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headkaze

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Everything posted by headkaze

  1. Version 2.19 Released - Now CPWizard can unpause Mame without using a diff patch! There are now 3 primary ways to use CPW and the new default method will not mess with state saves as it does not use Mame's pause key. Method 1 (Recommended Default): As per the attached image Mame Output System ON, Use Show Key ON, Send Pause ON, Pause Mode Message System, Detect Pause OFF - With these settings CPW uses the Show Key set in the Input Options to display the CPW menu. This means CPW no longer interferes with save state. It also can unpause Mame automatically when you exit CPW. No diff patch is necessary! NOTE: Using this method you cannot set the Show Key to be the same as Mame's pause key. Method 2 (Older Method using diff patch): Mame Output System ON, Use Show Key OFF, Send Pause ON, Pause Mode Diff Patch Method, Detect Pause ON - With these settings CPW detects when Mame is paused and then shows the CPW menu. To unpause Mame when you exit CPW you need to have the bezel_0126.zip diff patch applied. Method 3 (For older versions of Mame < 0.108): Mame Output System OFF, Use Show Key ON, Send Pause ON, Pause Mode Send Keys, Detect Pause OFF - With these settings CPW sends keys to pause and unpause Mame when you press the Show Key.
  2. Haven't heard back from Tom yet
  3. Try turning off the bezel options. To find them open the Setup Wizard and do a search for bezel.
  4. You will need to compile your own version of Mame and set it to use DirectInput otherwise it can't receive input from AHK More info can be found here.. http://www.gameex.info/forums/index.php?sh...amp;#entry53736
  5. I'm looking into it, but it may take a while for me to download the full set.
  6. headkaze

    FRAPS Renamer

    Lol I must be an idiot too then as I made the same mistake with PluginVersion once. Easy one to make and yeah it breaks the plugin straight away because certain plugin versions expect certain parameters so new features can be added without breaking old ones. Anyway sorry for being OT, if you want to give it another try don't hessitate to make another post
  7. headkaze

    FRAPS Renamer

    If you need help writing a plugin make a post with your code and I can help you get it working if you like
  8. The fun never ends! lol So is this in GameBase Amiga database format?
  9. headkaze

    VKcodes.htm

    Hows this for service? Updated Advanced Config Editor I have sent the update to Tom aswell so should be in the next release of GameEx. AdvancedConfigEditor.zip
  10. headkaze

    video no workie

    Error message? Log?
  11. That is what the Px_CUSTOMx codes are for. Since the plugin uses input codes to map things it doesn't really matter what they are called. So yeah just use those and put in the appropriate input code and it should light whatever LED is associated with it.
  12. Quite a few people have requested for CPW to display on a secondary monitor all the time, rotating through artwork. I think its a great idea, and I may even add support for the menu to be there all the time and controllable via touchscreen. Have you looked at the Default layout in CPW? It will color the buttons using colors.ini just like the PlugInLCD does. You can use that along with Layout Maps to have the track ball lit and dimmed for trackball games. So yeah it kinda has that feature already.
  13. headkaze

    VKcodes.htm

    Have you tried using the "Advanced Emulator Config" (aka Advanced Config Editor)? It allows you to enter keys from the keyboard instead of looking them up. It supports left and right shift/alt keys. It's in the GameEx menu under Configuration.
  14. You probably need to set the "Mame Exe" under the "Options 2" tab.
  15. To view screenshots and general info on setting up the plugin go here. A direct link to the screenshots is here If your still stuck zip up your GameEx\PLUGINS\PlugInLCD folder (minus ListInfo.xml and MiniInfo.xml to save space) and post it here but please try reading through that thread first.
  16. Is it turned on? Should just be able to place a tick next to it in the Plugin Manager.
  17. LOL! Actually while CPW does support displaying on a secondary monitor it only shows when you pause Mame. I will be adding a new feature some time in the near future that will allow CPW to show on the secondary monitor all the time.
  18. FYI CPWizard will be supporting running on a secondary monitor
  19. Tom will be updating the plugin system soon, so this plugin will be released after the updates have been done. Please if Ede and wolfsoft could lurk around so that when it is released I can get you guys to test it.
  20. The "{02BC8527-BAFA-4A81-9617-4460CEF0F6C7}" CLSID is the dvdcore.GeneralEngine. That means the dvdcore.dll is not registered. Installing GameEx again would solve that, or you can run the command prompt inside "Program Files (x86)\GameEx" and enter regsvr32 dvdcore.dll
  21. Try removing the "-skip_gameinfo" from the Mame command line in GameEx options.
  22. If Tom does make a Version 1.31 plugin format then now is the time to ask him to add any extra events and commands. This would require an extra command to tell GameEx to rotate. This would be an App_CMD_Type. So another question for Tom, can you add these two commands? public enum App_CMD_Type : int { Exit = 0, ShutdownPC = 1, RestartPC = 2, Minimize = 3, Restore = 4, ShowPicture = 5, ShowWebPage = 6, PlayAudioFile = 7, LoadSnapImage = 8, LoadBackgroundImage = 9, MsgBox = 10, RotateHorizontal = 11, // <---- RotateVertical = 12 // <---- }
  23. Okay I added support for the LED method, so now we just need Tom to add the orientation output and I will release it
  24. I've just about finished writing the rotate plugin for GameEx but have hit a small snag. GameEx currently does not send a "VideoOrientation" value to the plugin. So I have sent an e-mail to Tom seeing if we can make a GameEx Plugin Version 1.31 to include some more data about the game including orientation. PimpDaddyStu: I will release the plugin with source as soon as it's done and you can take a look at it.
  25. I've written a few plugins and I can help write this one if you like. I have a couple of methods to write to the lpt port in C#/VB.NET. It should be a very easy plugin to write. Have you got the source to the original plugin? I can read Delphi fine, would just need the to know what needs to be sent to the lpt port.
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