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Everything posted by scutters
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It might be available to supporting members only, not sure. There's a v10.5 installer here though https://www.vpforums.org/index.php?app=downloads&showfile=11573
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New Feature: View 3D Table Models in Browser
scutters replied to freezy's topic in VPDB General Discussion
Well i was kinda kidding about pinballx!, but hey it would be great if it could be done even if it was if cab online only to a cut down version online. I reckon if you disabled most pinballx functionality while viewing it you'd have 7 buttons on mast cabs availbale, flippers, magna's, add player, add credit & plunger, leaving Exit to go back to pinballx. Don't know how you'd know the exact version of a table being played though. Thanks a lot for it on vpdb anyway -
New Feature: View 3D Table Models in Browser
scutters replied to freezy's topic in VPDB General Discussion
Forget pretty, that is bloody awesome! Can you plug it into pinballx somewhere as a table explorer option?!?! Slight issue with popeye though; Other tables i looked at look great though. -
@Mike_da_Spike Pinsound offers better sound quality than the rom sounds. Some pinsound mixes have changes to music, on others people have updated callouts etc too. Some mixes are better than others but the sound is normally vastly superior to the rom and it doesn't distort like rom sounds can as volume goes up. Most people use it in place of the rom sounds all the time, i'm slightly different (call me a weirdo! ) and use it to allow me to play my music in game by removing music from the table in pinsound (but leaving the enhanced callouts and special effects) in one pinballx system and use normal rom sounds for the same table under another system.
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[OBSOLETE][PLUGIN] PinballX Loading Image Changer (de-randomiser)
scutters replied to scutters's topic in User Projects
Updated to V1.0.2 - attachment updated in first post -
Glad to be of help! Sounds like your sttng files are the old altsound format which don't work with pinsound studio. Not a problem running either way across different tables though. If you want to see a fun alternate use of pinsound (to blank out game music and play a bit of random metal instead) have a look at https://www.vpforums.org/index.php?showtopic=41071&hl=
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Try opening pinsound studio on its own, drag to playfield and close it. It should open on playfield next time then. To minimise add the /minimized parameter. So in a bat file like; START /b cmd /c "C:\PinSoundStudio\PinSoundStudio.exe" /minimized It will still open briefly maximised though. If the new version of pinsound studio in fact doesn't resolve DE tables then i think you'd have to pass Manufacturer to a batch file and call a pinsound studio exe version based on that. Post back if you need a hand with that.
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No easy way that i know of, as you suspect you could split off tables to different custom systems in pinballx and launch a different version on each. I only use one version of pinsound studio, can't remember the version number off the top of my head. Is there a reason for running more than one other than one? I know there were issues with a version of pinsound studio not working for Data East tables but i thought that had been resolved (although i still use altsound = 1 for pinsound on the DE tables i use rather than pinsound studio and altsound = 2)
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I use a mini wireless keyboard, so it's always close to hand somewhere near the cab - but i can see how that utility could be useful. I'd suggest moving that into it's own thread in the User Projects section. The description is fine, your English is maybe better than you think! For the tags on this thread i'd probably add; Wallpaper Black DMD DMD Border
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Nice one! And thanks for sharing your solution for others. It might be worth adding some tags to the the topic to make it easier for them to find.
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I guess it's personal choice at the end of the day. You have a few options; Size all DMD's with the same 4:1 ratio and keep the yellow border. But Fullscreen DMD's will look stretched, but they are the minority. Size all DMD's to fully fit your DMD area, but normal DMD's would look squeezed. The option you've ruled out - Don't hide the DMD video in the background which will show the border still. A DMD image would use less resource, but then you won't have a DMD video in the front end. Don't use DMD at all in PinballX - just have a static DMD wallpaper image in windows. Stay as you are and live with the black border on the DMD!! Sadly no 'proper' solution that i know of, but you could add to the feature request thread a request to make the default black dmd (when Hide DMD is selected) to be a customisable image. (I imagine the reason for the black screen being used in PinballX is performance - so you don't have an image or video playing in the background like option 3 above)
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Are you running pinballx as administrator? If your're already doing that then you might need a launch after script to tidy (kill!) things off on table exit. Try putting this in a .bat file and adding it to the launch after section in settings.exe for VP TASKKILL /F /im "pinupplayer.exe" /T
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The default behaviour in pinballx is to show a black screen for DMD & backglass when a table is selected, and then the table backglass & dmd load over the top. I have my DMD's all the same size for games that use them (i'd never seen Mr Game's Motor Show before so not sure how i'll handle that one if i add it) so don't have your issue but i think what you could try is uncheck Hide DMD in Game Manager so that the black dmd screen is not shown in pinballx and the actual DMD loads over the top of the DMD video/image instead. So long as pinballx has a DMD video / DMD image in use in the front end that is full screen and includes the 'border' to edge of screen that should work. In this workaround the background (front end) video would continue to play (behind the actual dmd) though so may add some load to the system though. ... but i may be misunderstanding the issue!... if so add a couple of pictures to help, thanks.
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You'll probably need to post your pinballx.ini and log.txt files, but my guess is you need to go to settings.exe -> Display Settings, and then adjust DMD Height and Width to match your 'visible' dmd area.
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[OBSOLETE][PLUGIN] PinballX Loading Image Changer (de-randomiser)
scutters replied to scutters's topic in User Projects
Thanks for confirming. I'll update the first post to reflect the jpg issue for now. Guess i'll be opening up the code to add jpg support! Watch this space for v1.0.2.. -
[OBSOLETE][PLUGIN] PinballX Loading Image Changer (de-randomiser)
scutters replied to scutters's topic in User Projects
@qcol Thanks for the info..ignore that 'adummyvalue' line in the log - it's because it's the first table loaded so the last loading image used is not yet populated. I'll revisit that log entry if i open up the code again. Back to the issue... i had previously thought pinballx only used png & gif files for loading images, but your screenshot gave me a clue, it looks like pinballx can also use jpg files as loading images, i'm not sure if this is a recent change or if it's always been that way. The plugin doesn't handle jpgs so i'm guessing the random image you get displayed is one of the jpg files. Can you remove the jpg's (plus any other non png format files) and try again to prove this is the cause of your issue? Thanks -
[OBSOLETE][PLUGIN] PinballX Loading Image Changer (de-randomiser)
scutters replied to scutters's topic in User Projects
Yep, that's exactly what the plugin should do. Can you post your PBXLoadingImage_log.txt file from the plugins folder along with the pinballx.ini and log.txt files? (after launching a table and exiting) thanks. -
There's a few things in the log.. 1/ Your issue - you're running pinballx lite, so no backglass / dmd. Run pinballx.exe instead 2/ You're also running the 64bit version - you're probably better off reinstalling the 32bit 3/ Error initializing flash engine - Do as suggested in the log file, Please try deleting flash.ocx in the installation folder and then reininstall PinballX.
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I've also tried copying the MAME.xml to another pinballx\databases folder... that does partially recreate the issue if it was copied in error - both items appear in the Lists, but unfortunately doesn't fully match the symptoms of 1st post as MAME tables is still there after deleting the MAME.xml only from the MAME folder. Try disabling the DirectOutput plugin just in case that makes a difference. After that i don' t know.
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I assume nothing shows on the backglass at all in the front end? Have you tried using monitor numbers 2-5 for the backglass?
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That looks ok too, weird. You do have an error in log for DirectOutput PinballX Plugin, but i can't see that being a factor, so nothing much in there either. Maybe a windows locale language thing somehow?.. from your version and files your pinballx setup looks just like mine so i don't know what else is different.
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You'll probably need to post your pinballx.ini and log.txt files. In the meantime have a look at Outhere's post here and check the settings highlighted..
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Nothing in wrong the ini file that i can see. Log file shows other custom databases, the 'music' one isn't in your earlier screenshot - is that one not working, or is it one you added later? If that's not working try removing it (and maybe the kids one too) to see if that has any effect on MAME.
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Also tried the files, only mame arcade shows for me too. Also running 32 bit v3.38. Maybe some other config option, probably worth posting the pinballx.ini file
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PinballX Enhancements/Features Requests
scutters replied to Draco1962's topic in FAQs, Guides, & Other Useful Information
As xdmd is distributed with pinballx could it be used on non dmd games to display table name / year / company logo (also already distributed with pinballx) / hi scores etc on a virtual or real DMD screen in a DMD style? At the moment for non dmd tables i have a static company image logo on my virtual dmd (which i prefer to the "no dmd" default image/video), but it would be nice if pinballx could populate a dmd type screen with the information it has in the database files and loop through that instead - bonus if it scrolled / transitioned nicely!. The display would be automatically populated for any tables where no DMD media is found (like for [and instead of] the "no dmd" screen now) and could be left running after table started by leaving the "hide DMD" option unchecked as now. Hope that makes sense! Thanks.. Edit 17/07/2019 - No longer needed for me. I now use DMD videos see;