Jump to content

All my products and services are free. All my costs are met by donations I receive from my users. If you enjoy using any of my products, please donate to support me. My bare hosting costs are currently not met so please consider donating by either clicking this text or the Patreon link on the right.

Patreon

scutters

Elite Member
  • Posts

    1895
  • Joined

  • Last visited

  • Days Won

    164

Everything posted by scutters

  1. I'm not a DOF user so forgive any ignorance on my part, but yes there is an event for plugins on PinballX exit (in the documentation pages you linked it's Event_App_Exit). Looking at the plugin code (as documented) that event is on line 388 http://pinball.weilenmann.net/docu/directoutputwip/_direct_output_01_pinball_x_01_plugin_2_plugin_8cs_source.html , and there is no SendAction("PBXExit") type line so if you're using that plugin i think it'll need a code change. I guess maybe another option would be a a pinballx exit / launch after program or batch file? Sorry that's about all i can suggest with my limited knowledge of dof
  2. Can you attach you pinballx\log\log.txt file as well, maybe two copies - one when pinballx starts and one when it doesn't.
  3. Yes, all existing systems and tables will remain. (but there's no harm in backing up your database folder anyway - backups are always good!!)
  4. Attach your pinballx\config\pinballx.ini and pinballx\log\log.txt files anyway, but it sounds like the ini file has maybe been corrupted somehow. Can you give it bit more information on settings have been lost? All config settings are stored in the ini file. Do you have any backups?
  5. Mike's right, you weren't rude. Sorry if my reply seemed like i was offended (i wasn't!)
  6. I reckon so. No problem using the framework version though, it's still updated.
  7. Let us know if you need more help with that (now Mikes uploaded the right file! )
  8. It looks like you don't have one click launch enabled, so you should see a menu when you select a table to play - from that menu select the 'all tables' option, are your new tables now visible? If not please let us know what games you can't see, what system they're under and also attach you database xml files, for you these should be; PinballX\Databases\Future Pinball\Future Pinball.xml and PinballX\Databases\Visual Pinball\Visual Pinball.xml
  9. The normal fix for flash errors is to delete flash.ocx in the pinballx folder and then reinstall pinballx (it's normally suggested in the log file, but it's worth giving it a go if you haven't already) If 5.37 works for you then maybe it's somehow .net core related and you could also try the framework version of pinballx (and now i'm off to google what Microsoft Windows 10 Entreprise LTSC is! )
  10. Please attach your pinballx\config\pinballx.ini and pinballx\log\log.txt files At a guess either the new tables added are not set to Enabled in game manager, or you aren't viewing the All Tables list in PinballX (available from the menu in pinballx after selecting a game if one click launch is disabled in settings)
  11. For the first question go into PinballX settings.exe, under General Setting set 'one click launch' to No. When you select a table instead of immediately launching it you will now get a menu to Play the game or move down the list and select Systems to go back to the systems menu. Not sure about number2, i don't use FX3 or the others but are you referring to in game menus or pinballx table entries? (table entries in the wheel can just be disabled)
  12. Looking at the original log file it looks like PinballX thinks your table has loaded after 15secs at which point it will show the VPX player window; 18:00:23.26 11.03.2022: D:\Visual Pinball\VPinballX.exe /play -"D:\Visual Pinball\Tables\Tron Legacy (Stern 2011) VPW Mod v1.0.vpx" 18:00:23.29 11.03.2022: D:\PinballX\vpauto.exe 18:00:27.17 11.03.2022: VPX Full screen exclusive mode detected 18:00:37.66 11.03.2022: PinMame Not detected. Potentially loading DMD image/video 18:00:37.66 11.03.2022: Checking pixels. 18:00:37.70 11.03.2022: Detected all black pixels 18:00:38.41 11.03.2022: Found PinMAME ROM: trn_174h 18:00:38.49 11.03.2022: Visual Pinball Player window foreground: 15 When compared to the video approx 15secs after the table launch you see the VPX editor still loading the table. I do not know why PinballX shows VPX too early in your case, at this point all i can suggest is turning off the Auto Show Media option in PinballX settings in case that is a factor somehow (this option is the middle section of the log above) Set this to No; edit - if that doesn't fo it then i think the only thing left is to update drivers and VPX (if not on latest) , make sure you don't have either pinballx or vpx set to run under any windows compatibility modes and maybe try enabling the exclusive full screen hack setting for visual pinball in pinballx settings.
  13. Can you attach new the ini and new log files? I downloaded a fresh copy of the table (fixed the script ) and added it to PinballX using the same table and file names as you and it worked for me so not sure why you have an issue. What version of VPX do you have installed and do you have flexdmd or ultra dmd installed?. Do you have any other tables using ultra or flexdmd working from PinballX?
  14. I think it is what's in the tables folder, but for VP the filter may include files that aren't .vpt or .vpx (so maybe you deleted the table file but left some other files related to the table) That'd be Database Manager of course! Lots of stuff to help with table and media management in the app. Installer comes with documentation and should hopefully explain everything.
  15. Screenres.txt is a VPX file used by the backglass for position info (it's in your visual pinball\tables folder) Pinballx can perform an 'auto config' of that file (so VPX inherits the pinballx settings) by using this setting Try turning that setting off, then retest and re-attach new files, cheers.
  16. Good work tracking it down! I guess the topper(s) in question is muted but still has an audio stream. If you go down the ffmpeg route the -an flag will remove the audio stream from a video, something like this would work and copy the rest of the encoding to a new video (after adjusting for paths etc); ffmpeg -i "Bad Cats (Williams 1989).mp4" -c copy -an "Bad Cats (Williams 1989) no audio.mp4" Might be worth it with one video just to confirm anyway. Not sure about the drivers, but stick with LAV rather than installing shark as well - just make sure it's the latest LAV (https://forums.gameex.com/forums/files/file/2451-lav-video-codecs/). I probably wouldn't see the issue on my setup as the only videos in use are recorded via PinballX or PBX Recorder and they both remove the audio stream (afaik).
  17. I'd start with any new media files, toppers first as you keep them showing in game. Weird that media could affect pinmame when launched via PinballX, an unmuted video or something if not not set to hide on game launch?. Interested to know the cause!
  18. @Rpags7474Is the pinballx.ini file you attached earlier correct? It has AutoPositionB2S=True set, but in your log files i don't see a corresponding Writing ScreenRes.txt line (for either the working roller coaster tycoon or the non working stranger things). The Writing ScreenRes.txt line in the log file would normally appear after the Set Plugin data line (which is the last line in the stranger things log file so it could be important), if you've changed any settings while troubleshooting please attach a new copy of the ini and log files.
  19. Good question!.. i've never tried that config so it's news to me. Sorry, no idea Edit - Btw, in the next version of database manager we'll be adding the option to rotate playfield videos from the right click menu, that will make things easier.
  20. Think i can answer that one Mike, it's to avoid the black backglass screen during table loading. Once the table loads the backglass then loads on top of the video.
  21. Ahh, that explains it. Maybe an alternative is to get all your mame stuff set up as you want it, record all the videos and then do a batch script to flip them all 180degrees at the same time.
  22. 7.1 sound is ok for me with pinmame 3.4 via PinballX 5.41 on Win11. @MulletLifedid you have issues before the update to pinmame 3.5? Might be worth attaching your pinballx.ini file anyway, maybe there's a setting in there that could affect it.
  23. Did you record it manually?.. PinballX expects table videos to be flipped - when recorded via PinballX the video should appear upside down if played back manually.
  24. Its definitely a strange issue! () @Rpags7474Can you confirm what happens when you try to launch stranger things via PinballX, does PinballX just crash out to the desktop? (it looks like that from the log)... if that's the case are there any errors in the event viewers application log (https://www.howtogeek.com/123646/htg-explains-what-the-windows-event-viewer-is-and-how-you-can-use-it/)
  25. Well done @Draco1962 you have achieved advanced user status! Yep, you can just change the images in the Resources folder to whatever you like. I'll bear it in mind, but now you've figured out the above it won't be high priority
×
×
  • Create New...