I like this idea too, but there are some technical considerations: - You can overlay text or graphics over pictures easily - You can overlay text or graphics over video but it will effect frame rate. Every frame has to be grabbed then text drawn onto it. - You can overlay text or graphics over Mame (or any game) but it's not very reliable. You have to use DirectDraw overlays. Problems with using DirectDraw overlays: - Only ATI cards allow colour keying, NVidia cards don't allow it. So only if you have an ATI card can you have a picture over Mame with the background "see through" to the game. - You have to create the overlay before Mame runs otherwise Mame will lock the Primary surface needed for the overlay. The problem with this is if you use different resolutions in Mame the overlay will need to be re-created to the same resolution. You would have to know the resolution before running the game. - They are unreliable and have unpredictable results depending on the PC config and video card. - That being said it would probably be okay to have an overlay as a small rectangle at the bottom of the screen (instead of the overlay being the full size of the screen) displaying the text or marquee. That way changing resolution won't require recreating the overlay, and using an NVidia card means you can still see the game above the overlay rectangle. Now onto my idea... Before you run the game you show a screen of the bezel and screenshot with the name of the game. But also use MAWS hall of fame to do count downs of the top 10 2d fighter games, or the top 100 Mame games, most played games, favourites etc. I've already made this feature request though. P.S You can see how Direct Draw overlays work (or not work depending on your video card) using CPWizard Only bother if you have an ATI video card and you may need to enable the "force color keying" option. If it does crazy things don't blame me though