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headkaze

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Everything posted by headkaze

  1. I would remove the double quotes above. Uninstall Daemon Tools and download the latest version and install it. Also download the wrapper from the first post again just to make sure you have the latest version. Don't forget you need dc_bios.bin and dc_flash.bin. If you can't get it working from command line, it wont work with the wrapper. Also try running the chankast_launch_test version a few posts above, as it will display the Daemon Tools command line it's trying to run. To test chankast_launch without running it from GameEx (no point trying it from GameEx until you get it working outside GameEx). Create a shortcut to chankast_launch, right click properties on the shortcut and add a game as a parameter to the target. Eg. C:\Emulators\Chankast\chankast_launch.exe C:\Roms\Sega Dreamcast\Soul Calibur.cdi Run the shortcut to test the wrapper.
  2. Thanks guys I appreciate it. There seems to be enough interest so I will go ahead with LEDWiz support. I just need some people with LEDWiz hardware to confirm they get the same problem as loadman. I can try an alternative way to communicate with the LEDWiz, but for now I'm going to try and get the ocx working (I've already written all the code to communicate to it).
  3. it still works with shortcuts but you just place the options for the game in the ini file instead. Create a shortcut to chankast_launch.exe and add the game's full path as a parameter. Eg. chankast_launch.exe C:\Games\Sega Dreamcast\Ikaruga.cdi Then you can have a section in chankast_launch.ini called Ikaruga. Eg [Ikaruga] CPU=120 Although bare in mind you don't have to have an ini section for every game, only create sections for the games that don't run using the default options in Chankast.
  4. Oops yeah looks like your right, there is only "Run on Launch" and "Run on Exit" for Mame.
  5. Thanks for testing TP. I feel like there is a major lack of people with the hardware to test on this board. Perhaps there is not enough interest? Anyway can you download and run again. I just want to see if you get the same error as loadman (who BTW is a Mala user and is kindly helping by doing some testing for me - that is how lacking in testers I am!). Let me know if you get the error "Exception of type InvalidActiveXStateException was thrown". Damn VB6 ocx! I'm also still looking for BetaBrite testers, and any other testers who have any of the devices listed. If you want support added to GameEx you need to help test, as I don't own any of the hardware myself (which makes testing very difficult!).
  6. I wouldn't get excited just yet, it seems Randy's VB6 ocx has issues with .NET. It should be a matter of dragging the control onto a form. But since I don't own the hardware, only have one person with a LEDWiz who can test this right now (which is failing with an "Exception of type InvalidActiveXStateException"), Randy not willing to give me the protocol info so I can write a proper C++ dll (even though he gave it to Youki and donated a LEDWiz to him for testing with AtomicFE). I feel that I may not bother adding LEDWiz support to the Plugin.
  7. jombee: This is quite strange.. okay can you do me a favour try the chankast_launch in the fist post again, I've changed the command line to run Daemon to have double quotes around the exe. Even though it was working for me that may solve the issue. If your still having problems, can you download the zip in this post and show me the command line it displays in the MessageBox. Thanks. chankast_launch_test.zip
  8. I think you just answered your own question. You can't mount the image. All chankast_launch does is mount the image to the drive you specify using the command line options of Daemon Tools. If it's not mounting you need to review the settings. ie. - Use Daemon Tools 4.0+ - Make sure Drive=G: matches the drive letter of your Daemon Tools virtual drive - Make sure Device=0 matches the device number of your Daemon Tools virtual drive
  9. Ahhh I get you now. Have you tried the AlsoLaunch instead of ShellBeforeLaunch?
  10. Why have you created a centiped.bat? That is not how my batch files work. The %1 is a variable passed by [ROM], that's so you don't have to create batch files for every game.
  11. Chankast Launch Homepage
  12. Under Tweaks/Performance check out the Snap/Video delay option.
  13. M$ should definately take a look at themselves. They are abusing their auto updating system big time. lol I have to agree with you there. The only people who think they can make and break standards.
  14. Oh hang on I get what's going on... it's waiting for LEDWizLighter.exe! Either try.. @ECHO OFF start C:\mame\LEDControl\LEDWizLighter.exe cfg\%1 2 0 If that doesn't work make two batch files... RunIt.bat @ECHO OFF call LEDWizLight.bat %1 LEDWizLight.bat @ECHO OFF C:\mame\LEDControl\LEDWizLighter.exe cfg\%1 2 0 Then just use ShellBeforeLaunch=C:\mame\LEDControl\RunIt.bat [ROM]
  15. Personally I would wait for the LCD Plugin instead of bothering with LEDWIzLighter, but if you have to get it running from a batch file, do this. You can send paramters to a batch file quite easily. ShellBeforeLaunch=C:\mame\LEDControl\RunIt.bat [ROM] Then you create a batch file called RunIt.bat @ECHO OFF C:\mame\LEDControl\LEDWizLighter.exe cfg\%1 2 0
  16. headkaze

    GBA Artwork

    You can get a full set from here but you may need to run some sort of renamer to get them matching your ROM's.
  17. Yeah, sorry about that were looking into it.
  18. Sorry I have to bump this.. still no replies!
  19. The wrapper dosn't currently support exiting using the joypad. But I have code here to do it, when I get some time I'll make an updated version.
  20. It's a controller for lighting up LED's, so people use it for their CP's to light up their buttons. Check the video on this page http://forum.arcadecontrols.com/index.php?topic=57699.0
  21. headkaze

    MAME Snaps

    Hey no problem, I was just saying don't download those torrents because they will shitlist you is all. You have to be a member.
  22. There is already a PC Games config included with GameEx, but here it is for you... [Emulator_6] Enabled=True DumbyValue= STARTPAGENAME=PC Games TITLETEXT=PC Games StartPageLogo= ROMFilter=*.lnk RomsInFolders=False RomPath=C:\Roms\PC SnapPath= TitlePath= BoxPath= CartPath= WorkingPath=C:\Roms\PC MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=True ReplaceUnder=True Capitals=True RemoveBrackets=True ShowDesktop=True Debug=False MAPFile= AlsoLaunch= Command=""[ROMPath]\[RomFile]"" OLDatZip= LaunchBefore= LaunchAfter= configFile= ExcludedFiles= CustomBackground= PlayMusic= PCGame= DATABASE=
  23. Right now I just need the ones listed tested. I may add the ability for you to define a custom device where you can specifiy the protocol info yourself. Also I don't have code to speak to the parallel port right now but I will look into it.
  24. Yeah, it's called C++ I can write a wrapper to click any button directly. So if that's all it needs that is easy. You may be able to write an AutoIt script, but for me I know C++ already so I would use that. Show me a screenshot and give me a link to the program you want and tell me exactly what you need done Eg. Click this button, enter this here, blah blah blah and I'll tell you if I can write a wrapper for it.
  25. What input does it use? Maybe we can make a wrapper for it? What handheld do you have?
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