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Draco1962

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Everything posted by Draco1962

  1. Cute. Is there a reason you are making the Image and Image2 areas small relative to the List and others?
  2. Chaskas - I separated this issue from the News thread reporting the release of the new version. This will ensure your issue doesn't get lost in an indirectly related thread.
  3. No. To use one of the 3D models with a theme, you would put the folder with the .x file(s) of the same name as the logo file. GameEx will run the 3D file first if it is present, then video snap, then static snap...
  4. Thanks, Tom & Ben!
  5. Anyone running UME (Universal Machine Emulator)? Looks like MAME and MESS "got busy!"
  6. IF the issue is not resolved, then I think we need to edit the Title (which I have already done by the time anyone reads this) and bring it up as a possible bug.
  7. Not sure if this is of help regarding the XML schema.
  8. If I understand you correctly, you mean you can see them in theme editor if they are a static image type (.jpg .bmp. .png). Google Sketchup is good for modeling, but it is not a refined rendering as he is getting with the program he is using at present.
  9. No need for a feature request as GameEx already supports .x file format from the compiled Google Sketchup images and has for a while. The suggestion of .avi or .mp4 videos sounds good and GameEx already looks for those formats first to display before looking for static snaps. Static or moving, I am humbled - these look great!
  10. GameEx supports .7z and .zip (not .rar). Be sure that your emulator also supports these formats.
  11. Like you I wasn't able to find an answer. If you don't have many USB ports, then you may have to consider a powered external hub. You may find yourself a pioneer on this project.
  12. Alpha is correct. You can read more about some of the requirements within GameEx here for 3D Model Support.
  13. You will be limited to 4 Xbox 360 wireless controllers. My guess is that you would not be able to supplement that number with additional wired 360 controllers. Whether or not you can add another brand (Logitech comes to mind) of controllers or not I am uncertain. You will also be limited by whatever the max # of players your game and emulator can support.
  14. My gut is telling me that the issue is not GameEx as in a bug but a limitation. The database files are by system, not by emulator. Since MESS is derivative from MAME, some of the conventions for naming should remain the same or similar. This is the case when reviewing the MESS a7800.xml file. I noticed that my ROMS and snaps do not follow that same convention (in MESS) and are more closely aligned with the 7800.mdb naming convention (in GameEx and likely Hyperlist - which is how EmuMovies provides a lot of the snaps). If one could create, as Tempest suggested, an mdb file from the MESS xxxx.xml files and GameEx could be modified to allow for selection of the .mdb dependent upon the emulator in use, that may work. In the interim, the .mdb file created as per Tempest's suggestion could replace the one provided by GameEx by default. One will have to consider that the other emulators for the other systems may not necessarily follow MESS's naming conventions.
  15. All looks great that I see so far. Wish I had the time and the money to get that program! Here are some Daphne pics if that helps you any.
  16. GameEx should be pulling from the database for each (i.e. [Console] Atari 2600.mdb, etc.) and so long as the ROM name matches the name in the name field of the database and the image name is in agreement, then there shouldn't be a problem unless I am missing something. I use the Emumovie sets without a problem.
  17. Editing with a 360 Controller? I couldn't imagine it anymore than I could edit graphics using my toes and doing so behind my back! LOL!
  18. Would be great to have some additional features in the Karaoke setup. If you setup your Karaoke program as an emulator, I think that you could use a mic pass through emulator program to launch before to start the program and create a bat file to kill the program that would run under launch after (see advanced emulator config in Setup Wizard).
  19. Will be glad to give it a go tonight when I am home from work.
  20. They are and the format is used with XML. I have found many either by searching Wikipedia for the company or just "googling" company name + svg to see what shakes out. They sometimes require a little cleanup to remove background colors but are an excellent source when .ai or .eps formats are not easily found.
  21. Are you able to work with .svg files?
  22. Correct, it is a limitation of the emulator. You (Tom) had updated GameEx to take advantage of UNC paths when supported a while back.
  23. Milka-WHAAAAT?
  24. I believe that almost all emulators will require a local instance for each machine. Not any way around it I'm afraid.
  25. Mame executable and .supported files have to be located/run on your local machine. ROMS, snaps, etc. can be located on the network mapped drive (and probably UNC path).
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