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Mike_da_Spike

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Everything posted by Mike_da_Spike

  1. Got it Tom ! Roms where pretty old. I have a full rom set and those are working now. I set the exit to [KEYCODE_ESCAPE] (instead of [KEYCODE_ESC]) and that is working. Got all working except the weather report, but thats no big deal. Thanks for your help ! And sorry for the noob questions I had.
  2. Checked today again, removed and reinstalled all. But the mame roms won't be listed Just added 20 roms from my old cabinet, and the [LIST_MAME_VERIFY].txt shows that the roms are bad [LIST_MAME_VERIFY].txt Installing HBmame and copy the files, all the roms are listed I also installed GameEx. That has a lot of settings, but the same roms works with the MAME emulator. And I have set the ESC key of the keyboard to exit emulator, but that doesn't work. Works fine in Gamex itself Small other thing. The weather plugin doesn't work in Gameex Evolution. Worksfine in gameEx for me [SETUPWIZARD].log[GAMEEX_EVOLUTION].log
  3. Just away of the pc now. Thought the exit button was mapped to esc. Using it in emulators didn't close it (was not on rdp. But directly behind) And did click the audit games button, but didnt show anything. Well... need to figure out more . Getting step by step closer ! Will give it a try tonight or tomorrow again !
  4. Tested with some laptops/tablets I had, but looks like front end needs a "powerfull" machine Had a Core I5-4300u with an intel HD4400 GPU and 4gb memory. Front end was sluggish. used a CoreI5 -8350u with UHD620 and 8gb memory and front end is working fine. So need to have a system setup with that specs. Just one question. for configuration ( i think I miss something) I have 3 emulators added. Mame/SNES/Atari 2600. Added some roms too in the subfolders :"UserData\Emulation\ROMs" For SNES and Atari I can add the roms to the system, but for mame, I don't see anything. At a sudden moment, I saw in total around 3300 roms (but just added 20) . And all showed me rom not found. So how do I get mame roms added to the list ? [SETUPWIZARD].log[GAMEEX_EVOLUTION].log[GAMEEX].ini And how do I quit from a game ? I left the defaults, but ESC doesn't quit the emulator. but will shows the features in SNES and Atari emulator.
  5. Thanks Tom. It didn't launch and gave an error in eventlog. Tested on laptop and worked. I will try upgrading the ram or will buy a new pc for it. Still fighting how to get all mame roms get copied over from "old" system to EVO. But I will get there someday. Thanks all for the help ! And sorry to be a noob in this
  6. PBX should take care of it, but you can try something like: taskkill /IM VPinballX.exe and you are sure that PBX is running as admin ?
  7. c:\program files and/or c:\ program files (x86) These are normally good folders for installing software, but permissions wise (executing files and DLL blocks) doesn't really help. I don't say this is the silver bullet, but give it a try (So installing VPX and PBX to another folder)
  8. Not sure. I see that PBX doesn't see the exit command. But I asume you pressed it. Another thing I do noticed (not sure if that causing issues) is that you install all in the program files dir. When I started my virtual pinball adventure, I read on a lot of forums, to skip that because of windows priviliges. I have all installed in c:\pinball (even p-proc). Also for backup (i recooment to backup) it is easy to put all in the same directory
  9. Can you simulate your issue and post the logfile after simulation ? In your current logfile, I don't see any launch of a table
  10. Thanks ! Tom adviced me to use GameEx Evo. I want the Mame, but also the nintendo, sega and atari. I will first try to get some extra memory, before going further. If I setup Evo on a test computer and configure the emulators, can I easily copy over the complete directory to the cabinet ?
  11. Hi, I'm a totally newbee for Gameex evo. I've bought an arcade cabinet years ago. This was pre-installed with a front end thats loaded in DOS. I started this week to change the harddisk and installed w10 on it. I found that the pc only had 1gb of ram and a dualcore e6500. I suspect memory is on the low side, so need to find if i can find 4gb modules. Anyway... checking and reading this forum for weeks now, but could not find a real manual or install documentation for Evo. I installed it today on my cab, but there are so much settings, that I was totaly lost. Is there a quick reference guide? Sorry for this noob question
  12. Is PBX running in admin mode ? Button 10 is your exit button ? And attach the log, don't put the complete text in here
  13. Updated version to 0.92b System video's will be skipped again ...
  14. Hmmm... I should skip the - system - (see your previous log). It doesnt hurt, because system is not used. But must recheck the code. As I said: I'm not a programmer .
  15. What program do you use to map your cab buttons (joystick) to keyboard ? I tried different ones, but can't find a good one
  16. Here's a small program In made to create the loading videos with overlays:
  17. Is logfile created ?(if so, please attach it with your ini file) Tried 32 bit and 64bit of pbx? Any more info ?
  18. Thanks. I didn't have them in my folders, but will exluded them in the following release. I have already a complete areay what to excluded abd will add these 2 files to. Thanks for bringing it up !
  19. Lol. I feel honored by all the detections :p this i written in vbs and compiled to exe. Code is not on github. It is code that my colleague and me started in 2001. We build classes for logging. Registry, active directory. We made our own framework to make programming easier for ourself. With this code we could adminitrate our complete environment. We still using it in a very large environment, and never got complains about virus detection. I realy wsnt to learn visual studio, but don't have time for it(i have a lot of ideas)
  20. ** OBSOLETE : Replaced by : HI All, I created a small program that can create (multiple) video's from your playfield video's and put an over lay on it. The idea started when PinballX introduced loading Videos and @scutters modified his "Loading Video & Image Changer (de-randomiser) "** With Scutters his plugin and this program (and a lot of creativity of yourself), you can create your loading video's per table. examples : AC-DC_Premium-1.5.MP4 24 (Stern 2009).MP4 Bugs Bunny's Birthday Ball (Bally 1991)2.1.MP4 Cactus Canyon (Bally 1998) TTNZ v2.0.MP4 Bugs Bunny's Birthday Ball (Bally 1991)2.1.MP4 The video's that are created are just short playfield videos with multiple PNG's as overlay. This program will just grab your playfield videos folder and take all the (missing) video's in it It requires FFMPEG.exe to operate (not included, because not sure if it was allowed to post) The program contains an EXE file and an INI file. You need to setup the INI first. Normally you setup the INI files once, but if you want to change/add overlay's you can change it later, but I will explain later. Basic setup INI file : ------------------------------------------------------------------------------------------------------------------------------------------ 'Global Variable settings ------------------------------------------------------------------------------------------------------------------------------------------ [Global] LogPathLocal = "#CWD#LOG" LogFileName = "CreateLaunchingVideos.log" LogSize = 0 LogLevel = "LOGLVL_INFO" [Paths] PinballX_Path = "c:\Pinball\PinballX" FFMPEG_Path = "#CWD#" Overlay_Path = "c:\Pinball\PinballX\Media\Overlay" [Executables] FFMPEG_EXE = "ffmpeg.exe" [PINBALLX] CabinetMode = "True" GenerateXMLSection1 = "VisualPinball" GenerateXMLSection2 = "System_1" GenerateXMLSection3 = "PinballFX3" Setup the next sections one time : [Global] section : LogPathLocal - path for logfile. Can be only put a subdirectory , file pathname or #CWD# for current Working Directory LogFileName - File name of the logfile LogSize - 0 will overwrite everytime the log file other value will be overwrite the logfile is fize is reached (kb) LogLevel - Type of logging : LOGLVL_INFO - Shows the least ammount of logging. Enough if all is working LOGLVL_VERBOSE - If you encounter errors, this mode will shows the most issues LOGLVL_VERY_VERBOSE - Nightmare logging mode ! Shows too much info, but handy if it is really not working [Paths] section : PinballX_path : Set the correct path to your PinballX root folder FFMPEG_path : Set the correct path where your FFmpeg.exe is located Overlay_path : Set the correct path where your overlay PNG's are located [PINBALLX] section : CabinetMode - True will process cabinet files, False will process desktop files GenerateXMLSection - Start the GenerateXMLSection from 1 and up. add/remove the sections that has the names in the original Pinballx.INI in the CONFIG folder of PinballX for the emulators which you want to process the videos from In the example, I only want or the 3 entries that are defined in PinballX.ini to be processed for this script. Modify this to your own needs, but make sure the numbering is starting from 1 to ... You can change the login,paths and pinballx section to your own needs. Now come the tricky part in the INI The INI file can be setup in 2 ways : 1) You can create 1 loading video per playfield. If you have more overlays'you can randomize the overlay per video (like the examples above) See example 1 2) You can create multiple video's per playfield (up to 5). With this you can create (up to) 5 different loading videos per playfield table. During launch of a table the videos will be randomized See example 2 Example 1 [Overlay1] VideoLengthMs1 = 5000 ImageMask1 = "TAF%%%.png" BitRate1 = 5 [Overlay2] VideoLengthMs1 = 4500 ImageMask1 = "LW3%%%.png" BitRate1 = 5 [Overlay3] VideoLengthMs1 = 5000 ImageMask1 = "T2%%%.png" BitRate1 = 5 [Overlay4] VideoLengthMs1 = 6000 ImageMask1 = "loadingb%.png" BitRate1 = 5 [Overlay1] section : VideoLengthMs1 : Set the time of your loading videos in milliseconds this must be a number between 1 and 10000 (loading videos should not be that long) ImageMask1 : In your overlay_path ([Paths] section) you have multiple PNG's that makes the overlay. The maskname is the name of the PNG and the % is the total digits your files has. If you have for example 960 Png's You start the first PNG with number 0. But because you need 0-950, you must start with 000. For example : Test000.png. Second must be named Test001.png , third Test002.png etc The mask in this example would be Test%%%.png BitRate1 : Set the bitrate of the output video. Lower makes smaller files, but less quality. 3-4 is default If you have multiple Overlay sections (with different overlays) , this program will randomly pick 1 overlay section per created video. In my example I have 4 sections. If it needs to create a loading video, it will pick 1 of the 4 sections and uses that overlay for the video. Example 2: [Overlay1] VideoLengthMs1 = 5000 ImageMask1 = "TAF%%%.png" BitRate1 = 5 VideoLengthMs2 = 4500 ImageMask2 = "LW3%%%.png" BitRate2 = 5 VideoLengthMs3 = 5000 ImageMask3 = "T2%%%.png" BitRate3 = 5 VideoLengthMs4 = 6000 ImageMask4 = "loadingb%.png" BitRate4 = 5 When only using section [Overlay1], but by increasing the numbers, you can create multiple videos (with different extension) for the same video With @scutters plugin, it will randomize (during PBX load) one of these videos on launch, The following numbers creates the extensions of the videos ....1 = MP4 ....2 = F4V ....3 = FLV ....4 = AVI ....5 = MPEG There are already some overlaymask that you can use (as I have in my examples and INI files): Thanks to @joyrider3774 who started the thread and very special thanks to @scutters for his plugin and for his awesome overlays !: TAF overlay: LW3 overlay: T2 overlay: Loading overlay: Loading.zip Special thanks to @scutters. Scutters did the research of the FFMPEG commands that is used (I really doesn't understand the commandline ) It was his idea to create multiple videos with different overlays (example 2) He also tested this program and give his sign off I'm not a programmer, but like to make some things that makes life easy Here is the latest version of the exe file and an example of the INI. Check changelog below for latest changes CreateLaunchVideos V1.1.zip CreateLaunchVideos.ini Changelog : Date Version Modified By Comment 07/09/2019 0.1b MdS Started with creating video's for playfield 11/09/2019 0.2 b MdS Added multiple files and randomized sections - Reported by MdS & Scutters 12/09/2019 0.5 b MdS Bug fixses - Reported by MdS 12/09/2019 0.6 b MdS Added popup if something is wrong (with timeout) and fixed logpath with #CWD# - Reported by MdS 12/09/2019 0.7 b MdS Changed FFmpeg line - Reported by Scutters 12/09/2019 0.8 b MdS Fixed the -system- to be skipped - Reported by MdS 12/09/2019 0.9 b MdS Moved MPeg to 5 - Reported by Scutters 13/09/2019 0.91b MdS Only processing "mp4", "avi", "f4v", "mpeg" and "flv" video's - Reported by joyrider3774 13/09/2019 0.92 b MdS Fixed -system- skipped - Reported by joyrider3774 01/10/2019 1.0 MdS Removed some typos in log and get out of Beta 20/10/2019 1.1 MdS Added support for NVIDIA rendering NOTE: If you run the exefile from the command line it will process all missing tables. If you want to re-create all tables (you can delete them from your "loading videos" directory) or use the -f option to force to create all videos again
  21. ah ! Another version of the Getaway ! Thanks mate. All the bottom make it more the same.
  22. Oh dear ... well ... I hope you recovered before you make a new one Thanks man. Really like those loading images. Lot of work (for you), but good for the community !
  23. Awesome mate ! I really like this. You create them all manually ? I don't dare to ask, but are you planning for more ? I love to have a lot of masks , so I can randomize the video's. And don't hurry. My holiday started and plan is to make some physical adjustments to the cab and after that I want to start modifying my arcade cabinet. EDIT : if you have 78 frames in 4.5 seconds, that would be a framerate of 17.33 (r = 17.33) Ideal if you want to have a r=15 you should set the video to t = 5.2 Or am I mistaking ? (but who will see the difference between r=15 and r=17.33 ?)
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