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Adultery

GameEx Author
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Everything posted by Adultery

  1. Still better than my kindergarden attempt though...
  2. Whats next? Mr. Bill? Lol!
  3. Is there perhaps a new version of MinGW that needs to be linked in? Or was the new one you used just because?
  4. NP.
  5. Command-line: ppsspp.exe "[RomPath]/[RomFile]" The working path is whatever folder your ppsspp.exe is in.
  6. So yeah, let's do a list of games, keep track of overall points in a leaderboard, and give away a free banner or sig or something. The whole month of October. Let's do it!!
  7. I would happily host it on the db.
  8. +1 for RetroArch. Being able to not stretch the video and apply a bezel is awesome.
  9. My kids call them 'Juan's Erection'. Lol!
  10. Wow... I must play this immediately!
  11. So what I'm thinking is it generates a map file, and that map file points to an id number. When gameex passes the id, the game is launched by the exe. Each one would be a seperate emu, bit I might pul it all together for several different emus by generating a group list in the gameex ini. I think I can leverage the grouping issue with a custom db, but I'm sure things will progress quickly. I'm probably also going to use a super high emu number so the user doesn't need to worry about the natural order of their current emus. I plan on adding emus in programatically for this as opposed to doing an import/export. But I'm still in the wireframing stage, probably gonna be a while before I release anything.
  12. I remember having an issue with Steam that I addressed by doing a full uninstall and a registry scrub. That would explain went my tag doesn't show all my Steam game media either though... I think I'm gonna have to tap in to the api and scrape my own Steam art. Blah. Sorry guys, let me know if you find anything. Is there a download metadata option in the Steam emulator menu while GameEx is running?
  13. Can't say I like the sound of that...
  14. I really need to make an exe that launches the emulator on a game by game basis and sits idle until the emulator closes so GameEx won't close after launching, which would make this possible without any complicated GameEx code base integration. Which shouldn't be terribly difficult, but I just never got around to... It would really be handy since this is an often requested feature that there's currenty no suitable workaround for. Maybe now is the time, I have a few other things ahead of this in the cue though. I would have to figure out a way to put together a gui that can build a map file from user's desired the game list (maybe even build a folder based on your selections) and a way for the user to find/select the database entry from the current GameEx db emulator integration. Maybe even generate an importable emulator config. Any thoughts on this?
  15. That's our dawg...
  16. Can you run a verify in the command-line for your Neo-Geo bios? "C:\YourMameLocation\mame.exe" -verifyroms neogeo There was a change in the Neo-Geo bios a few versions ago, just verify that the bios is right for me please.
  17. For Neo-Geo: Is your ROM set verified? Like with clrmamepro? There was a change to the Neo-Geo BIOS a couple builds ago. For the performance option: This is a known issue. The setting is applied, just not properly shown in the settings. Edit: Dang, ninja'd by Dazzle. Lol! For the auto update issue: It's working fine for me, so I can't reproduce that here.
  18. Well that makes me not want to play... :'( Might as well just hand the award off now! Not that I'm salty or anything, but the gap between 1st and 2nd is approx 800k.
  19. Maybe it has something to do with the redirect? The image is drawn on the server when you go to that url, probably a .htaccess thing. Maybe it's trying to bypass the redirect somehow or doesn't like the redirect (or doesn't allow https connections)?
  20. Updated DB, RSS, LB Updated OP ~Daz
  21. Updated DB, RSS, LB
  22. Yeah well I try to keep up. Thanks you guys, let me know if there's anything else I can do.
  23. You should be able to update still... Fixed the RSS, and updated RSS, DB, Standings table. For the time being, I will update the RSS during testing, but feel free to let me know if I am lagging behind.
  24. Updated to 1.1.0, which is a minor update that vastly improves the way I handled command-line triggers and removals/replacements. Huge shout out to nullPointer for his assistance in fixing this. I'll probably follow this up with an update to other affected plugins (ie MAME Commander, QuickLaunch, Game Info). You can get it in the usual places.
  25. Updated to 1.2.2! Added support for EA Origin Native SupportAdded support for UbiSoft UPlay Native SupportMoved Emulator Number from drop-down to the info groupAdded/improved integrated online game supportFixed bug where "Games In Subfolders" option was available for Steam, GX Arcade, and GX Interface optionsAdded some improvements to the logging and emu details populatingAdded support for the new GameEx options to enable/disable Steam, Origin, and UPlay in Setup WizardHUUUGE shout out to my man Tom Speirs for the additions of Origin and UPlay! I'd love to get these going on my system, but Steam is where I reside mostly. I will probably take advantage of these services at some point, but for now I was able to add functionality and test without having to purchase any games thanks to a huge assist from the big guy himself. It's much appreciated!!! So yeah, the above pretty much says it all really. There is per-game support for both new additions (EA Origin and UPlay), and the rest was mostly cosmetics (fixed the profile for game labels not showing properly, moved emu numbers around, etc) and some minor functionality stuff (disabling games in subfolders option for emulators that don't support it, automatically checking that box for emulators that have that option specified in GameEx, etc) and some internal code optimizations. You can get it from the usual places. Enjoy!
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