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Everything posted by Adultery
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Off topic... If you hold dow escape after you take the snap GameEx goes back to the menu using the "Create Snaps" option. Same goes for "Create Videos".
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Casion is actually a kid from the UK who makes music with Game Boys. Coincidence?
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Not exactly. My text comes from behind my media controls. If you make play stop fwd etc absolute black you can see the text scrolling behind it. It should however be only overlaying the middle element so it doesn't crowd the media controls like it currently does.
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[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
What taskkill are you using? All you should need to do is type "kill" and nothing else. It gets the p.name from the EXE line. -
Also are you using HDMI or svideo/component?
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[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
I did it that way because for me I want to pass xpadder back to GameEx on exit. I can't relaunch the exe if I kill it. That msgbox is there to let you know it needs to close in case you didn't want to. I didnt want to overcomplicate this by making a module that solely relaunches the exe. Its all about finding that sweet spot that looks good on your setup. You can also remake your artwork if you like. In the end this project is pretty much good to go. I really appreciate your help testing. -
[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
OK, so I fixed some stuff. I added resolution to the options so you can specify how big you want the game to be. Ditched the buttons and am just drawing buttons onto the form so it doesn't look wonky in bigger resolutions. The buttons ill always be on top. Even if you specify the resolution of your screen in the options. For programs that don't have a command line to kill them, you can now just write Kill in the "Exit Command" space to kill the process on closing. (No need to specify anything else, it kills in code now). Did a few other code optimizations. This should address your issues Han. Let me know how you get on. Download the latest version from the first post, or EmuMovies. -
There might be in a few days...
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[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
No worries Han. I'm going to have to make the viewable area base on your resolution (I'll figure out the equation to use. No big deal there, just may take a few). I see your buttons are rendering all retarded too, so I'll have to draw the buttons on the form instead of overlaying an image (also no big change there). I wanted to make the SWF size user-configurable anyways (I noticed my cabinet has a small window too), but I need to do a better measurement of screen size vs EXE size. I'm going to add in a command so all you have to do is write "kill" in the command line after box and try killing the process in code instead of having all that extra stuff. So in your case it would do this: Dim pl() As System.Diagnostics.Process = System.Diagnostics.Process.GetProcessesByName("joy2key.exe") For Each p As System.Diagnostics.Process In pl proc.Kill() End If That will handle it for sure. I already have the process name from the user, so no biggie there. The method I was using was silly anyhow (trying to run taskkill.exe as a process when I could easily kill the process manually anyhow). The harder part for me will be display size vs screen resolution. I'll have a new betya up for you by morning. -
It's not working for me either Drac. It must be a USA problem?
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[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
Wow, there's a few things that need addressing I see. What's your desktop resolution? -
[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
Okay Han. Try this one: aba_beta.rar Thanks for your help and/or patience! I'll get it, don't worry. -
[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
Oh yeah, I totally based my version off the offline version. I just thought they could have done it better Theirs doesn't offer key mapper integration or any kind of save containment (if you delete your cookies you lose your progress). Their online version is 1.2, I got 1.4 from their offline version. I'm also adding a resolution hook so you can specify the resolution you want instead of having it hard coded at 545x545. It's cool they released an offline version, I just felt it was kinda plain and the save system is frustrating. I already emailed them and they basically said "go ahead but we offer an offline version already". This is more of a standalone solution than theirs IMHO. -
[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
The exit command isn't gonna work that way unfortunately. The way it's set up is to parse command line arguments to the joy mapper process. In your case you're sending: M:\Joy2Key\JoyToKey.exe taskkill.exe /F /IM JoyToKey.exe Obviously that's not gonna work, so I need to figure out a way to get around that. :EDIT: Hey try this Han. You should be able to use that command line to exit now if I did it right. aba_beta.rar -
[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
Roger that! The [APPLY] button now closes the window as well. (Good call!) I wanted to make a red X in 8-bit style but didn't get to it. [ESC] and [bS] also close the window. I'd like to help with Joy2Key but I don't use it. I tried finding command line params online but no joy. Hopefully someone else here uses it and can help with that. -
My visualizer has no problems. I'm headed downstairs to try this now. .:EDIT:. That worked for me! Thanks Tom!
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[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
Sorry about that. Fixed. -
Thanks for your patience by the way Shando69. You've been a good sport about it.
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When I pull up the emulator page, I have a folder full of music I designed specifically for that emulator. For example... I took some SNES music rips from Super Mario World and Super Mario RPG, remixed and rearranged them and put them in a folder: Emu Music > SNES. Every time I select SNES, it plays music from this specific folder (game music is a different thing) while I browse that list. Here's where it gets wonky though... It doesn't crash on the same song, or every time I select SNES even. Completely random. It's a hard crash so no log file. I tried subbing in and out custom menus to test and that didn't make a difference at all. I tried other mp3s (even though I use a straight 192 kbps encode for all my own mp3s and they play fine in the jukebox). It started out as once in a while. After a while it got more and more frequent until it was just better to stop using the mp3s n the emu music section altogether. If I had to pinpoint when it started (or when I figured out why it was happening) was either right before or right after the big move to DX (maybe you made some changes to GameEx's audio rendering at that time as well?). I mean it may have been crashing on occasion before that and just got progressively worse after, so I wouldn't have noticed it as much before. I know the time frame because I rebuilt my rig's internals and hoped it would go away but it didn't. I probably would have shrugged it off if I hadn't taken the time to remix the music by hand myself. I'll see if I an find my initial bug report. EDIT: Here it is, from 9/10/11 (GameEx 12.05 it really got crazy!) http://tinyurl.com/7w8ylu7 I hope that helps!
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No worries:) Welcome to the GameEx community my friend.
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[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
Joy2Key is free. http://tinyurl.com/bg46x I don't use it but it's just a less complicated version of Xpadder, and more than enough in this application. -
[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
Actually... The way I implemented the SWF, I might have been able to make it work. If I could find a good way to detect the key presses on the joypad, I could use the MyBase.KeyDown event to send that press as a key stroke through the form. To be 100% honest, it's more than I felt was worth doing since Xpadder is really awesome (as Null said) and the software does a way better job than I would have done with assigning keys and whatnot. I'm already in love with Xpadder and not looking to re-create it. Xpadder runs darn near every command on my cainet from the time GameEx starts until GameEx closes. I'm even finishing up a plugin that completely automates Xpadder's command lines so I don't need to do anything other than make the profile (the way it is now, xpadder steals focus and gets stuck if there's no profile for that emu/game and you pass it a command. My quick plugin does this: Public Shared Sub Start_Xpadder() If File.Exists(Xpadder.Emu_Name & "_1.xpadderprofile") And File.Exists(Xpadder.Emu_Name & "_2.xpadderprofile") Then Xpadder.Launch_Before = Xpadder.Emu_Name & "_1 " & Xpadder.Emu_Name & "_2 /M" Else If File.Exists(Xpadder.Rom_Name & "_1.xpadderprofile") And File.Exists(Xpadder.Rom_Name & "_2.xpadderprofile") Then Xpadder.Launch_Before = Xpadder.Rom_Name & "_1 " & Xpadder.Rom_Name & "_2 /M" Else Xpadder.Launch_Before = "Default_1 Default_2 /M" End If End If Start_Xpadder() End Sub Private Sub Start_Xpadder() Try Dim p As New ProcessStartInfo p.CreateNoWindow = True p.WindowStyle = ProcessWindowStyle.Hidden p.FileName = Xpadder.Path Process.Start(p) Catch ex s Exception log.Write_Data("Error starting Xpadder!") End Try End Sub In all honesty, you could get Xpadder just for this game and set it up in options so GameEx wouldn't ever need to pass anything other than a launch command. The game only needs a handful of buttons, so it would be quick and easy to do a profile. The EXE handles launching and closing on its own (so this front-end for this game doesn't require my GameEx plugin to work). It really doesn't get easier than that (or less complicated). Well, unless you just use the keyboard. /end my 2c -
So is it okay to mark this as [RESOLVED] then?
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[APPLICATION] Abobo's Big Adventure (Offline GUI)
Adultery replied to Adultery's topic in User Projects
GameEx has embedded key mapping support also... Downside is you'd have to set this game up as an emulator. I thought about trying to do that myself, but then I decided there were alternatives that were much more refine than anything I could accomplish, so I just put the "patch" in.




