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Everything posted by joyrider3774
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Just for your information i have extracted the audio from williams pinball volume 3 and uploaded to /-PinballX-/Other Uploads/Joyrider3774/Pinball FX3/Table Audio I also created video's for williams volume 3, two table video's per table (one with and one without the alternate graphics from zen) along with matching dmd video's. I also uploaded my backglass video's for 2 monitor setup but my backglass video's are only 1024x768 but pinballx should stretch them i'm using 1024x768 on my pincab for the backglass hence the low resolution. These backglass video's constain static images (other people created for most tables i just googled some images for the williams volume's) and dmd inside it.
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could this be a / the problem ? screenshot from his logfile: when i launch by directly executing pinball fx3.exe (from steam version) i always have to confirm if want to launch it with those extra parameters in steam client. It's also very weird that you just pass UNIVERSAL_ET and not -table_UNIVERSAL_ET as it should be at least in very last steam version. Also -applaunch is a steam.exe parameter not pinball fx3.exe parameter Could you try letting it launch steam.exe directly using following parameters: -applaunch 442120 -offline "-table_[TABLEFILE]" i'm not even sure which pinball fx3 version you try to run, is it a very old, not updated steam version as i have never seen pinball fx3 be able to run with these parameters (at least not steam version which is last version with me) only for reference data (i also don't have problem with the speed it takes to load the game / see the table), I just tested on my cabinet also, i temporary removed my launcher to select hotseat / classic modes : parameters=-applaunch 442120 -class "-table_[TABLEFILE]" manually timed with stopwatch before i see table starting timer as soon as i pressed "play game": 11.70 seconds (i see backglass and hear music of pfx3 sooner than i see table) Log file: so it seems (when manually timed) i see the table earlier before pfx3 finds the process itselve. i also notice this when pressing quit button to quickly instead of quiting i see pause menu of pfx3 but anyway got no problem with that. -applaunch 442120 -class -offline "-table_[TABLEFILE]" manually timed with stopwatch before i see table starting timer as soon as i pressed "play game": 11.89 seconds (so it remains the same in my case, although i do have ethernet connection not wifi on cabinet) Log file: so in both cases about 15 seconds before process is detected and 11 seconds before i see table (when manually timed) when looking at the log from @simbamame i see pfx3 is detected in 13 seconds after launch system. So the game is already running and detected yet tables seem to load very slow. One thing that could influence it (but not certain) if this is not always the same time is offline parameter. Although it seems the game has problems loading the table itselve as the process is detected early on but he has to wait 2minutes 40 seconds before seeing something. Things that could have an influence all the time: antivrus / defender (i got no antivirus on my cab and defender is disabled) Hard disk used (ssd / non ssd etc) maybe but not sure (windowed vs fullscreen mode) Things i would try: run same command from a cmd (doslike) prompt as what pinball x executes (check log file) and time it (is it the same as when doing it from pinballx ?) run game manually from steam.Exe and see how long it takes for a table to load when selecting it from the main menu before you can play it (although this might be a very bad test, because if pinballx tries to connect to servers also when using command line parameters to launch table directly you already passed this point as the game does it soon as you start it). add -offline parameter, maybe the game does not detect you playing offline and since you are offline i guess it's better to tell the game also using that command line parameter
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in steam options under interface select "start steam when i boot / startup computer". It will start steam on boot. What i also do is entered my credentials and make them be remembered so i autologin to steam although i'm not sure this last part is needed. It's not an extra or different command you do, you just let steam start on windows boot. Dutch version screenshot of the setting
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in offline mode the game does not try to log you in in their servers (but i'm not sure it does it with commandline parameters). The game has a huge problem when the load is high (a lot of players starting / playing pinball fx3) I've seen topics about it on official forums on reddit and steam and they span multiple systems (ps4 / xbox one). I think if you use the -offline switch it does not try to do that and you can circumvent that problem (i think) see https://forum.zenstudios.com/showthread.php?37173-super-long-load-times-on-xbox-one other topics can be found about it I also let steam launch on windows startup, if steam is not running i think it will first start steam client before running the game so the first time after a boot it might take longer than second time (when client is already running). Steam has option to let it run directly when windows boots and automatically log you in i think. However i do not use offline switch because i want my scores submitted, but it can make a difference in load times
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pinball fx3 is new so probably more demanding than pfx2 so not weird that it loads slower. However pfx3 has problems when there is a lot of load on their servers signing you in. If that's the culprit the -offline parameter might work but none of your scores will be submitted then of course.
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Just a stupid idea perhaps, but do you see a difference between using pictures instead of movies for table / backglass and dmd for the table in question? Can be easily tested. Are your video files big in size? Edit: not saying you should switch to images, just wondering what the time difference might be to exclude the movies itselve as a possible influence
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@scutters here's my log when i ran wizards of ozz table in vpx log.txt PinballX.ini Ignore the plugin error, it's some plugin i wrote to control my pincontrol v1 leds inside pinballx and it errors out if i boot my pinball cabinet and the keyboard encoder has not intialized good which happens with every boot with me. Anyway it does not take as long as with you and is you'll notice i do not use DMD & it's not created. so not sure whats wrong I have a mix of vpx 10.6 and 10.5 beta the tom and jerry table would only run in 10.5 not with 10.6. I do not know which pinmame build i'm using, can't remember nor the version and a bit affraid to update it so i leave as is. for the rest i got a slow cpu being "Intel(R) Pentium(R) Gold G5400 CPU @ 3.70GHz" with nvidia 1050 gtx (some single slot card). Also i'm running windows 10 pro 1803 (so not latest 1809 yet)
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on thing i know could have an influence is for example with your killpup.bat launch after script if you enabled pinballx to wait to exit the batch file it can take up some time as i noticed 14:20:08.5 and then 14:20:17:.9 it created backglass window. Although sometimes you do have to wait for such scripts to exit or not. You could simulate what pinballx and call killpup.bat and execute it manually and time that. But i don't know if something else is being done between those 2 log entries. Could be a lot more is being done in background than what log file shows and batch file does not take 11 seconds to execute. It can give biased view My system also takes some time before showing pinballx again but i don't mind it... it's not like i'm switching tables every 5 seconds. I might upload my log during weekend as comparision but i do have slow cpu so not sure how much that affects it with me
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[RESOLVED] Trouble with PBX, Windows 10, and UltraDMD tables
joyrider3774 replied to Erzak's topic in General
@Erzak This is what i have in my launch after batch file for visual pinball (so i do use powershell start process with runas command to run with elevated rights only works on windows 10 or if powershell installed & in path variable on a 7 system): powershell -Command "Start-Process 'taskkill' '/IM UltraVPServer.exe /T /F' -WindowStyle hidden -Verb runAs" powershell -Command "Start-Process 'taskkill' '/IM UltraDMD.exe /T /F' -WindowStyle hidden -Verb runAs" @scutters yes i do run everything with admin rights, i think i tried disabling in the past but then had problems with quit commands not executing well for example in visual pinball 9 version i have running. Everything works fine with me using my taskkill commands for ultradmd and ultravpserver.exe. I have no problems running it like this, maybe i'll try disabling admin everywhere again sometime later but it's a pain to test every system (i got bigscore, pinballwicked, malzbies, pfx2, pfx3, zaccaria pinball, visual pinball 9 & 10 as one system (i use alternateexe method) ) not to mention multiple tables and all the ahk scripts i use. So i'm leaving it as is. I do know once you start with one process running as admin you basically have to run all else also as admin or sometimes wm_messages will not be received or simulated keyboard input etc (you can not mix as it's bound to cause problems). Do all these systems work with you without a problem when using no elevated rights / run as administrator ? -
[RESOLVED] Trouble with PBX, Windows 10, and UltraDMD tables
joyrider3774 replied to Erzak's topic in General
I only have the problem with certain tables, not all of them using ultradmd.exe. That's indeed the command however it could be if it is not working (you can test it by manually running the commando after exiting pinballx when ultradmd keeps visible after exiting the table) that i use powershell to run the commando with verbas command to run taskkill with elevated rights. I'll verify my cabinet when i get home and past what i use. I also have to do the same for some B2S server that seems to hang with some vp9 tables sometimes -
[RESOLVED] Trouble with PBX, Windows 10, and UltraDMD tables
joyrider3774 replied to Erzak's topic in General
Use lauchafter batch file and add a taskkill command with force parameter to kill ultrdmd. I do it also -
hmm, i can't say i can see a themes option anywhere can you post a screenshot of where to look ? i see a "theme by jcdesign" all the way on the bottom but nothing to select another theme.
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Hey guys, I had used and referenced the image_monitor_view utility in a few projects already to display backglass pictures for games that do not support these out of the box using launch before & after scripts. For example for pinball wicked and malzbie's pinball collection. Normally it's also possible to use the backglass picture from pinballx itselve but since i used irotate to rotate the screen that was not possible as the backglass from pinballx did not display anymore. Thats why i created this tool to display them on another way. I had noticed i did not upload the sources and file to some generic place so i have finally committed it to github along with a release of the program. It's available here for future reference https://github.com/joyrider3774/Image_Monitor_View binary link: https://github.com/joyrider3774/Image_Monitor_View/releases
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Malzbie's Pinball Collection - On my cabinet
joyrider3774 replied to joyrider3774's topic in User Projects
@abhi_maestro i uploaded them to /-PinballX-/Other Uploads/Joyrider3774/Malzbies Pinball Collection/reference scripts you can use them as a reference but just copying them and trying to use them on your end might not work (for example the dmdext part perhaps if you are using other setup like pindmd or other resolution ingame) -
Hey, Is anyone having the same problem with forums being less readable since today ? i'm getting white bars everywhere, in browse menu text is only readable when hovering with mouse over it or grey text doesn't stand out enough anymore (downloads section for example). I tried in edge and chrome and it's the same but would like to know if it's something on my end or something has changed
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Malzbie's Pinball Collection - On my cabinet
joyrider3774 replied to joyrider3774's topic in User Projects
I can upload them probably tommorow, but its not like it would work for your system. But they could be used as a reference -
Malzbie's Pinball Collection - On my cabinet
joyrider3774 replied to joyrider3774's topic in User Projects
guys Labyrinth table has been released as usual very cheap 0.79€ https://store.steampowered.com/app/989680/Malzbies_Pinball_Collection__Labyrinth/ I created new wheel image, uploaded the backglass the author released, updated database (i also added years now) and created a table video for the new table. all available on ftp /-PinballX-/Other Uploads/Joyrider3774/Malzbies Pinball Collection/Media/Malzbies Pinball Collection also it's now possible to hide the DMD (can be handy if you want to create video's without overlay dmd on playfield) you have to run in portrait mode and can press f11 then to hide it. Some tables in certain views show the dmd on the backbox (ingame) thats why the author added it. But i'm not going to recreate my video's, thats also why the i kept the dmd visible in my labyrinth video New game name to use is labyrinth updated database: Malzbies Pinball Collection.xml Backglass picture: wheel image: table video: labyrinth.mp4 -
hmm, i was trying to complete the campaign mode to unlock that extra treasure table to complete the video set but it seems that extra table does not even have flippers. I just found some screenshots of that extra table here https://steamcommunity.com/app/444930/screenshots/?searchText=treasure&browsefilter=trend&filterLanguage=default so i think i'll stop trying as it's kinda hard and not worth the effort
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not sure what you are asking but i use a small ahk script to remap my launch button (default key &/1) to enter and my nudge left nudge right to left key / right key flippers to shift left & shift right. And i use xbox 360 ce for analogue plunger. Most of the keys i set ingame except the enter button. for the rest i use the script from GAH1068 in the other topic to launch the games although i do use those rotate commandline parameters (added it to his ahk script)
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@32assassin what do you consider full cabinet support ? dmd repositioning and backglass repositioning ? like in pinball fx3 ? I have a 2 monitor setup and it works fine with the options they have at the moment for me. i can rotate the playfield using commandline option (not ingame) and i can see the backglass and dmd on my second monitor. I'm guessing you got a 3 monitor setup and want to reposition dmd ? or you mean launching tables using commandline options ? here are the commands to prerotate the screen using commandline https://steamcommunity.com/sharedfiles/filedetails/?id=1579397113
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kinda weird, in filezilla, what does it say when looking at these lines when you connect ? does it mention something about wrong password & login or something else ? Also do you have any software or hardware firewalls you know off ? like it's not blocked in windows firewall or your antivirus the connection or ftp usuage is not blocked if you use some shared internet ?
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[ RESOLVED ] does DMD/PF/ BG have to be a specific size
joyrider3774 replied to simbamame's topic in General
check the topic mentioned by scutters, and in your lav codec options set the same output formats (well actually disable a few) as in the screenshot tom posted on the last page. I had todo that on my system also or some video's did not play (black screen). edit: whoops i'm too late did not see above post, glad you got it fixed. -
How about recording them yourselve? Have a look at pbxrecorder works fine for me for visual pinball tables. I dont think you'll find more places than ftp here, so self recording is best way to go i think.
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use filezilla and this is how i have it setup and allow access if it says something about certificates




