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Draco1962

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Everything posted by Draco1962

  1. If you are using Gimp you can do it in there too. If you find a good PSD file, you can import it into Gimp to manipulate and save changes.
  2. You can manipulate controls by hitting TAB when you are in game I believe.
  3. If somebody starts singing Kumbaya, I will go postal!
  4. Pretty cool! Would definitely upgrade the hard drive so you can expand a bit. Would be cool to run it with an NES theme.
  5. Sorry for the delayed response. I would recommend looking through the 3D Cabinets thread as many of your questions can be answered there. So far as the 3D modeling in Sketchup, I am afraid I am not able to help much with that as I was assisting Headkaze with some of the conversions of existing models..
  6. OK, have seen quite a few teases but no new entries. C'mon! Just because I pulled my gazillion themes from the competition doesn't mean that the competition is over! There is quite a bit of superior talent out there. Vsilvalopes? Acid Brain? Celly? Chazz? Bueller? Bueller? Keep in mind that just because you get help or inspiration from another user or competitor doesn't mean that you don't have a chance. GameEx continues to evolve and your participation here helps to keep it evolving by driving interest and creating more options for those not inclined to create their own themes. I look forward to being a judge along with the rest of the admin staff of a very vigorous and stiff competition. Make me proud!
  7. Holy underwear, Batman! Looks nice, naborneo! I look forward to giving it a shakedown cruise when you are ready to share!
  8. Do you know how difficult it is to scrawl these words of genius whilst wearing a hug-me jacket and only one's toes and a crayon?
  9. Happy Birthday, Starbuck! It is good to have another crotchety old man around the forums! Well, that is, if you are indeed a man. In Melville's "Moby Dick," Starbuck was a man. Back in the 70s, Starbuck was a man in the Battlestar Galactica universe, but was then a woman in the 21st century series. What a gender bender! Since 2 out of 3 Starbucks are men, then I will assume you are one as well. But, since Starbuck is part of the name of the Seattle coffee chain, then maybe all bets are off? Now that I have totally confuzzled the hell out of myself regarding your true gender, then I will depart this post by amending my original Happy Birthday wish and say "Happy Birthday, Starbuck! It is good to have another crotchety old man/nag around the forums!" to ensure that I have not angered either gender to which you may lay claim. Enjoy your day!
  10. In the HTPC - Simple theme I am working on now, I am just using the emubak.png (and emubak_foreground.png) image for all emulators (with the exception of MAME and Daphne) and letting the logo file for the individual systems and Title text show the system to be accessed. That has simplified the number of backgrounds I have to create significantly.
  11. I will second this request. I know that with a number of console and PC games, besides the manual, there are often supplemental documentation including maps, clues, etc. To have a supplement category that would consist of a folder that follows the ROM naming convention and display when available would be a great addition!
  12. I'm just sayin'... as soon as you don't, someone will ask for it.
  13. What may be happening is that the image box is not the same aspect ratio as the video or static snaps. You will have better luck if they are close than not.
  14. Awesome job! I like the seeing the table snap displaying on the background as you go through the menu! You really need to put together a detailed manual for setting the software, etc. I am psyched!
  15. So you think! LOL! Especially if creating custom menus.
  16. @Krak - Be sure to provide a template background and foreground file that others can use to build custom backgrounds and foregrounds to expand on your theme!
  17. I am sure that you can use an image conversion program. My concern is that, depending on the image format some will scale OK while most will distort or become pixelated. .svg (Scalable Vector Graphics) files are the best in that they will remain pretty much the same regardless of how they are scaled.
  18. Would you mind uploading the log file again?
  19. I can hear colors if that is any consolation. You can find out more about UME here. Not so sure I want to mix my arcade with consoles, but, many of the more recent arcades are consoles at their heart.
  20. Don't know if this will only add to the confusion, but there is a command-line program called UME that combines MAME and MESS in one application. Kinda reminds me of The Dark Crystal.
  21. There have been a few posts regarding errors following the update to this new version within this thread. I am locking the thread for now to encourage posting of problems within their own threads.
  22. Posts moved to separate topic from release news.
  23. Since MESS is MAME, the same command lines should apply in most cases. I would think it very easy to generate them. I am guessing, however, that it may not be just one file but one .xml for each system emulated (look under \mess\hash\ path for these). In that case, I would think it might be preferred to have a separate .mdb for use with MESS as opposed to updating every system .mdb from the individual system .xml files. To do otherwise might cause additional bloat on those databases that is not needed when using an emulator other than MESS. Just my 2 cents...
  24. Cute. Is there a reason you are making the Image and Image2 areas small relative to the List and others?
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