn't work then do the same with 32bit.
  24. Note: PinballX from v3.60 supports Loading Videos as well as Images Example loading videos;
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