If neither of those of work for you, you can donate any amount by clicking here. |
-
Posts
289 -
Joined
-
Last visited
Everything posted by jombee
-
Problem solved (I hope). I deleted my Page File in Virtual Memory and everything runs fine now with no pausing. I assume the page file must have been fragmented, and that was causing my problems. Thanks again to everyone for their help!
-
My CPU usage when nothing is running is 0-2% When I start up GameEx it varies from 50-60% When I start a particular game for the first time it goes up to 100% and the game pauses/stutters When I escape out of the game back into GameEX, then start the same game again it varies from 60-70% and the game runs fine I downloaded Process Explorer and looked at the set affinity. It had only 2 boxes open, and both were checked for CPU 0 and CPU 1. Should I uncheck one of these? Thanks again for all your help.
-
Thanks again for your fast replies. I tried replacing the HideOS.exe and there was no improvement. Then I tried the GameEx.exe and got the following error message when starting up GameEx 21:21:56.3 10/22/2006: Could not find file "D:\Program Files\GameEx\THEMES\DEFAULT - DEFAULT\MEDIA\controlpanel640.bmp". 21:22:02.5 10/22/2006: ERRORS DETECTED: EXITING I would guess that the directory structure has changed since version 5.30. Would you happen to have an installer version of gameex in the 5.x series, or be able to direct me somewhere to download it?
-
I use all the default themes, and I wait until all the sounds stop. Don't know if this might help, but I just noticed when I run the MagicEngine emu the games do not pause, they flicker every few seconds. Unlike the pausing, this flickering does not go away when I run the game a second time. None of this pausing/stuttering/flickering happens at all when I run all these emu's directly, it ONLY happens when run them from inside of GameEX. This is really getting annoying, is it possible to "downgrade" to a eariler version of GameEX? This never happened a few months ago, but all the recent releases gave me the same problem. Thanks again for all your help.
-
Yes, and it's the same with it on or off. Here is something new that I have noticed. When I start a game for the first time in GameEX I get the pausing/stuttering. When I exit out of the emulator back into the GameEX frontend menu, then select the same game again, I do NOT get the pausing/stuttering. It seems to be this way for most emu's I have tested (chankast, SSF, MAME, GENS, etc.). Does anyone have any idea why this might be happening? Thanks!
-
Use the option: -nonewui In your command line.
-
Thanks, yes I have. I would not consider my setup an "older/slow" system, but I have tried many things mentioned in that thread, with no improvement. GameEX runs perfectly fine and is very fast and responsive in the menus, etc. The problem is when a game is run with just about ANY emulator, there is brief consistant "stutter/pausing" every few seconds. When I run each and every one of these games outside of GameEX, they all run perfectly smooth with no pausing. So, It would certainly seem like something in GameEX is causing this problem.
-
Thanks for all the replies. I have nothing running in the background, no norton, virus or other programs, and nothing useless is loading on startup. I am using the most recent version of GameEX, DirectX and video and sound drivers. I only use GameEX as a frontend, I do not use any of the other options (news, jukebox, etc.). Every game plays PERFECTLY with no stutter/pausing when the emu's run the games directly. It ONLY happens when things are run from GameEX. Is there some setting or tweeks I can try in the GameEX options to try to eliminate this?
-
I am having an ongoing problem with GameEX causing games to slightly pause every few seconds. When I run the games outside of GameEX directly from the emulator they run perfectly, but when run from inside GameEX they pause every few seconds. It is very noticable in many side and vertical scrolling games. Example: When playing Cotton 2 inside of Mame, or SSF the Witch scrolls smoothly across the screen from left to right, or right to left. When the same game is run inside of GameEX (on either emulator), you see the Witch "pause" every few seconds when you try to move either way. I am running the most current version of GameEX (previous few did the same thing). Since the games work perfectly with no pausing outside of GameEX I assume the problem is with GameEX, not another issue. Any help would be greatly appreciated! Specs WinXP(home)sp2 Pent 4 3.0ghz 1GB RAM FX5900 128MB SB Audigy 2
-
The working emu's I use are: NES = Nestopia SNES= ZSNES N64 = Project 64 Intellivision = Nostalgia Atari 2600 = Stella PSX = epsxe Dreamcast = Chankast
-
Here is a working config I use. It works, but I'm sure there must be a better way to do it. 1. You need AudoItv3 installed on your computer. http://www.autoitscript.com/autoit3/ 2. You need to create a separate .exe or au3 file for each game ROM in the main working directory with the vivanonno.exe file. Then you use a lnk (shortcut) to each exe or au3 to run them. the lnk (shortcut) will be considered the "ROM". The properties of the lnk's should be "D:\vivanonno\Rave Racer (World).exe" and "D:\vivanonno\Ridge Racer 2 (Japan-A).exe". 3. The "exe" or "au3" for (Rave Racer (World).exe or au3) file should look like this: Run ( "vivanonno.exe" ) WinWaitActive("viva nonno") WinSetState("viva nonno", "", @SW_MAXIMIZE) MouseClick("left", 24, 28, 1) MouseClick("left", 21, 47, 1) MouseClick("left", 362, 423, 1) MouseClick("left", 639, 340, 1) MouseClick("left", 639, 340, 1) sleep(6000) Send ( "!{ENTER}" ) WinWaitActive("viva nonno - *") Send ( "{ALT}" ) Send ( "{RIGHT}" ) Send ( "{DOWN}" ) Send ( "{DOWN}" ) Send ( "{ENTER}" ) WinWaitClose("viva nonno - *") Exit 4. The exe or au3 file for (Ridge Racer 2 (Japan-A).exe or au3) should look like this: Run ( "vivanonno.exe" ) WinWaitActive("viva nonno") WinSetState("viva nonno", "", @SW_MAXIMIZE) MouseClick("left", 24, 28, 1) MouseClick("left", 21, 47, 1) MouseClick("left", 389, 352, 1) MouseClick("left", 639, 340, 1) MouseClick("left", 639, 340, 1) sleep(6000) Send ( "!{ENTER}" ) WinWaitActive("viva nonno - *") Send ( "{ALT}" ) Send ( "{RIGHT}" ) Send ( "{DOWN}" ) Send ( "{DOWN}" ) Send ( "{ENTER}" ) WinWaitClose("viva nonno - *") Exit *5. The cursor coordinates for mouse clicks might need to be adjusted for your monitor depending on your resolution 6. Here is the GameEx config: [Emulator_27] Enabled=True DumbyValue= STARTPAGENAME=Namco System 22 TITLETEXT=Namco System 22 StartPageLogo=namco ROMFilter=*.lnk RomsInFolders=False RomPath=d:\vivanonno SnapPath=d:\vivanonno\snap TitlePath= BoxPath= CartPath= WorkingPath=d:\vivanonno MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=False ReplaceUnder=True Capitals=False RemoveBrackets=False ShowDesktop=True Debug=False MAPFile= AlsoLaunch= Command=[ROMPath]\[RomFile] OLDatZip= LaunchBefore= LaunchAfter= configFile= ExcludedFiles= CustomBackground= PlayMusic= PCGame= DATABASE= GamesIn7Zips= I hope this helps.
-
I believe you need to use project tempest version 0.82. Unfortunately, I don't think any later versions will run from the command line.
-
Dreamcast works somewhat with chankast, but many games have graphics and sound issues. SSF works extremely well for Sega Saturn, much better than Saturin, Satourne or Cassini.
-
Model 2 games all select and work perfectly for me (version 6.27). Headkaze, most if not all of the 21 games currently do not work at all in MAME. The Model 2 emulator runs most of them decently and at full speed. All the games are fully playable, but there are a few minor graphic and sound issues here and there. If you like any of these games, it is definitely worth adding the emulator.
-
Everything worked fine when upgrading to 6.18 from 6.17, I did not lose any emulator configs. Thanks Tom!
-
Tom, just a quick FYI When upgrading to 6.17 my gameex.ini got changed again, losing 5 emulators from 26 to 21.
-
Great job Tom, everything looks perfect!
-
Great job Tom, all model 2 games on the list seem to work fine, including the gun games! The only problem I can still see is that 3 games supported by the Model2 emulator still do not show up on the "MAME" Model2 list. Dead or Alive, Last Bronx and Pilot Kids.
-
I have 26 emulators listed in the ini file, but when you add in Laserdisk Games total is 27. I had this problem even when I had less than 20 emulators.
-
It seems like every few releases I have a problem when I upgrade to a new edition of GameEX. I seem to lose a few emulators in my gameex.ini file. For example, before I upgraded to version 6.14 I had 27 emulators set up. After I upgraded, my list contained only 22. This does not happen with every new release, but it has happened numberous times over the last few months. Luckily, I have been saving a backup of the file before each update, so it hasn't been a real problem. Does anyone else have this happen to them?
-
Unlike the other posters here, I never had any problem with the game selections. The default loader has always selected the games fine for me, including the one in version 6.14. The new files you have posted here also work fine for selection except for the fact that the game stays in the small default window and does not go into full screen. Btw, if you maually use the option to go to full screen with these new files, you still get the same problem that has always been there with the "gun" games were the cursor is restricted to a small "window", even though the game is running in full screen. This does not ever happen when you run the emulator outside of GameEx.
-
Hi, thanks for your reply. The way I set up Turbografix/PC Engine CD was to use just one path and rename all the track wave files for each game, which was very tedious. I currently use the bat file system for Sega Saturn SSF, and it works perfectly, but I was trying to avoid the extra work of making up a bat file for each game. If the "roms in folders" option worked, it would be a really big time saver when setting up these types of games.
-
Hi, Can someone tell me the correct way to use the "roms in folders" option in the emulator configs? GameEx does not seem to detect the folders, just games in the rom path. thanks!
-
I believe you need to edit the au3 files to with new cursor coordinates that match your screen resolution if you are going to use this older method. There was a au3 file in the package that when ran, gave you the correct position numbers for each game. There is now a new "built in" way to run model2 games seemlessly from the MAME area. You need to set the options in the advanced MAME config first, then you can run the games without using the au3 files. I believe House of the Dead is not working correctly currently in GameEx, but the other "non-gun" games are working fine. BTW, how do you start Top Skater? I haven't been able to get it past the part when you are supposed to step onto the board and hit start.