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scutters

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Everything posted by scutters

  1. I am a little unclear (using google translate) as to what you're trying to do. Please attach your pinballx\log\log.txt and pinballx\config\pinballx.ini files as they help our understanding (as may diagrams or screen shots). What i think you are trying to do is, using the image image above define screen areas as below on one screen?; The colours indicting the areas they are used. I think you could do this by keeping the desktop wallpaper and in pinballx settings define the backglass area and offsets as the green area and the DMD area and offsets as the red area. They will appear on top of the wallpaper in pinballx and in visual pinball. When tables load in visual pinball you can right click on the backglass and select to hide the backglass's own DMD grill. For electro mechanical table that don't use a DMD you can keep the same setup and still show the speakers, but just add a logo or something to the wallpaper image (which would be covered by the DMD for table that use one). e.g.; Sorry if i have misunderstood (just blame google!! )
  2. Good idea!.. I will see what i can come up with. Got a few things on at the moment so give me a week or two
  3. I didn't mean permanently, just temporarily disable and then and see if you can recreate the issue. I don't run any of them and haven't had any issues (which of course doesn't mean that one of them is the cause, but does mean that they are worth ruling out in the absence of anything obvious).
  4. Log file looks good to me so maybe there's a problem logged in event viewer? Don't think it'll resolve the issue, but you're not quite on the latest PinballX release so update that. Also, are you running any other sound profile programs (pinvol etc), might be worth disabling them just in case and making sure audio drivers are up to date if not already.
  5. Feature request; Add an extra field to the database xml to allow custom launch parameters by table (that get appended to the system launch parameters on table launch). Primarily this would be for VPX tables where a feature was added in V10.6 to turn on/off table options at launch using the GetCustomParam command within the table's script. On table launch the normal VP cmd line parameters is like; /play -"[TABLEPATH]\[TABLEFILE]" If the new xml field is added (free format text), the launch cmd would look like; /play -"[TABLEPATH]\[TABLEFILE]" -C1 optionA -C2 optionB where the new field is set for a table as -C1 optionA -C2 optionB If the field is empty then nothing is appended to the table launch command and the table is launched as now.
  6. Please attach a copy of the log.txt file after a crash or freeze has occurred, and also ensure you have the latest LAV codecs installed. Thanks.
  7. Quick example system wheel for FX3.. Starting off with square image that is tile'able (to ensure that the rotation doesn't have gaps). e.g. ; Will produce; And if you want to change the rotation direction, flip the source image and then change the rotation angle in the app to 180deg. i.e.; To give;
  8. Interesting.. i don't think there's a ready made solution then, but maybe you could try playing with the not hide topper and dmd options on game launch - there might be a combination where the order of screens on return to PinballX is unaffected, or.. if you just want a DMD type display in the DMD frame when in PinballX instead of using videos as the topper you could try the stats plugin and just display scores etc on a flex or ultra dmd (see https://forums.gameex.com/forums/topic/23213-plugin-pinballx-statistics-display/)
  9. Inventive config!, so you want a 'full dmd' underlay (set as DMD in your pinballX config) and to overlay dmd media (set as Topper in your PinballX config) on top of a framed area of the underlay - but the underlay currently appears on top of the topper (dmd) media? One option that springs to mind is to simply try reversing your PinballX DMD and Topper configs along with the associated media (so in PinballX the Topper assumes the underlay role and the DMD section is the overlay).
  10. Most people set the Backglass option in Game Manager or PinballX Database Manager so that the backglass is not hidden in game (so continues to show during game launch). The other option is to use a backglass image file (if you have a backglass video showing in PinballX but also have a backglass image file then PinballX will switch to the backglass image file on table launch). Hope that helps.
  11. I'd love to add one, but i don't have a real dmd to test with so i'd be coding blind with no idea what i'm doing and how it might affect other apps using the dmd in game etc. So sorry, at this time no (the code is available if anyone with a real dmd wants to try).
  12. Not sure if i understand correctly, but if it's the voice telling you the game names you mean then that is a plugin (in PluginManager uncheck the box next to 'Speak Game Names' to disable it) Otherwise, Mike is right, random order of selected tables in Attract mode is currently the only option.
  13. Quick one for Iron Maiden Legacy of the Beast, not very animated, just on/off Not added to the download pack yet, but it is on FTP.
  14. No problem.. sorry, don't think we can help much, too many variables on your setup, sound card, drivers, WMP device options etc. I did think WMP would play mono as stereo by default if no center channel is found though.. but maybe you have a center speaker but no volume? dunno. I use the backglass tv as a center (it has an audio input jack), not great but it works.
  15. @MrGrynch Both files preview ok in database manager for me too. One file is mono and one is stereo so maybe it's an audio setting on your setup. Can you confirm that when you opened the files manually they opened ok in Windows Media Player (i.e. not Groove or VLC etc)?.
  16. @MrGrynch Can you attach one or two of the problem files in a zip too so we can reporoduce? Thanks
  17. Sorry Tom, confirmed for me too.. PinballX BG and DMD 'topmost' show on top of puppacks too for me. For now i will use V5.44.
  18. Cheers Mike, you're right - i'm not on the latest B2S version. Was in a bit of a rush earlier so no chance to try with that but thought it was best to log the potential problem early. I will investigate with that B2S version tomorrow, as i only VPX i don't have any other systems to worry about so that might do it for me. I'll also have to check what happens with puppacks on the backglass and dmd too.
  19. The v5.45 fix causes issues on my setup; Everything is fine in the front end, but after launching a table the actual B2S backglass (visual pinball) appears behind the PinballX backglass (i have pinballx set not to hide the backglass video as it looks nicer during table loading). The 'bring to front' option for the tables B2S backglass is set. I can't ALT+TAB to bring the B2S backglass to the front, so in a game with backglass scoring like pinbot i am left with a looping video instead of the B2S scores. (Note - i do have a slightly obscure setup, i have an OBS window below the PinballX backglass window [this is used to mirrow the playfield to the left third of the backglass screen], with PinballX [and in game backglasses] configured to use the right two thirds of the screen, but this has been working fine in PinballX and in game for a some time now) PinballX.ini log.txt
  20. Update following private messaging; Issue 1 - Flickering apngs in GameEx apps but the apng displays ok in browsers, irfanview etc An update to the compression utility used by the app to build the apngs has fixed this. I assume there must be slightly different (maybe stricter?) rendering rules when displaying an apng in GameEx apps when compared to other display tools. Issue 2 - Artifacts/Banding visible in some areas of apngs that are not visible in Chrome etc Looks like this is caused if a main part of the image does not have a opacity/alpha value set at 255. This may be due to the front end 'layering' the images (some sort of alpha stacking?, not sure). Work around is to ensure the source images don't have a slight transparency inadvertently set. Thanks @Draco1962 for all the assistance and patience getting there!
  21. Applications now updated to V1.3.2 on download page. ** Highly recommend to anyone using these apps to update to the latest version for improved compression and playback of animations ** BoozeBats font with text to spinball
  22. @libra22 on top of Mikes suggestions, please also make sure you run PinballX.exe not PinballXLite.exe. The Lite version does not support multiple displays https://forums.gameex.com/forums/topic/16004-news-pinballx-198/
  23. I can distinguish a significant change in volume on my desktop setup in that range. Might be something to do with a combination of settings on your setup (loudness equalizer enabled or speaker/amp settings?, dunno sorry). Feature request! The audio volume settings not affecting the video volume (if enabled) may be a bug though, or it may be by design - would need @Tom Speirs to confirm.
  24. All back!, cheers
  25. Also get 502 bad gateway error if i try to login with Gemeex id.
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