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Everything posted by scutters
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2 of my 6 VPX tables won't start when initiated in pinballX...any ideas?
scutters replied to drumguy777's topic in General
Don't worry about it. This is interesting!.. I use VPX under 'other' systems, when i use your database xml there it works without issue. But when i try the same xml under the inbuilt Visual Pinball system it doesn't launch the table. As logged, no launch under visual pinball system (no cmd line logged) and then successful launch using other system VPX for the same table using the same xml file; 17:34:55.18 11/06/2020: Launch System 17:34:55.18 11/06/2020: Hide DMD 17:34:55.18 11/06/2020: Hide Topper 17:34:55.18 11/06/2020: Not Hide Backglass! 17:34:55.18 11/06/2020: Waiting for threads 17:34:55.18 11/06/2020: Disposing display 17:34:58.59 11/06/2020: Created DirectX BackGlass Window 17:34:58.63 11/06/2020: Created DirectX DMD Window 17:34:58.68 11/06/2020: Created DirectX Topper Window 17:35:18.50 11/06/2020: Launch System 17:35:18.50 11/06/2020: Hide DMD 17:35:18.50 11/06/2020: Hide Topper 17:35:18.50 11/06/2020: Not Hide Backglass! 17:35:18.50 11/06/2020: Waiting for threads 17:35:18.50 11/06/2020: Disposing display 17:35:18.93 11/06/2020: C:\Visual Pinball\VPinballX.exe -minimized /play -"C:\Visual Pinball\Tables\Star Trek The Next Gen" @Tom Speirs Any idea what's happening? -
2 of my 6 VPX tables won't start when initiated in pinballX...any ideas?
scutters replied to drumguy777's topic in General
Not tried the database xml, but it looks ok to me at a glance... no rogue characters or anything. You are using the B2S backglass in the front end, not sure if that is a factor here or not, but worth ruling out. In Pinballx\settings.exe go to Display Settings and set Use DirectB2S in front end to No. This will mean that in pinballx the backglass shown will be a video or image file rather than opening the actual backglass file (which can make navigation in pinballx a bit smoother). If you don't have any backglass images or videos don't worry about that now, can be sorted out later. Post a new log and ini file after trying to launch a good table and a table with the problem after changing that setting. Please also post a screenshot of your visual pinball\tables folder (just so we can see how table files and B2S files are named so just include them in the screenshot don't worry about the folders) Thanks -
PinballX Enhancements/Features Requests
scutters replied to Draco1962's topic in FAQs, Guides, & Other Useful Information
Can animated png support be added as well as gif for media files?, maybe just using .apng as file extension to easily distinguish apng from png files. It would offer better support for transparency in animations. Edit - Apng support added in PBX V4.75. Thanks Tom see https://www.gameex.info/forums/topic/25480-heads-up-apng-support-incoming/ -
Are screens 1 and 2 actually monitors, or are they tv's?. If you're booting up and manually powering on a TV too late that could be an issue.
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In PinballX 4.33 using gifs in the Company Logos folder - where no manufacturer logo is found a 'No Image.gif' file is not used by PinballX, it still uses the original 'No Image.png' file. Not sure if this is by design, but in my opinion would be better to use an alternate gif file if found. I can attach the usual files if anybody wants them (but not much use for this issue) Thanks
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2 of my 6 VPX tables won't start when initiated in pinballX...any ideas?
scutters replied to drumguy777's topic in General
It might be the colon in ST:TNG (i seem to remember some sort of issue with colons) Try removing that from the table description in game manager or database manager -
Are you asking about in game (which emulator) or in pinballx front end? Please provide more information and attach pinballx.log and config.ini files
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My take; 1/ Needs more info on when monitors swap. Different between each boot?, during use (loose cable?), or is a screen going to sleep when unattended.. 2/ FP parameters look wrong. You have; Executable=Future Pinball.exe Parameters=/open "[TABLEPATH]\[TABLEFILE]" /play /exit /arcaderender/STAYINRAM For BAM should be FP Loader. Try; Executable=FPLoader.exe Parameters=/open "[TABLEPATH]\[TABLEFILE]" /play /exit /arcaderender /STAYINRAM 3/ VPX tables sometimes not loading, i'm assuming you mean when the table is launched rather than videos in the front end (?). As Mike suggests a log file after a failed launch attempt will help us. I don't use dof but i'd disable that as a launch before application to rule it out (and does it need /play in the command for DOFLinxMsg.exe?, i don't know). Also do the tables launch correctly from VPX (every time)?
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See if the fix here helps you; If it does then i've no idea why it'd suddenly be a problem for you and need you to change tables scripts now.
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Updated to 1.3. As release note "Added more logos, Mylstar, Peyper, Form Slingers. Fixed ratios for Mr Game and Sonic to keep sizing same for all." 50 in the pack now so that's your lot for a while (i hope!)
- 29 replies
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when attaching the files please also confirm that the playfield screen is set in windows as the main / primary display. You've probably done it, but it's worth double checking.
- 11 replies
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Animated system logo's / Wheels
scutters replied to Mike_da_Spike's topic in PinballX Media Projects
Great minds! You already have it (or a version of it anyway then) -
Animated system logo's / Wheels
scutters replied to Mike_da_Spike's topic in PinballX Media Projects
I did knock up a VPX one a while ago using one of the VPX logos (not sure who came up with the original, thanks to whoever it was..). Think i intended to polish it a bit more, can't remember. If anyone makes a pack of animated system logos feel free to use / adjust / include this if you want. -
Animated system logo's / Wheels
scutters replied to Mike_da_Spike's topic in PinballX Media Projects
I think it's gif only (no apng). But i haven't tried, just my suspicion. -
I have update the pack to V1.2 (once approved) Lots of the logos requested have been added. Enjoy
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General question for anyone using the Media Audit function in database manager; Are you happy with the results format or would you prefer (maybe as option) to output in some kind of format for e.g. excel or batch file use? Any thoughts / suggestions welcome! Thanks.
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- mikedaspike
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There must be, but i don't think you'll find the answer here. There are some audio samples on planetary pinball but you've probably already found these.. https://www.planetarypinball.com/mm5/Williams/games/revenge/multimedia.html https://www.planetarypinball.com/mm5/Williams/games/starwars/audio/audio.html If you do get all the sounds you want be sure to post back with a video so we can all see your pinballx mod in action!
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[RESOLVED] PinballX black playfield while choosing table
scutters replied to myarcadeconsole's topic in General
As weel as the extra info, make sure you have the lav filters installed from https://www.pinballx.com/ -
All table list, press a flipper, look away and then release flipper?
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Please attach your pinballx.ini and log.txt files. Was it the same with vpx 10.6?. I haven't updated to 10.7 so not sure if there is some issue there (i don't think there will be, but a possibility)
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Sorry, i'm not sure what you mean. Is the DMD area too big while playing a game (vpx and vpt?), or is it the wrong size in pinballx?
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Bloody hell Mike, are you sleeping with the vpin now?!
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It's the \pinballx\log\log.txt and \pinballx\config\pinballx.ini files that should be attached. If you want to change the size of the DMD and backglass areas it's the width and height you should change, and then position that area using the x and y
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They just appear in the additional detail area of pinballx (with game rating, system name etc) if you have that set to do so. I tried to make most of them start on a 1st frame that is the main logo, and display that for a couple of seconds before the other frames to try to stop them being too busy. I don't have a video recorded, but you can always download them, try them and then delete if you don't like them. They'll probably be the only gif files in your company logos folder so easy enough to identify, and you don't need to delete png images before copying the gifs, pinballx will just use the gifs if found.
- 29 replies
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@PcTeknic Here's a zen studios one to get you by.. I'll add it to the download pack when i've got a few more. (thanks to @Mike_da_Spike, i used his fx3 real dmd videos as source)
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