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Everything posted by greatflash
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At last - Aspect corrected snaps!!! Well done mate - you are a star, perfect first time. Now, if only you could correct search to show the correct custom backgrounds for the games shown...........
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The config has been posted to the user config sticky It now supports long filenames and spaces.. So all should run It only supports single disk games for obvious reasons and will run the first image. All extracted files are cleared up on exit File formats supported in zips are t64, d64, and p00 What other formats should be supported??
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hold on - found a problem, pkunzip does not suport long files from dos.. Got spaces working now though!!
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this is the problem:- C:\test>pkunzip "zip file" PKUNZIP ® FAST! Extract Utility Version 2.04g 02-01-93 Copr. 1989-1993 PKWARE Inc. All Rights Reserved. Shareware Version PKUNZIP Reg. U.S. Pat. and Tm. Off. ■ 80486 CPU detected. ■ XMS version 2.00 detected. ■ DPMI version 0.90 detected. Searching ZIP: ZIPFIL~1.ZIP Inflating: 3DHYPERM.T64 C:\test>bat "zip file.zip" C:\test>pkunzip ""zip file.zip"" PKUNZIP ® FAST! Extract Utility Version 2.04g 02-01-93 Copr. 1989-1993 PKWARE Inc. All Rights Reserved. Shareware Version PKUNZIP Reg. U.S. Pat. and Tm. Off. ■ 80486 CPU detected. ■ XMS version 2.00 detected. ■ DPMI version 0.90 detected. PKUNZIP: (E09) can't find: zip.ZIP C:\test> pkunzip works alone, but if used within a batch file then it fails. Bat.cmd contains just one command pkunzip "%1", this should unzip the file parsed in execution. it strips characters after a space quotes or not!!!.. so, mr Hoff There is an inherant dos problem!
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Nope - not in a batch file error zip not found.... Truncates "zip file" to zip
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Sadly not.. Every dos based unzip program fails if there is spaces in the filename. this is an inherent problem with dos from win 95 up to vista. As it works using a cmd batch file (to allow long files) it cannot be parsed spaces. the only reason that other emulators will support this is they are run as a win32 based executable. as soon as you use dos, it strips the remainder of the file after the first space, quotes or no quotes! shame! if anyone finds a work round i would love to know about it.. But for now, i have over 13,000 c64 images correctly named and working!
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i wonder if Denoiser ever got it sorted??
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Well - i have got it to work Does not work with spaces (anyone please help) though support full length filenames.. Hurrah.. Well that was a learning experience. Could be modified for any other emus that suffer the same problem quite easily! It is upped to the config sticky... Any problems please post on this thread! hugs to all
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CCS Commodore 64 Emulator Zip Setup ----------------------------------------------- This Config allows you to run commodore 64 roms that are zipped. The files i have used are the c64 roms from the Gamebase64 collection I have renamed them with GoodGB64 http://www.emuhq.com/idx/88/107/Good-Serie...e/GoodGB64.html Extract the files included into your ccs folder. (c64.rar) Import the emulator config included in 'c64_ini.rar' (remembering to change the paths), and that should be all you need to do Hope this works for you all, this was my first attempt at writing a batch script and feedback is appreciated. Good luck! UPDATE - Supports spaces and long filenames now :) UPDATE - Run.cmd now supports .d64 .t64 .p00 .tap and .crt files A note for gameex users, in ccs it is a good idea to change the key binding for the commodores RUN-STOP key and change it to the pc key TAB. By default ccs uses ESC as a RUN-STOP key. This is not good as quite a lot of intro's on games will use RUN-STOP as a key to exit them to run the game, so... when you press it gameex just quits ccs and returns to your rom select. Just thought i would mention it!!! EDIT: When using multiple disks, pressing F10 when the game requests will bring a list of the disks (when using GoodGB64 zipped roms) and allow you to select the next disk. C64_ini.rar c64.rar
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Got it working with spaces and believe i can get it to exit smoothly!! Getting there I will work it out... And because of all the HELP i have had i will post the solution in the config sticky in the language of "JeSSicA ChrIS" .. HE HE! So look out for:- ---------------------------------- How to done c64 zip work when extract to game runs. First, files here that archive has to place where that should be, if not it will unemulate and not be the working! ETC............... ---------------------------------- The EVIL FLASH has spoken!!! HE HE
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The only problem i have is the naming of 13,500 c64 images. They were originally Gamebase64 formated and i used goodgb64 (a batch file) to rename the zip files to long names - great so far! Except, the files in the zip are 8.3 capitalzed names. So, if i extract them all then i would have to name each one correctly.. A bit of a job.. I have a COM file that will run them from gameex with 2 problems 1) the rom zip must have no spaces (converted them all to _) 2) quiting emulation only kills the COM file and leaves the emulator running!! So - getting there at least... any ideas appreciated.. Will have a look at it tonight (GMT) and see if i can get the number 2 to work... Included COM file for those who would like a try (only works with d64 and t64 at mo) (edit it to correct paths) you just need to run it with the path/name of the zip file.. I.E. run.com "[romdir]/[romfile]" run.rar
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It just extracts the archive parsed by gameex and executes a single rom file that was contained in it.. I have no understanding of goodmerge but if i use that wont i have to rename each c64 .d64, .t64. etc file to long filenames (rather than the current ZONESIX.T64 that is contained in the archive) to get them to display nicely in Gameex??? Have got bat file working perfect in Gameex with long filename support now - just when i press ESC it quits the CMD file and not the emulator - GOD!!!! Thanks for all your help and suggestions! Any more help would be great!!!
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bugger - pkunzip does not support long filenames
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thanks anyway.. converted it to a command (.cmd) expecting long filenames to work... No joy!
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Ok - This is as far as i have got.. This only works if the zip file contains no spaces. Also - when you exit, the emulator itself is not closed.. though it returns to gamex.. God! (oh well it is my first batch file) If anyone knows more than me - please PLEASE please HELP! @ECHO OFF d: cd .. cd /mess/software/c64 d:/emulators/c64/pkunzip.exe "%1" -o if exist *.t64 goto tape if exist *.d64 goto d64 goto end :tape rename *.t64 zx.t64 d:\emulators\c64\ccs.exe zx.t64 -window goto end :d64 rename *.d64 zx.d64 d:\emulators\c64\ccs.exe zx.d64 -window goto end :end del *.d64 del *.t64 del *.nfo This is just a text version. You must have no unzipped files in your rom directory - they will be deleted! PS. Frequency - your help is needed Also - TEMPEST where are you...
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Trying, cant seem to parse a file with spaces to a batchfile that uses pkunzip.. Just tries to open the file as the name before the space... god!
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There were renamed using goodgb64. so the files look like this, Warhawk (8490).zip and this contains VERSION.NFO WARHAWK.D64 hmmm.. (used warhawk as example as help code it in 86) So.. need a batchfile to take romname from gameex, extract the d64,p00,t64 file, parse that to x64 or ccs, wait for emu to exit, then kill the extracted files (easy bit) and return to gameex Hmmm..
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Here we go - any idea how to write a script. It has been nice to rename all the zip files from GB64 format to long filenames using clrmamepro thingy. Saved a lot of work... getting them to run looks like a major problem... Any help would be great!
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This is also a problem i am having and can find no answers. Does ANYONE know of an answer to this. All my roms are zipped and can find no way for it to run the file wihin the zip??? HELP!!!!!!!!!
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Rom not work has rom support, mame is emulation, not will work if gameex does. need work when it can do. I know that if does.. anyone else have a thing that ideas is talking about.. Hope that helps!
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Strange - It is the system file installer that usually causes problems installing files? Did check forums and saw lots of people talking about this problem, and talk of a new verison being made that works in vista.? Well.. I had the same problem. Not that i wanted to run it as such, just was gonna chack it out so that i could be able to better answer this topics title
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how did you get it working?
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Did you copy the avisnaps into a snap directory that already contained stationary snaps? If so, the emumovies would be added as avi, retaining the png files, and when you select a clone that is not in the emumovies set, the snap would be displayed instead. Enter your directory and sort it 'by type' and look for png images, either move or delete them. If this was the problem, then all should be fine as emumovies will play the parent vid in place of a clone. Hope that helps!
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Not everyone wants a Cab sitting in there living room.. The original post was regarding the pro's and con's of 2 fe's, not which is the better cab fe. I have a lovelly 24' quad core desktop system running vista (for my sins - don't anyone start a vista v xp thread), which works and runs a dream. Mamewah does not work under vista, though i have tried it just over 6 months ago. I prefered Gameex then, though I have no idea what has improved in Mamewah. All I do know is that Gameex has improved tons. So what was a great fe even then is now an even better fe now. I see no reason to use another fe as it does all i need and a whole lot more. And Tom is very quick to listen and implement user requests - What more could anyone wish for???
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You two! I don't know - like a couple of kids ooops, another post for me to!