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Everything posted by scutters
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@joyrider3774 Can't speak for all systems, but i did i few quick tests with visual pinball x, toggling admin on and off on vpx and on pbx. For me at least the one that seems to matter most is admin on visual pinball x, without admin on that the b2s and the ultradmd remain on screen after exiting the diablo table. As soon as i restore admin to that everything exits cleanly again. But as you have admin on that as well but still need to run taskkill scripts i'm a bit clueless as to why.. @Erzak Sorry for hijacking the thread a bit there.. but aat least you have a couple of things to try. Admin on vpinballx.exe, and if that still fails joyrider3774's scripts. One of them will work i'm sure! EDIT - Well this is crazy, after restoring admin on vpx & pbx and testing Diablo exiting properly ok yesterday... it now appears after a reboot it isn't anymore!. Diablo backglass & ultradmd stay on screen after table exit now despite the same admin permissions as before . Nothing else changed!... Aaargh... I'm now going to use bat file too until i can figure out what the flip is happening (don't hold your breath), my two lines in .bat file; TASKKILL /IM "UltraDMD.exe" /T /F TASKKILL /F /im "B2SBackglassServerEXE.exe" /T EDIT2 - Don't ask me how but i now have just pinballx running as admin, removed admin from vpx and ultra dmd and B2S are closing again on table exit without a launch after script. Try that and make sure you don't have admin on b2sserver exe in VP tables folder or ultradmd (probably in vp\vpinmame\xdmd folder. If that fails the launch after scripts will work.
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@joyrider3774 @Erzak Out of interest are you running pbx and/or visual pinball as admin? Just trying to figure out why i don't need taskkill for ultradmd or b2s server for any VPX table.. Diablo being one of them. edit- may be related to a 64bit pinballx install rather than 32?
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Strange, i'm also on win10 but don't need a launch after taskkill for ultradmd. I am running visual pinball & pbx exes as administrator though, but maybe a PinDMD3 thing as i use virtual? anyway this should do it C:\Windows\System32\Taskkill /IM “UltraDMD.exe” /F I'm sure @joyrider3774 will confirm if not..
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New Loading Images - Ongoing Thread
scutters replied to RustyCardores's topic in PinballX Media Projects
Kind of following on from RustyCardores image theme, attached is the overlay i use on table images for use as loading images by table (using plugin) for visual pinball. The transition from table loading to being ready to play is pretty seamless and pretty darn cool if you use a table image matching your current POV settings. Even better if you don't select Hide Backglass for tables in xml/game manger (assuming no performance impact on your system and you're using a backglass image or video) so the backglass doesn't go to a black screen during load either Example loading image; If you're not sure how to create these here's a quick how to of one way; Use PBX Recorder to record the table images (Optional to reduce size), bulk upload images to Birme site to change to 1920*1080 (or whatever) Download zip and extract to working folder Select all in file explorer to rotate all images to portrait Open loading overlay in paint.net (gimp if you prefer) select all and copy. Open table images one at a time, add layer, paste the overlay, merge layer down and save (keep filename) (Optional to further reduce file size) bulk upload images to tinypng to compress images Copy resultant png files into pinballx\media\loading images folder. LoadingOverlay.zip -
Here's a pretty simple plugin for pinballx to control the loading image used, so that you can have custom loading images by table or by system name. What does it do? As pinballx selects a random .png image to use as the loading image from Pinballx\Media\Loading Images folder, the plugin on pinballx startup will rename all .png file extensions in loading images to .pbu (i used pbu to indicate PngBackUp). When you select a game it will rename one file back to a .png for pinballx to use based on matching criteria. If a file is found matching the table name then that is renamed to .png, if a file is found matching the system name then that is renamed to .png, otherwise it'll just rename the default Loading image to .png (so it does assume you have this file in place even if no others). Pinballx will then use the one renamed .png file as the loading image as no other .pngs are in the folder. Example I have 3 images in the Loading Images folder, Loading.png, Star Wars.png & Visual Pinball.png. On pinballx startup all files are changed to .pbu. If i then launch Star Wars the Star Wars.pbu is renamed back to Star Wars.png for use as the loading image. If i launch any other table under the system name Visual Pinball then the Visual Pinball image is renamed & used, and if I launch anything else the default Loading image is renamed and used as a catch all. Install Extract the contents of the zip file into your pinballx\plugins folder, unblock the dll file if required (https://www.limilabs.com/blog/unblock-dll-file) and then enable the Loading Image Changer plugin in plugin manager and you should be good to start adding png files to your loading images folder, named to match a table or system name (don't forget to leave a Loading.png file in place), table images,instruction cards, whatever.. Thanks to @chergaand @simbamame for help testing the plugin on their systems. Also thanks to @Tom Speirs and @Adultery for pinballx and the plugin template i used. Notes By default the plugin has logging enabled (log file in the plugins folder) once you're confident things are working you can disable it if you want. Please post the log file along with pinballx ini and log files if you do have issues. In the plugin config screen there is an Undo Changes button, this renames all the .pbu files in Loading Images back to .png. I could have done this on each pinballx exit, but this seemed cleaner. This can be used at anytime but most likely uses would be if you've created multiple new loading images and are about to copy them across, or are installing a new version of pinballx to prevent duplicates (the plugin will not work correctly if you have a Star Wars.png and a Star Wars.pbu in the same folder as the rename operation will fail) or if a future version of pinballx supports loading images by table/system name natively, or any other time you may want to disable the plugin and go back to random loading images. Plugin will also match files on table description to loading image file name. Order / hierarchy of matching is Table Name, Table Desc then System Name. 28/02/19 V1.0.1 Update Default now is to change all file extensions back (from pbu to png) on pinballx exit rather than via the button on config screen. As file extensions are being changed and no file copying taking place this shouldn't carry much overhead and reduces the chance of copying duplicate files into loading images. This can be disabled in config which will re-enable the manual undo button. Replace/Copy both files in the zip to your plugins folder and install as above. 29/04/19 V1.0.2 Update Support added for JPG format loading images following issue reported by @qcol in this thread. Loading images supported by the plugin are PNG, GIF and JPG. You can use a mixture of these formats, which will enable you to have up to three different loading images for one table or system (PinballX would then use one of the three randomly). Personally i'd stick to one format and one loading image per table / system.... but it's up to you!. Replace/Copy both files in the zip to your plugins folder and install as above. 05/09/2019 *** This plugin is for versions of PinballX up to V3.60 - Please use V2 for V3.60 and later *** https://www.gameex.info/forums/topic/23127-plugin-pinballx-loading-video-image-changer-de-randomiser-v2/ PBXLoadingImage.zip
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If it's just FX3 then i'd try playing around with the Fullscreen settings in there
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Somethings changed alright, for the worse... a lot less readable now
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PinballX Enhancements/Features Requests
scutters replied to Draco1962's topic in FAQs, Guides, & Other Useful Information
@joyrider3774might already have you covered; -
Is it a black DMD rectangle (i.e. always no picture/video) and out of position?.. not at my cab to check but from memory a black rectangle is shown for dmd in pinballx on game launch when hide dmd is selected (same for backglass), so it might be correct but just out of position. My guess is the playfield screen is coming 'online' when booted via hdmi-cec too slowly and it's throwing positions out, it might be a total red herring - but i do know if i boot up before my backglass screen is fully powered up then windows picks a different (lower) native resolution for it and identifiies it as Digital Display rather than HDTV in nvidia contol panel. Does everything look ok in windows/nvidia display settings when you have the issue?
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Have you tried changing this line in the ini file to False? HidePinMAME=True
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Just checking, is it the pinballx dmd rather than an extra fx3 dmd on the playfield? If its FX3 rather than pinballx turn off the default DMD by navigating to: Options – UI/Streaming – Dot Matrix Size then set it to Off.
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In the ini file try changing this to False HidePinMAME=True (i don't even have that entry in my ini file!)
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I found this guide very usefull when i was 1st setting up http://docs.wixstatic.com/ugd/ba2917_ad2b870882264b7b9372a7a406fe21d3.pdf It's a little dated in places but should give you a start. Don't worry if a lot of it goes over your head initially!
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VPX only here!!
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Visual Pinball X is being used to launch vp9 .vpt files by the look of it... e.g. G:\visualpinball\VPinballX.exe /play -"G:\visualpinball\TABLES\AbraCaDabra (Gottlieb 1975).vpt" Or is that really a vpx file you renamed? Anyway, I can't see visual pinball x in the other Systems - is the ini file trimmed? (i can only see VPinball995.exe in the visual pinball system section) Edit - just seen your edit in 1st post- that'd be it!!
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Hmm.. have a look at this post if you haven't already. I'm sure it's LAV related somehow but my knowledge is (very) limited in that area..
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If you have the backglass showing in pinballx, with autopositionb2s=False, when you open a table can you ALT+TAB to see the hidden backglass in game? And what happens if you load again directly outside pinballx? I think there's a mismatch between screen numbers for pinballx & VPX/B2S (set in screenres.txt file).. you may need to change screenres.txt to show b2s in game by relative position rather than by screen number, info on that in this post https://www.vpforums.org/index.php?showtopic=38775#entry406938
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If you don't resolve the issue on the other thread and you already have videos created then wonderfox hd video converter can convert them to mp4 @ 1080*1920 from whatever format they're in now. The free version has some nag screens but still works and can do them in bulk, set a different output folder convert them and file names will be retained so you can then just copy back over the top of existing.
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I'd try reinstalling the LAV codecs. Something very odd going on!
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You still have the 64 bit version installed of pinballx? "19:52:58.8 12-2-2019: PinballX - Version 3.28 x64" Don't think it'd affect video recording but thought i'd mention it as you state 32bit now installed. Hopefully you don't have two versions installed! I'd delete the files in table videos folder(s) and either re-record capturing log to post back here or use pbx recorder to see if you get same issue.
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You could hide the Rate Table option by going to Settings->Text and chnaging it to " " (a space), it will still be there and be selectable but will appear as a blank line. Not sure if that's any use.. For the first one (Ratings) unrate all tables and it will disappear properly.
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Could be a host of stuff from AV/Defender to Nvidia settings to VPX settings. What's your system setup and vpx video options? Have a google for VPX stutter but we'll need more info to be more helpful
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Try all the other options for the backglass screen number in settings one at a time, start and close pinballx between each. The backglass should show for one of the options 2,3,4, or 5
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That's weird!... Have a look in your pinballx\media\[system name]\table videos folder, are any of the videos in there table videos or are they all backglass videos?. Probably need fresh copies of your ini and log files too