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headkaze

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Everything posted by headkaze

  1. A little birdy told me there might be a feature in GameEx soon that will do this automatically But for now you will need to install the VB6 runtimes to use Howard's Generic Artwork Renamer.
  2. In the LinkClicked handler if where you open the actual link using Process.Start. So simply change that by using a switch case. Eg. enum LinkType { Microsoft, SomewhereElse }; enum LinkType linkLabelType = Microsoft; void linkLabel1_LinkClicked(Object ^ sender, LinkLabelLinkClickedEventArgs ^ e) { switch(linkLabelType) { case Microsoft: Process::Start("http://www.microsoft.com"); break; case SomewhereElse: Process::Start("http://www.somewhereelse.com"); break; } } You can also change the Text attribute so the user knows the link has changed. Another method would be to attach a different event handler whenever you want to change the link.
  3. The poll is still open he just accidently didn't allow you to change your vote. He will be contacting Saint about it so hopefully that can be fixed. Either way you should be able to place a vote for the first time no problems.
  4. The poll shouldn't be closed as it's an ongoing thing. I just PM'ed Hoopz about it so come back and try again later.
  5. You can do all that under the configuration program. Click on the "Profile Editor" tab and there will be a drop down list with every emulator you have installed in GameEx. Select one and it will list all the games and you can configure the LED's for each game. Most emulators use the same buttons anyway so you can just set up the "Default" profile for each system and use that or you can set up custom LED's for a game. If you don't have a profile set for a game then it will use the default profile for that system.
  6. GameEx should automatically set a registry key so GameEx can run as administrator. So I'm not sure what is going wrong for you there. Make sure you install GameEx under administrator. Other than that Tom might have some ideas.
  7. You can't use the MaLa LEDBlinky plugin (LEDBlinky.mplugin) in GameEx because it was designed for MaLa. Anyway LEDBlinky is now a standalone application that is used is several different FE's. But having said that you really are better off using the PluginLCD written by me because it has more features for GameEx (including event based animations and per game configuration). Most of the features in LEDBlinky are in my plugin including some that arn't (although I highly respect the author and talk to him on a regular bases and he uses several components written by me) Another thing to consider is both PluginLCD and LEDBlinky don't support the LED board that was made specifically for MaLa. So you will have to check what LED controller board your using. If you can get me the technical info for controlling it I might be able to add support for it.
  8. You caught me! Although were not the only ones who've done that now!
  9. I think the reason Hoopz started the poll is because everyone was sick of people posting "whats the best FE" all the time. I'm a regular over there and I know I was sick of those posts. So the poll is a good idea IMHO and infact cuts down the trash talk because people look at the poll instead of having to listen to the same replies from the same people all the time.
  10. Let's keep this friendly guys, no need to slag off other FE's!
  11. I remember last time there was a poll on BYOAC about voting for your favourite FE I made a post on here asking people to vote for GameEx. I copped a bit of flack from a certain FE author saying it was unfair to do that. Well the same guy who said that is doing the same thing on his forums now! In my opinion the numbers don't add up right so I had a look around and sure enough there were several FE's asking people to vote on their forums. So I reakon to make it a little more fair on us that I should now ask you to vote for your favourite FE. We were No.1 last time so now if we even up the odds a bit with our fans we might make it to No. 1 again. So let's show Tom our appreciation and vote GameEx No. 1! --> Vote Here! <-- After making your vote please post here so we can keep this thread alive!
  12. There is a utility I wrote called FixColorKey that can fix graphics for use in GameEx. Tom: Maybe you can place this program on the utilities page on the main webpage?
  13. I'm not sure what your doing wrong then. If you accidently apply a patch twice it will undo it. So maybe you should try a new compile from the start. It definately works I've tested 192u2 with hiscore and bezel patch and it works okay. So something must have gone wrong with your compile.
  14. Adultery: I screwed up the last update when I introduced the new IPC system. Please try 2.14 and post your log again if there are any problems. Also make sure verbose logging is on before CPWizard is launched so I can get the full log. BTW I'm suprised CPWizard was working from GameEx because the previous update broke that. Perhaps that is why it's not working for you I'm not sure? Anyway I fixed that so lets hope it works for you now.
  15. Adultery: Can you please turn on Verbose logging and then try and pause Mame with CPWizard running, then post CPWizard.log and CPWizard.ini. Kenpachi: You should not unzip them, they must stay zipped up
  16. Adultery these days CPWizard is designed to show when Mame is paused (default 'p'). So when you pause Mame CPWizard will show. If you have to use some other key I would set it in Mame's input settings.
  17. If you don't update them alot I guess you could try setting the file read-only?
  18. The "Dual Core" and "Quad Core" options only speed up the compiler by using mutiple threads during complie time. Only the combo box under "Optimize For" will optimize the binary. "64-bit Processor" will compile the binary for a 64-bit CPU/OS so that could be considered an optimization setting as well. BTW It's nice to see you Adultery!
  19. Great to hear Wombat. Turning off the Loading Screens in Display options seems to fix some problems with the display.
  20. There is also the Generic Artwork Renamer
  21. Mame will stay paused when you exit unless you apply the bezel patch available on the CPWizard website. You also have to enable the "Send Pause Key" option under the Mame tab. I am hoping Aaron will get back to me about a method of pausing Mame without using the patch. But I think I found a bug in Mame at the same time so if they fix the bug then I will be able to pause/unpause Mame the next release without the patch. The CP should show for about 5 seconds. And currently I see no option in GameEx to change that amount of time. I would download the latest version of CPW just to be sure it's not all the updates I've done lately causing a problem. Other than that it might have to be a feature request for Tom. But really it should be showing for about 5 seconds anyway.
  22. Version 2.12 Released - Bug fixes. Improved Show/Hide. I accidently added a 10 second wait to the last release and I thought I had fixed the focus problems but I hadn't. So I've been working on this again today and I hope I've made an improvement. Wombat: Please try 1.12 and let me know how you go!
  23. Believe it or not from the info you gave me I think I fixed the bug. Those led outputs are sent from Mame, you don't need to worry about them, nothing is done when they are sent to CPWizard and in Verbose debug mode they are outputted to the log file. But you gave me a clue because in the UltraStik plugin I don't do anything when outputs are sent. So what happened is Mame sent the outputs and the UltraStik plugin wasn't checking to see if nothing was supposed to happen. Hence the NullReference exception. It was one line of code. So please download Version 1.21 and try again. If it fails again please edit the PlugInUltraStik.ini and uncomment out Debug=true then post PlugInUltraStik.log. Apart from that little bug it seems like it's working okay.
  24. I just tried it and I get 2.11. Perhaps your getting a cached version somehow. You can always add a "?xxx" to the end of the download url to make sure it's not cached. Eg. Try this link
  25. Version 2.11 Released - Added scrollbars to the text viewer, menus now loop around
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