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stigzler

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Everything posted by stigzler

  1. Thanks KRS. Props like that keep a guy building
  2. Bonus. I lost my Amiga setup when moved from XP>Win8. Been putting off re-installing remembering how much of a pain it was. Had totally forgotten I had posted a set-up guide!! MacGuvyer - yer a star. Now don't have to go through embarrassment of posting asking for help to be pointed to my own thread!! Bitmap brothers, here I come.
  3. Few update pics... so why oh why am i really putting off the very last bit of sourcing and applying the artwork?
  4. ..if anyone wants it. I'm away this weekend, so won't be playing. Just got an email - so if anyone fancies testing this out pre-release - give me a shout + i'll forward the email!
  5. Many happy returns, old boy. If you're not making use of the booze and hookers, could you possibly direct them my way? Kind Regards and good evening.
  6. Advises VERY VERY strongly - NEVER buy an HP Home Server. Piece of sh..eesh is that the time?

    1. Show previous comments  1 more
    2. stigzler

      stigzler

      /me pats Adultery on the back. Thas da way to go, bro.

    3. DazzleHP

      DazzleHP

      Why oh why did you buy one?! No server here but if i wanted one i'd build it. Don't dem HP fools yo money!

    4. DazzleHP

      DazzleHP

      *give dem fools

  7. (I really should get out more)
  8. I think this guy is some kinda dark web king - as evidenced by his existential PC photo. I did find a flaw though.. a way into the matrix. See below:
  9. Tackled something like this a while ago. Can't remember a thing about it now, but basically, my setup uses a random bezel form a selection of homemade one to play the game with. Think it sorted all the stretch issues as well - anywhoos - I remember it worked ok. Link here: https://sites.google.com/site/alienarcade74/sub-projects/software-setups/mame-setup#TOC-Artwork Dunno if it's what yer after but take a look. Oh, btw - would this be better in the main forum? P.S. How did the C64 setup go? (this was my favourite as my main home console/comp when i was a kid!!)
  10. Cheers chaps. I try to summarise the results of investigations into individual issues once solved, as it can be frustrating sometimes ready through entire threads to pick out all the 'bits' of a solution. Hopefully will save someone in the future a job! Also, try to write it like I am reading it a year ago when I was a newb. At that stage I was asking "wtf is a bat file?" and didn't know the difference between an ini and a exe file! I've read somewhere, null that the Wrappers2 folder is protected from update - updates go into Wrappers. Think it was the thread where the steam integration got started/discussed. Thanks for the steer, however.
  11. Looks great. I'm quite liking the idea of a wide body cab for my next one.
  12. @Max - Drill + wirebrush attachment. 30 minute job! Hammerite hammered finish spray on - job done in half day!! One of best savings made - £30 for solid coin door + multi-coin mech! @ Adultery - found a great, small app for this. It places timelapse'd cam snaps and corresponding screenshot in directories. Also has batch process merge camsnaps with screenshot so you can see what was happening on screen (unfortunately this part not automated). Open source, hobbiest developer: Chronolapse: http://code.google.com/p/chronolapse/ Was gonna just point gameex to relevant folders so could review the gurns! Also, could save to dropbox and have "present gurn cam pic" on sites etc
  13. Cheers fellas!! Success. As ever - great support and many heads indeed do make better than my shriveled raisin.
  14. Spinner, steering wheel, starwars Yolk(?) waaay down my list at present! Despite building the cab around interchangable CP!! Show us yer cab, Max!! Friends faces when playing.... I'm on it. Working on built in webcam with time-lapse snaps to capture those grimaces and gurns
  15. Thanks Tempest. The only issue I can see with the Esc key map is that soem steam games appear to use Esc as a game control key. For example, Sine MOra has preset, unmappable keys set - Esc is used for "back." To exit Sine Mora, I have to navigate to the first game menu page and choose "Exit Game." So, I'm thinking that the Esc mapping isn't going to work for some games.... I'll give the WinWaitClose and ExitApp a go tonight + thanks for the steer around Window Spy. If things were simple in this pursuit - the hobby might be very dull!
  16. Cool. Thanks fellas. Looks like a combo of winwaitclose and exitapp. Will have to find game win names. Quick google on windows spy tool - is this uitool?
  17. Thanks null - will take a look at this tomorrow. Oh and btw - how amazing is Sine Mora!!!! - one of the best modernizations of a classic game genre I've ever played! Games like this make this son of a beast worth a year's labour!
  18. Ahhh... Loooking at the various scripts, one common denominator seems to be: WinWait, [???], [???], [60/120 etc] However - this looks like a wait before sending keys to clear splash pages No commands after this! Might just try a simpler script, because nicked one of my ahks to also map cab function buttons: hmmm - KISS principle may apply here! EDIT: Nope: didn't work
  19. Fantastic - made my own ahk script + remaps keys brilliantly!! However, ahk.exe process not being killed on game kill. Looking at the other wrappers, they all seem to have code like this one: or: Do I need some code somewhere in my ahk script to kill (errr) itself?? thanks
  20. Cheers chaps. I know nothing about wrappers. But to check my understanding, I would create an ahk script for a game. Compile the ahk into an .exe and then name it to the number that corresponds to the game? So, in dazzles eg above (thanks for the steer, chap!) Put 207040.exe in the wrappers folder? Wow. Does this work for other platforms too?
  21. So, I was thinking about this, but would eelcome the advice of you coders... How about a launch before that passes the name of the rom to a batch file. The bat would then check if an AHK of the same name exists and if so, runs it to mapad the keys. Only thing uncertain of is the bat would have to wait for the game to terminate, then kill the ahk process. Used a cmd something like ProcessClose in the past or is it Wait which pauses bat until another process closes. If bat has command in it, and its being run as alunch before, will the game exe get run by GE even thought the bat is waiting?
  22. Scenario: Your steam game doesn't allow you to define custom keys in game. So... do them outside the game via AutoHotKey. [sOLVED} How to: You'll need to use AutoHotKey. You'll have to gem up elsewhere on this! Use following as template for ahk scripts: Script explanation: An Example: SETUP: 1. Run AU3_Spy.exe (in AutoHotKey Program folder) 2. If you have two displays - place AU3_Spy on second monitor (most games play fullscreen) 3. Run your game from Steam 4. Copy the window title (or a static part of it if dynamic) from AU_Spy. Screenshot: 5. Create a script from the default using what you've copied (see example). Replace "xxxxxx" with the window title copied. 6. Do your key mappings. 7. Go to Steam Launcher. Top Menu bar: Steam>Settings. Make sure following ticked: 8. Right Click game + select "go to community hub" 9. You will see a number in the address bar. Copy this: 10. Save your AHK script as this number in GameEx>Media>Steam>Wrappers2>Source (create Source folder if not there) (e.g. 219240.ahk) 11. Right click on script, select compile 12. Cut .exe file 13. Paste in GameEx>Media>Steam>Wrappers2. Should have something like this: And you should be good to go! Hope this helps! Original Thread OK... into the magical world of steam. After one thing... schmups!! Ether Vapour and Sine Mora exactly what I'm after. BUUUUTTTT... Keys mapped to specific keyboard keys in the games!! Can change the order in options, but has to be one of the pre-sets in the game (e.g. z,x,c,v,a,s,d,f are assignable). Can't find any way to edit this (e.g. game.ini files or anything) - how shortsighted of these devs! So... I'll have to remap the game keys to my cab keys... How do I do this on a per-game basis, though? (oh I do wish xpadder would extend to keyboard remaps!) Cheers chaps.
  23. I may be wrong.. I often am - give it a go. Fingers crossed for you.
  24. Project64 + Zelda + Glide64 + HD Texture Pack = Retro bliss!!

  25. Does the tankstick output key presses? i.e. if you open notepad and then push right - does a letter get typed? If so, Xpadder won't do it. For some reason, it doesn't remap keystrokes to other keystrokes. However, if registers as game controller, you should be peachy. Had lots of fun and games with this a month ago when trying to map my minipac outputs (keyboard presses) to various emulators. It's more complicated than it should be. It depends on the emulator you're trying to set up for. Each uses different input types (not sure of dets but something like sendkeys/dinput/raw). For some emus, just using the advanced emulator config option will remap your tankstick keys to the desired emu key (for e.g. open up advanced config - choose the relevant remap tab - for 'from' press tankstick button/direction then for 'to' press key on keyboard) This doesn't work for some emulators. For these trickier ones, I'd recommend autohotkey (AHK). There is a bit of learning to do, but i tried with other, simpler keymappers, but they didn't cut the mustard. Once you lick AHK, it'll prove very versatile in remaps. Whilst not totally relevant, some info in this post might be helpful: http://www.gameex.info/forums/topic/14009-how-to-ahk-and-mapping-button-as-a-shift-button-to-double-your-keys/ hope this serves to help and not confuse the issue further! Tootle-pip
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