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bkenobi

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Everything posted by bkenobi

  1. The only thing I can suggest with your problem, Visitor_Q, is to make the config file read only. If you launch a game and MAME has an issue, worst case is that you crash MAME (which I doubt would happen). This will keep the file from being overwritten at least.
  2. Great news! This should help a lot of new users since they don't always check these type of requirements.
  3. That is a commonly mentioned problem with the XBox 360 wireless controllers. I've never heard of a fix for it though. That's precisely why I went with Logitech Rumblepads instead of the XBox controllers. I like the form of them, but if they don't work it doesn't matter.
  4. No, it shouldn't behave this way if you don't want it to. What I mean is that if you want to use the GameEx bezel, it should do that. If you want to use your own bezels, that should work fine. If you want to use the GameEx bezel for vertical games, then that's what the setting is for. What I don't remember is what happens when you have artwork for a vertical game with the GameEx bezel turned on. I don't know if GameEx will use the existing bezel if it exists then move on to the GameEx one if it doesn't. Krakerman- Look at the command that GameEx is sending. It's telling MAME to look in the 'artworkgameex' directory for your bezel art. That's where GameEx generates the bezel when you have that feature turned on. If you want to see the MAME artwork instead, you would want to turn off that feature AFAIK. I don't use the bezel feature, but my guess would be to: 1) turn off the feature 2) delete the 'artworkgameex' directory 3) check your paths in mame.ini 4) run a game to see that the bezel shows 5) if you want to use the GameEx bezel for vertical games that don't have artwork, turn on the feature in GameEx 6) verify that things are working as you expect If you have any problems, post here and we'll see what can be done.
  5. The first time you open the game info page after booting GameEx, things will take a long time (depending on your config and your system specs). This is due to a change that Tom incorporated recently having to do with database caching. It's only slow the first time you enter the list, right?
  6. Run a game that has the bezel displayed wrong. Then exit GameEx and check out the "Run Last Game.bat" file in the GameEx Start folder. Post the contents of that file here and perhaps we can see what's going on.
  7. The log file is always helpful in general diagnosis. It would also be helpful to know what version you upgraded from to know what's new. You can look at the updates for the major releases on the main site to see if anything has changed since your old version in the mean time.
  8. I should have asked before, but I forgot. Does the sound work okay outside of GameEx? If so, what are your system specs? I can't imagine that the C64 emulator would be that demanding, so I assume the sound is a problem no matter how you launch it the emu. Correct?
  9. Seems to me that you should be able to tell CPWizard what controls are lighted and multi-colored so you don't have to modify the colors.ini file. If I were to light my buttons, I wouldn't be lighting the joystick as there's no way to do that with LS-30's (and I wouldn't want to anyway).
  10. I vote for flash's suggestion
  11. Welcome to the forum! There is currently no way to use icons like you are used to to show the items in a list rather than text. You can have both icons and text or just text, but you can't have just icons. There is currently no way to have multiple tracks set up for ambiance. You are limited to a single file for the session. It is possible to script something that would rotate through a list of tracks (or randomly pick one). I don't think anyone has put a script together to do this although it has been asked several times in the last month or two. I should just go write it so people will stop asking GameEx is set up to us escape to exit, but there is a plugin that is designed to change the exit button. I believe it can be a key combo if you want. Alternately, it's definitely possible to script things to a button combination if it turns out I'm mistaken. GameEx can do a LOT of things internally. What it can't do is usually possible to develop a script. In general, things that are really good ideas get incoprorated into the main code pretty quickly. Some things are generally requested but require a lot more effort by Tom (the author), so they don't get included quite as quickly. The few things that are lower on the list tend to get taken care of with code written by forum members whenever possible. If there's something you would really like to see, post a suggestion in the Features Request thread.
  12. Awe shucks... Thanks guys
  13. bkenobi

    AHK and Mame

    Yeah, I realize that. The thing I don't understand is that MAME will use the parent cfg if the clone doesn't have a cfg. Does this mean that CPWizard does not do that as well? I mean, I thought HK had it set up to do: controller file -> rom.cfg -> parent rom.cfg -> default.cfg -> MAME default settings It appears that it doesn't check the parent rom.cfg. I haven't done extensive testing, so I could have missed something.
  14. bkenobi

    AHK and Mame

    I gave it a try and noticed that CPWizard was still screwed up. Then I realized that I had to update my CPWizard layout to use the new JOYCODE for the appropriate joystick. DOH! Once I did that, Street Fighter looked right on! But, I found that not all of the profiles were generated. I just took one example by trying sf2tj and it was still the original config. This is probably a non-issue since this is a clone that wouldn't be used in GameEx, so I'm going to have to actually check it that way. Anyway, I just wanted to let you know that things appear to be working nicely!!!
  15. bkenobi

    AHK and Mame

    I've got to try it first, then I can update the thread
  16. bkenobi

    AHK and Mame

    Well, I made a quick mod to the code so that I hard coded the inputs for the player buttons for 5 and 6 button games and ran through the script for each. In the end, I have 224 configs that should work with MAME and my new controller setup. This was MUCH quicker than doing it by hand. THANKS!!! I didn't do anything that anyone else would likely need, but if someone asks I can post the full code. For Tempest, all I did was add the following code before the return statement in the GetKeys: routine: ;Hardcode gamepad buttons ;6 button Controls ;p1b1:="JOYCODE_3_BUTTON5" ;p1b2:="JOYCODE_3_BUTTON6" ;p1b3:="JOYCODE_3_BUTTON7" ;p1b4:="JOYCODE_3_BUTTON2" ;p1b5:="JOYCODE_3_BUTTON3" ;p1b6:="JOYCODE_3_BUTTON4" ;p1b7:="NONE" ;p2b1:="JOYCODE_3_BUTTON16" ;p2b2:="JOYCODE_3_BUTTON17" ;p2b3:="JOYCODE_3_BUTTON18" ;p2b4:="JOYCODE_3_BUTTON13" ;p2b5:="JOYCODE_3_BUTTON14" ;p2b6:="JOYCODE_3_BUTTON15" ;p2b7:="NONE" ;5 button Controls p1b1:="JOYCODE_3_BUTTON5" p1b2:="JOYCODE_3_BUTTON6" p1b3:="JOYCODE_3_BUTTON7" p1b4:="JOYCODE_3_BUTTON2" p1b5:="JOYCODE_3_BUTTON6" p1b6:="JOYCODE_3_BUTTON3" p1b7:="NONE" p2b1:="JOYCODE_3_BUTTON16" p2b2:="JOYCODE_3_BUTTON17" p2b3:="JOYCODE_3_BUTTON18" p2b4:="JOYCODE_3_BUTTON13" p2b5:="JOYCODE_3_BUTTON17" p2b6:="JOYCODE_3_BUTTON14" p2b7:="NONE" Oh, and yes I realize that I don't need to define the extra buttons with "NONE". I thought they were needed, but after reviewing the source .cfg's, I realized they weren't.
  17. The only other option I know if is to use MultiMAME. This program is a loader just like mine, but it's a lot more powerful. The only real drawback is that you have to do a lot of work to set it up properly. My script isn't nearly as robust, but it will work just fine. I was basically trying put something together that would be an interim solution until Tom adds something directly in GameEx (if that ever happens).
  18. Post your emulator config (you can export it with the Advanced Configuration App) and your log.txt file.
  19. Post your entire log.
  20. I would check that the drivers are working correctly. My experience is that when the card's drivers aren't set up quite right, it will cause very poor performance. You might also try using the Omega drivers instead of the stock ones. Here's a link: http://www.omegadrivers.net/
  21. bkenobi

    AHK and Mame

    Light guns are fun, but they are very frustrating IMO. They work, then stop working even though nothing changed, then you try again and what you did before doesn't work, then you figure it out and they work...for a while until something changes that you didn't change. Maybe that's the fun part. My wife doesn't seem to think so though. I'll put something together for the gamepad stuff. It shouldn't be too tough. I'm thinking I could just add a toggle button to switch between keyboard and gamepad input. If it's keyboard, it detects what button you pressed. If it's gamepad, it just asks for a number that you manually enter. I might need to put something for gamepad number as well though. Like I said, no biggie. Thanks for the script. It will make this much easier!
  22. Just a note: If you want to test the MAME_Loader script, you can open a command prompt and test from there. Instead of running "mame.exe ehrgeiz", run "mame_loader.exe ehrgeiz". If it works there, then incorporate it into GameEx. Trying to debug too many things at once can be troublesome at best.
  23. Those are some of the most demanding games that you can run in MAME. The only way to get them running smoothly is to either use a dedicated emulator such as Zinc or Model 2 with a decent system or to have a very modern, multi-core system. I'm not sure you can get every game running at 100% speed at the moment though.
  24. Those are different for each game but will also vary depending on the hardware (spinner, trackball, etc.) that you have. The only real way to get it set up is to experiment.
  25. Is this still an issue? It sounds like you are trying to use escape to exit the game and to change weapons. The problem is, GameEx won't know which you are trying to do, so it will just send Alt-F4 and quit your game when you hit escape. If you can remap escape to a different key in the game, then you can still have escape exit the game.
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