Jump to content

All my products and services are free. All my costs are met by donations I receive from my users. If you enjoy using any of my products, please donate to support me. Thank you for your support. Tom Speirs

Patreon

scutters

Elite Member
  • Posts

    1883
  • Joined

  • Last visited

  • Days Won

    162

Everything posted by scutters

  1. It shouldn't interfere with PinballX, if it is it's probably a double key mapping issue somewhere with joytokey sending a key that is used in PinballX. If you only use buttons in PinballX and don't pick up a keyboard sometimes then clear the key mappings in PinballX.
  2. Not sure what's going on in that image with the two wheel types overlayed - so i'll assume it's being hacked together for demonstration of where you want the manufacturer logo & year. As it stands, no you can't have the logo & year where you have the in your image. Best you can do is one of three things; Show the additional detail pane in the top of the screen (you've already ruled that out) Show wheel overlay images (can show manufacturer but not year - although manufacturer logos can be customised by date range, so you could create logo files including years. Looks like you've tried logo overlays in the background wheels of your image) Add manufacturer & year to the wheel images (could be a lot of work if you have a lot of tables) But none of the above will provide a result with the manufacturer & year shown in your preferred location, for that you'd need a feature request - https://forums.gameex.com/forums/topic/22259-pinballx-enhancementsfeatures-requests/
  3. Is this the loading.gif file you're using - https://forums.gameex.com/forums/topic/26780-using-an-animated-png-file-for-loading/?do=findComment&comment=204255 ? Using that image i can recreate your issue on my desktop pc - but only if the width of the loading gif file is greater than the screen resolution width, if i reduce the width of the gif to less than the screen width (just using https://ezgif.com/) things work normally. Not sure if that is the issue for you or not (depends if you're using that gif or not and with what screen res etc)
  4. Yep. The C & V keys are both mapped to functions in visual pinball. They are also mapped as C to grab screenshots and V to grab videos in PinballX. @PifferChange those two key mappings in PinballX settings and see if the issue persists.
  5. @Piffer Can you post a screenshot of your Visual Pinball - Keys, Nudge & DOF configuration screen? Maybe there is a conflict for key mapping between VPX and PinballX (is the capture videos key in PinballX mapped to a VP function as well) As you only capture screenshots you could also try going into PinballX settings.exe and under Keyboard Input Settings clear the 'grab videos' key to see if that stops the error in the pinballx log file.
  6. Also, it's always worth checking the table script when high scores aren't saving. Vpinmame needs to exit properly on table close, so in the table_exit event in table script it needs something like; Sub Table1_Exit Controller.Stop End Sub
  7. Yes, you can install straight over the top. No changes will be made to media files or config (except maybe adding some new options, depending on how old the version is you're updating from)
  8. A couple of wheel options for @unclewilly's FP->VPX Robots Invasion table.. Basic on/off using BG images from the table; Or one based on the FP version (using backglass video from FTP); Take your pick. (right click and save as for now until download pack updated)
  9. From the log file attached to - https://forums.gameex.com/forums/topic/29651-dmd-is-allways-displayed-in-the-3th-monitor-only-if-i-start-tables-with-pinballx-in-outside-all-works-fine/#comment-215408 19:54:10.48 15.04.2024: C:\Program Files (x86)\Visual Pinball\VPinballX10.7.3.exe -Extminimized /play -"C:\Program Files (x86)\Visual Pinball\Tables 10.7.3\Black Hole (Gottlieb 1981) vpx 1.1.vpx" 19:54:10.54 15.04.2024: C:\PinballXneue\vpauto.exe 19:54:18.96 15.04.2024: Visual Pinball Player window foreground: 8 19:54:19.61 15.04.2024: Found PinMAME ROM: blkhole2 19:54:19.61 15.04.2024: Setting DMD position 19:54:19.62 15.04.2024: Move and resize PinMAME Window 19:54:29.46 15.04.2024: Exit System Control Pressed This looks normal and the game exited when the Exit button was pressed. Is the issue still present?
  10. Yes! 👍 Under settings.exe go to Display Settings, Try changing the 'auto position dmd' setting to No, And also change the 'auto position DirectB2S' to No
  11. For info, the general recommendation is NOT to install Visual Pinball to the Program Files folder. It is better to install to install to C:\Visual Pinball or similar. Not sure if the issue here is with windows permissions or not (copies of the requested files will help), but it may be better to reinstall Visual Pinball to a different location now rather than have issues later and have to move it then.
  12. Please attach your pinballx\config\pinballx.ini and pinballx\log\log.txt files. Not sure but i think you want to select a table with one click launch disabled to see the menu options (rather than pressing exit / escape)
  13. Hi Tom. I'm normally a cab user so i don't know if the semi transparent wheel on desktop is a bug, or is it by design?
  14. You're right.. just tried 6.04 and it was there too!, how did i never spot that before? (too much tinkering around with other stuff to actually look at the wheel image i guess ) Edit - the semi transparency of the wheel for the selected table seems to be linked to the 'Main Display Rotation' Display setting. Horizontal - semi trans, 90 or 270 degrees - opaque. That's probably why i missed it before.
  15. Only tried 6.06 on the desktop so far, i see the a semi transparent wheel image for the selected table; PinballX.ini log.txt
  16. My understanding is that popper/vlc uses mainly CPU for video rendering too. But there may be a difference for apngs, as i think only the selected games wheel is animated (PinballX animates all, so could be up to 5 at a time). Don't really know though. Just my personal opinion, playfield 4k videos at 30fps rather than 60fps isn't really a reduction in quality if the video is just the tables attract mode (so just lights changing) but may be noticeable if you like gameplay videos. Format of the video, audio and length could make a large difference too. For the wheels using compression should be fine (just like a lot of tables use compressed webp images for the playfield in vpx). You may struggle to get the highest quality experience on mid range hardware without some compromises. But like i say, just my opinion... i've never liked having having unnecessarily bloaty files on my system
  17. Apngs are more resource intensive than static wheel images. Non animated wheel images shouldn't cause any problem though (i assume you used those before without issue?). Are you using an SSD to store the PinballX media with exceptions set in Defender / anti-virus software for PinballX? It may well be that the apngs just aren't optimised though, there are some pretty big ones about - pingo or pinga may be able to help with that (copy the wheel images somewhere so you have a backup and then try and compress them and see if that helps, copy back from the backup if you want to rerun the compression with different settings).
  18. Thanks for the help. We'll get that fixed properly in the next release.
  19. I think it might be because of an error reading the wrong default value for the loading media mode in PinballX. It looks like until you change the loading media mode in settings.exe there is no value saved in the pinballx.ini, and no value should be to use 'loading folders' not 'loading images'. It should be simple to test, can you open settings.exe and under General Settings, Table Loading Media Mode select to 'use playfield images' and then exit. Then go back in and change the setting to 'use loading folders', exit again to update pinballx.ini and then open database manager to see if the icon is then coloured correctly.
  20. Can you post a new topic in the general forum for that, attaching your pinballx\config\pinballx.ini, pinballx\log\log.txt and pinballx\plugins\PBXLoadingImage_log.txt files. Thanks.
  21. Hmm.. not sure what's happening there, looks like it tries to capture the original video but either fails or doesn't convert it; PBXrecorder set to record complete media set FYI (FTP not enabled): No Wheel Image - 24.png Launching table: VPinballX.exe -play C:\Program Files (x86)\Visual Pinball\Tables\VPX\24 (Stern 2009)_Bigus(MOD)2.0.vpx Video and screenshot capture (18:26:38) Recording "C:\PBXRecorder_x64\playfield.mkv" Recording "C:\PBXRecorder_x64\bg.mkv" Recording "C:\PBXRecorder_x64\dmd.mkv" Convert Videos to f4v if video was captured (18:27:25) Converting to "C:\PinballX\Media\VPX\Table Videos\24.f4v" Converting to "C:\PinballX\Media\VPX\Backglass Videos\24.f4v" Table done (18:28:08) Can you open cmd prompt and try to run the command used by pbx recorder to see if that errors; "C:\PBXRecorder_x64\FFMpeg\bin\ffmpeg" -y -t 35 -rtbufsize 1500M -f gdigrab -framerate 30 -offset_x 1362 -offset_y 1024 -video_size 1280x412 -i desktop -vcodec libx264 -preset ultrafast -qp 0 -threads 8 "C:\PBXRecorder_x64\dmd.mkv" Might also be worth trying V1.9 of pbx recorder as well, maybe it's something that got fixed - https://forums.gameex.com/forums/topic/28516-pbx-recorder-captures-playfield-backglass-and-dmd-videos-and-images/?do=findComment&comment=195930
  22. Please post a new copy of the pbxrecorder log file, that should show what's going on
×
×
  • Create New...