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Everything posted by Stu1983
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I gave my image scrapper a quick tidy up there, I'm not going to do anymore as I'm sure Tom is going to come up with something much better but it was annoying me having all my PC games with no images I'll release it here as it stands as it might be useful to some others in the mean time. Hopefully self explanatory: Put the path containing all you Steam Url files in the first box Put the path where you want to store the images in the second box Select if you want to grab the first, last or all the images for that game They will be stored with the same filename as the .url (if you choose ALL then a number will be appended) There is very little error handling so it may crash and if I do catch an error I just ignore it and move on the the next .url Something I have noticed, some Steam pages require age verification e.g. Dead Rising 2 These games will be skipped SteamImages.zip
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Your as bad as my wife... always tidying up and putting things in the rightful places
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Not tested in code but heres the theory to grab a full screen image Looking at the source for page http://store.steampo....com/app/40800/ find any lines containing .116x65.jpg (these are the thumbnails steam displayed) this gives us the links to all the thumbnails http://cdn.steampowered.com/v/gfx/apps/40800/ss_06d79fbc925d6d8e6709b9878885dcce8e0b689a.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_1d69a008fd9716dd2c35f8c1b5ccd467cd1a2ad3.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_1e0f1c101a41a4120b552be8c4e037ef5025102a.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_2482dad154fa38c32195a5301891ec7d9cefa7da.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_652092068cc0d5e75fe3f199ad1bbc395806c1f2.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_71f114e451550394500613d8ec8082ae3eac44e5.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_84f8832c8cfb5d93dba79c099b0067e22447cbab.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_8579adfaa58c863497e71df1b36331d37e51aeab.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_b0e5343cb98e7811ed6db19311ce7fada7889442.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_b2998adf37b0276c240315732169e06886942e78.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_caa6db7059ac1e918ea38d643ef752e2dccef970.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_d158c2843c714bf2294376e03d9c4d6c7cd96397.116x65.jpg?t=1332787507 http://cdn.steampowered.com/v/gfx/apps/40800/ss_dd29364268bcc989db0b56f3c2a95c67fc6f6761.116x65.jpg?t=1332787507 To grab the full image just use the same link minus the .116x65 e.g. http://cdn.steampowe...pg?t=1332787507 EDIT - I've now made a very rough proof of concept app that will download all the images for a given AppID I will tidy it up later on to something in a semi releasable format
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We can grab Steams banner easily using the gameid http://cdn.steampowered.com/v/gfx/apps/40800/header.jpg and http://cdn.steampowered.com/v/gfx/apps/70300/header.jpg they are widescreen though If you do start working on this and need anything tested give me a shout
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Screenshot doesn't do it justice, here's a quick video [media=] wish it was more of a random rotate rather than just seeing the sides
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I started working on a plugin last night that would log into a Steam account whenever the Steam emulator is selected then it would then log out when you select a different emulator but it failed because the GameEx would minimize and the Steam log in window would take control. How do we kick of an external application from a plugin without GameEx losing control? I'm using Process.Start I've setting the processinfo to a background task with no luck and tried kicking of a separate thread to start the application
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d'oh! wish I'd used the search button now thanks guys
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Any way we can use the likes of these 3D models instead of console images on the main menu? All of them are available in SketchUp format some are also in Collada format Some are definitely better than others Stu
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I have Steam setup in GameEx to look for *.url, *.bat and *.exe. For games with launchers I have an AHK script set to launch the game then click the button or send the required key combinations. For games that don't like joypads I use the batch files to launch an Xpadder profile before lauching the game. My only issue with GTAIV was that I had the 'Wait Before Keys' only set to 10 seconds so this didn't give the crappy Rockstar Social Club login time enough to appear and login, it did sometime and others it GameEx would kick in then GTA would appear a few seconds later. I've attached my GTAIV AHK script you can see if it is any use to you. I have the following Games with launchers working no problem using AHK scripts: Rocket Knight Street Fighter IV GTAIV Trine 2 I think no matter what way it's implemented there is always going to be the odd fly is ointment and Binding of Isac is certainly that. I don't have a solution for this one but I do think it is a rare case as it is running in flash Stu Grand Theft Auto IV.zip
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Really looking forward to this theme... it's going to be the perfect final touch to my new XBMC/GameEx htpc build that I'm currently working on Stu
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Full Steam integration Having done some digging around I think it should be possible to seamlessly integrate Steam with GameEx, it would require some work by Tom though. It would be similar to how Model 2 and Daphne are configured independantly Here's what I found Steam install path can be detected from HKEY_CURRENT_USER\Software\Valve\Steam\SteamPath A list of installed game ID's can be found in %STEAMINSTALL%\config\config.vdf at the bottom of this file there is an apps section "apps" { "7" { "UpdateKBtoDL" "0" "installdir" "d:\\steam\\steamapps\\pimpdaddystu\\winui" "HasAllLocalContent" "1" "UpToDate" "1" } "40800" { "UpdateKBtoDL" "0" "installdir" "d:\\steam\\steamapps\\common\\super meat boy" "HasAllLocalContent" "1" "UpToDate" "1" "maintenance_time" "1346679182" } "70310" { "UpToDate" "0" } "70300" { "UpdateKBtoDL" "0" "installdir" "d:\\steam\\steamapps\\common\\vvvvvv" "HasAllLocalContent" "1" "UpToDate" "1" } } On this system I only have 2 games installed, Super Meat Noy and VVVVVV. Though Steam has 4 entries. Simply ignore any that don't have an "installdir" variable would be a start but I'm still not sure what the "7" app is. I need to check my other system which has more games installed. There is a list of AppIDs and corresponding names here though VVVVVV doesn't exist yet so not sure how complete this is Launch the game with either "steam://run/<AppID>" or "steam.exe -applaunch <AppID>" Then use couslev's method of watching the overlaygui to detect when it has closed. I think it should be a bit more advanced than this though as some games will fire up a launcher that needs {enter] pressed or a mouse click so a config to set advanced options per game would be nice. Another nice option would be to auto log in to Steam. This can be done with the following command: "steam.exe -login %u %p -silent" and log off when finished playing with the following command: "steam.exe -shutdown" Stu
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This worked perfect for me and it also adds a really easy and universal way of adding any PC to GameEx, simply use Steam's "Add a Non-Steam Game to My Library" option then create a desktop shortcut to stick in with the rest of your urls... easy Great work couslev Stu
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[3RD PARTY APP] SQLite Database Management and Administration Tools
Stu1983 replied to nullPointer's topic in User Projects
I use Database Browser Portable exclusively for working with GameEx SQLite Databases (based on a suggestion from Stu1983). There are a few other options available though. -
Congrats Chazz
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Well... well... well... you learn something new every day. Multidiscs games having separate entries is something that has been niggling me for years but never been bothered trying to solve it. I never knew that it was as simple as turning on Merge Sets, thanks nullPointer
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Reading the other database request thread gave me another idea. I'm thinking out loud here and haven't really thought it through, so go easy on me What a bout a some way of linking sequels, not only on the same console but across multiple systems. Mario Kart on the SNES would link to the N64, GBA, DS, GameCube, Wii etc. Not really sure how this would be implemented. Initial thought is these games would be put in sets similar to how XBMC works e.g. We would have a 'Mario Kart' set containing: Super Mario Kart (SNES) Mario Kart 64 (N64) Mario Kart (GBA) Mario Kart: Double Dash (GameCube) Mario Kart DS (DS) Mario Kart Wii (Wii) Then they could be ordered by the release date field that already exists.
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2 post in one day, I'm on a roll This one is a bit more complicated so bare with me... I've created an AHK script that will launch one EXE if an HID device is present, if the device is not present it will run another EXE Background: I have 2 Project 64's setups, one for using my Adaptoid's and the other for using my wireless Xbox 360 controllers. I could have mapped both pads to the same keyboard keys using Xpadder but then I would lose analogue support. I've created the script to be pretty generic so it will run any EXE not just Project 64 How to: You need to edit 3 variables at the top of the script: VID = VID_06F7 NotFoundEXE = E:\N64\Project 64\Project64.exe FoundEXE = E:\N64\Project 64 - Adaptoid\Project64.exe VID is the device ID, you can get this in device manager (see screenshot) NotFoundEXE will be ran if your device is not found FoundEXE will be ran if your device is found The script will pass any arguments that it receives to the EXE that it runs, so this can be used as a direct replacement for your current EXE. Note: I've tested this on 3 systems, it worked on 2 and failed on 1. Seems to be a problem getting the HID devices on some systems, so it may or may not work for you. If it fails it will pop up and tell you. I found all the HID part of the code on the AHK forums so I've no idea how to fix it. DeviceExist.zip
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Hi all. It's been a while since I posted anything but I've recently started tinkering with a media PC and adding GameEx to it. After setting up Project 64 1.7 I was rather surprised to see that it doesn't have a global widescreen stretch option (I'd never noticed this before as I was always on a 4:3 arcade monitor) You either have to live with the black borders at each side or manually change the setting for each game. So I started digging in the Project64.cfg and seen that it adds an entry for each game when you change this setting. It stores the CRC1+CRC2 for each game. Thanks to the Muppen ini I found a list of 2522 CRC1+CRC2's so I've created a new Project64.cfg that enables widescreen stretching for pretty much every game. Thought I would fire it up here as it might be useful to other users. Bear in mind the attached cfg is my config so you will have to edit all your settings again. If you don't want to do this just copy all the: [001A3BD0-AFB3DE1A-C:46] Direct3D8-DesiredAspect=1 type entries from the bottom of the attached config and paste them into your own Project64.zip
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I know this definitely used to be an issue but I set this up again over Christmas and currently I'm just using the following command line: "Future Pinball.exe" /open "[ROMPATH]\[ROMFILE]" /play /exit I launch a bat files before and after but all that does is launch an xpadder profile to remap my joystick buttons
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Yeah I bought one after seeing all the cool projects that people have used them on but I've never found the time to really play with it. Is the PC version any different than the console version other than being more expensive? My console Kinect works fine on my PC with the right drivers. Stu
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Yeah I took a quick look at the time and didn't see any command line options for opening any images directly. Passing the command line options for a different program is not going to work. There does seem to be some sort of advanced config editing command line that looks similar to how NullDC works but I couldn't work out where PCSX2 stored the image name... I didn't look very long though Installing Daemon Tools Lite and changing the plugin is a much easier option and then its also available for other emulators like Sega Saturn that definitively require it Stu
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no he mean the alt key on the right hand side of the keyboard.. on some keyboards this is labeled as 'Alt Gr' I'm not sure what the command is for this though Stu
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I have the current build from the SVN (0.9.9 revision 5066) running using the following command pcsx2.exe --nogui --fullscreen --usecd[-VIRTUALDRIVE-] You need to change the CDVD plugin to 'cdvdGigaherz' and install Daemon Tools Lite Stu
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if the game can't be sent to start in full screen mode then you can use the 'Wait Before Keys' and 'Keys To Send' options in the 'Advanced Emulator Setup' page to send Alt+Enter In the 'Wait Before Keys' box enter a time in milliseconds e.g. 3000 is 3 seconds In the 'Keys To Send' box type: %{ENTER} No when you start the game GameEx will wait 3 seconds then send Alt+Enter making the game fullscreen Stu
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Have we any Steam gamers here? Add me as a friend if you want My profile is Stu1983 Stu