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stigzler

Elite Member
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Everything posted by stigzler

  1. How you approaching storage, Hans? I'm looking into building a number of unit using an Odroid C2. This has USB2 ports. Ideally, I would look to have the OS + emus on an emmc card (which would connect to the odroid) and then ROMS and assets on a separate storage medium which the user can change. HOwever, I'm not sure what to go for - 'passports' (essentially an ssd?), memory sticks or otherwise.
  2. @Ginsonic - Give this one a try. Download the .dll and drop it into your plugins folder. Let me know how you get on. MarqueeMasher.dll
  3. Not with MarqueeMasher, but you can with CPWizBiz. Mind you, if you struggled with setting up MM, you're likely to be baffled by this! Also, when I get round to it, there's a brand new version of this to be released - so if you do download the present, I'd suggest you do this only to experiment with, and await the new release for you final deployed install.
  4. Great nic. No - you haven't done anything wrong. I just hadn't got round to lining up MM to work with the 'built in' emulators. I'll take a look at that some point this weekend.
  5. Glad you solved it.
  6. The market must succeed over everything else. Period. God bless the market.
  7. A little more detail about what you're struggling with and I may be able to help.
  8. They're funky. What rez did you guys decide on in the end?
  9. Many happy returns, chap.
  10. Feels like one for tom. you could try deleting your database cavhe files
  11. ^ like he said. eeewwwwww
  12. Your last log is a bit mysterious, as the is no error at the end of it - did you Cntrl, Alt Del by any chance. In your post above that, this may look like the culprit: 15:51:46.3 31/10/2016: 21 Consecutive Exceptions Occured 15:51:46.3 31/10/2016: Error en la aplicación. 15:51:46.3 31/10/2016: en Microsoft.DirectX.Direct3D.Sprite.Begin(SpriteFlags flags) 15:51:46.3 31/10/2016: en Direct2D.Direct2d.Surface.Draw(RectangleF DesRect, Rectangle SrcRect, Byte Alpha, Byte Red, Byte Green, Byte Blue, Double Rotation, Boolean rotate) 15:51:46.3 31/10/2016: en Direct2D.Direct2d.Surface.Draw(RectangleF DesRect, Rectangle SrcRect, Byte Alpha) 15:51:46.3 31/10/2016: en Direct2D.Direct2d.Surface.Draw(RectangleF DesRect, RectangleF SrcRect, Byte Alpha) 15:51:46.3 31/10/2016: en GameEx.GameEx.MainForm.h(Boolean A_0, Boolean A_1) 15:51:46.3 31/10/2016: en GameEx.GameEx.MainForm.d1() 15:51:46.3 31/10/2016: Trying reinitialising the display after sleeping for 4 seconds 15:51:46.3 31/10/2016: Exception count will be dropped to 15 15:52:14.3 31/10/2016: Exiting GameEx! However, can't see any obvious cause. You had any hardware changes to your graphics cards etc recently?
  13. I had to lookninto all this for my ataroid project, hans. in reality, uoure gonna have to do some soldering. its all about amps. cant remember the details, but on my ataroid, I have a single switching psu that supplies enough amps for the odroid, usb hub and a hdmi to hdmi with optical out. uou then split this with some gadgetry. on mine had to produce a 12v and 5v rail, so I got this tiny psu splitter. however, if your usb hub ran at same voltage in as your pi, then shouldnt be too difficult. YOu have to be careful though. these sbcs are sesative little buggers and any over or under voltage or ampage has to be in strict thresholds. Interesting thread...
  14. Good points. thinking about it, I still use paint to covert jpgs to pngs. quickest.
  15. I wonder how @Stevestryka got on?
  16. How's the project going fellas? Dead interested..... You guys thought about making your own Community Project thread, here: https://www.gameex.info/forums/forum/40-gameex-media-projects/ ??
  17. Put it in for you guys' election over there. It'd beat the other two candidates hands down. Unless it's sent emails unbeknown to you.
  18. Whoa. 1988??? Were you coding back then? Relax Designs as in Frankie Says Relax? C64!? damn - it seems to be the UK C64 kids that are still knocking around in this scene. Where're all the Speccy boys (come out - you don't have to be ashamed anymore - it wasn't your fault). and lastly - "Hot Runny Turd" demo!? I daren't ask. I was reading this the other day: http://www.studiostyle.sk/dmagic/gallery/gfxmodes.htm thinking I wonder if they tinkered with the C64 emulation making pimped games possible.
  19. Guess it's like the gateway drug for better free software... e.g. Paint > Gimp. 3DPaint > ??? Oh wait - is there any? 3D printer is sooo on my "next gadget" list! Freedom to print your own grommets.
  20. What's the power draw of that passport? Can the Pi supply it?
  21. Ya see Hans - yer fab at those pictures - they're nicely staged, lit and presented. They also set this thread alive. You'd have the guys over at BYOAC salivating with this kind of build thread! Great work, fella - very interesting and will follow your build with interest.
  22. Pics! good man that unit looks tidy
  23. Yeah - I wasn't sure where to post a 'universal' app. I'm a creature of habit so posted here, and also one that never ventures into the Pinball realms (that remains a stretch goal atm!). Feel free to direct this way Kustom if it'll be useful to the flipper-crew.
  24. They got too much time on their hands at the moment!?
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