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Everything posted by greatflash
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[COMMUNITY PROJECT] Developer Logos Database
greatflash replied to stigzler's topic in User Projects
I just did a quick check between the original and the current posted list and did not have a problem flagged with O~3 Entertainment? I used this online tool http://text-compare.com and you can see from the image attached that it did not find it, so - confused?- 198 replies
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No. It's exactly as I said. The database has devs in correct format so needs to replace invalid characters to find artwork of a matching name.
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Good point on the naming of devs/pubs. What I will do is knock up a regex key that will replace any non valid filename characters with underscores within gx. The database needs to keep the correct names for presentation as text so a simple convertor will fix the issue. In that case LucasFilm/LucasArts would become LucasFillm_LucasArts. This is the general rule of thumb in these instances. Still find it strange that in this day and age and OS cannot give total access to Asc for filenames. Madness. Hope this is a good solution that will also be transparent to the end user. Also of note is that this is one of the benefits of database usage. Being able to have correct text names is essential. This is also visible a lot in the names of games when gx replaces them using the database. Ps. Bubblebus is already back in the list, along with some others.
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[COMMUNITY PROJECT] Developer Logos Database
greatflash replied to stigzler's topic in User Projects
Some of the ones that are omitted (Bubble bus, Arcadia, etc) are still valid, but no longer verified (or marked as such). There has been some recent restructure in the database requiring a bit of time rechecking some bits. Next time I will upload a list of changes since the last list (hopefully) and that will make it a little easier. ps. So please keep any assets that relate to anything not in the current lists. They will no doubt return. Thanks for your patience Stig..- 198 replies
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Don't worry for now. I will upload a revised one just showing the changes. Should be a lot easier.
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You could do a diff against the other list to see the changes. This should then show you what has changed and what is new. I am sure there is plenty of free software out there to facitate that. Sorry, but dbm doesn't keep records of the changes and it would be rather a job to add that functionality.
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Really sorry about this, but here is an updated list... DONT panic though, it is more about additions than corrections (apart from the one noted earlier) and should be easy to integrate. I just thought it better to piecemeal the updates rather than do a massive one later. DeveloperList.txt
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[COMMUNITY PROJECT] Developer Logos Database
greatflash replied to stigzler's topic in User Projects
Thanks mate. I will edit the database accordingly. Anything else you find, don't hesitate to let me know.- 198 replies
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Just wanted to mention something about the dupes in regards to dbm. In dbm, duplicate companies can exist. Take for example, Rare and Ultimate Play the Game. These are the same company (along with Ashby) that has evolved over the course. But, they are internally linked. This means that within GX, if you look at a game from ultimate and click to see other games from them, it will also list games by Rare. I have not bothered with a great deal of them, ie. EA Australia, Sony Europe Limited, etc. These minor variations are not worth repetition. So, we would just have Electronic Arts, and Sony Entertainment. Take 'Durrell Martech' (yes, I know it is not in the list), this would also link to both Durrell and Martech (they joined forces later on). Anyway, if you spot and companies (dev or pub) that have prior names or post names that are vastly different and they are not in the list, please message me and I will add them and link them to the relevant company. Hope that all makes sense?
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I am happy to say that you don't need a list for publishers. The list I gave you contains both. The reason for this is that the amount of crossover between publishers and developers is way too vast to be worthy of separation. Many many developers are also publishers, and the same happens in reverse as well. This is also beneficial for GX as it keeps everything coherent. Within DBM, there are still publisher and developer entries, and these are used individually in GX, but... internally, they are the same list of verified names. This is a must to make sure no errors are made (well, kept to the minimum at least). Having them combined means that a name in a publisher will not be recreated incorrectly in the developer field, and vice verse.
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Pretty much The databases that I am working on are not uploaded to GX or online for every minor addition. In fact, there perhaps won't be a major db update made public until a certain GX version. Not sure about Adultry's Tagger? I would expect it to poll the databases in GX.
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[COMMUNITY PROJECT] Developer Logos Database
greatflash replied to stigzler's topic in User Projects
Because there is also a database for pinball.- 198 replies
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That will all be updated to match over time.
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[COMMUNITY PROJECT] Developer Logos Database
greatflash replied to stigzler's topic in User Projects
I know the feeling mate. Well done on the update btw. Will keep you up to date as much as I can. Db editing is on hold for a little bit so you are safe for a while- 198 replies
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Personally, this is the way I would decide. It has the plus that you are working on logo's that are name-set (for the most part - things can still possible change a 'little').
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The database text file lists correctly 'Brøderbund Software'. just to clarify the entries in the current databases that are in gx. The gx database contains the entire lists of everything... ie. both verified (meaning edited and checked) entries along with totally unchecked entries. The database list I added contains only the verified entries (for obvious reasons). You will see MANY errors within the databases in gx (as these are included). In the last release of the databases, I used only verified entries and this caused problems as people were not happy with having data missing for many games and were happier to have incorrect or partial data than none at all. But... when it comes to needing correct names for developers, then this data really needs to use verified names otherwise I believe this will cause more problems to match and rename in the long run. As I said, it is totally up to you which you would rather use? I can release a list with ALL entries if needed, though you would not know which ones were correct and final.
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Yeah, culled means the original list that was culled from the current (gx loadable) db's. Personally, it is up to you what you want to go with, but my only thought is that the list you have will contain many duplicates. ie. 'The Bitmap Brothers' 'Bitmap Brothers, The' and many variations on the Co. Ltd. extensions. I was just thinking that the official db dev list is at least tidied and reduced, though of course it is not a complete list. Either way is up to you.
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Just "various" as an image would do. If gameex culls the images based on the dev name, then a dev name of 'various' would pull the image of a matching name.
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Ps. For compilations devs/pubs will be listed as "various" for consistency. So, "39 Steps, Hewson Consultants Ltd., Imagitec " may not end up in the list. Though, also to note, 99% of the time this will be listed individually. No rom is released as a compilation apart from a few carts and hardly any compilations are listed in tosec, nointro, etc for obvious reasons. Sadly. Dbm and gx do not have a way to have multiple devs in a single database entry. Also, how would they know which game a dev is associated with? The only real compilations listed are for a few carts and disks. In these few instances, "various" should suffice IMHO.
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Sorry for any typos. Using iPhone whilst in the bath
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Ok. Time to pip up again A lot of work has gon into making the dev/pub names consistent. The ones in the list are the names of the ones that have been edited to match and are part of finalised databases. There are a lot of other devs that are not in the list purely because the associated games are not in the databases currently. This will appear as and when they are added to the database. As I say, the list will grow. I have been working pretty hard on increasing the databases in readyness for a certain release. So, my advice for now is to keep the culled names and update the existing with the ones from the list. These are verified names (unless anyone feels changes are needed) and the names that will be pulled by gx for use in name matching. The names that you have on the culled list have not be verified (and many will also be variety a on existing name) so should not be expected to be the final names that gx will use. Sorry if that is not a great deal of help? Actually, the way I would do it for now is to only use the verified names and update that list as and when I post an update. That way all logos will match internally with gx for now and improve over time as more and more devs make there way onto the verified list (which happens rather quickly).
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There will be a fair few changes I am afraid. Hopefully not an insurmountable amount. The more games are added to the database, the more changes are made. Sorry.
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Just to compliment Stigzlers topic on logo's, here is a list of the names currently used in the databases as of right now There should be no duplicates and all dev/pub that had a name 'xxxx, the' are now presented as 'the xxxx' to match game titles. If you see anything awry or find something that perhaps needs change, just pip me... DeveloperList.txt
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[COMMUNITY PROJECT] Developer Logos Database
greatflash replied to stigzler's topic in User Projects
Also, just to add my thoughts. One thing I prefer, when picking a logo on a publisher with lots of logo revisions, is to choose the oldest and most retro. Mainly because it floats my boat reminiscing and that's part of what all this great emulation is about.- 198 replies
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[COMMUNITY PROJECT] Developer Logos Database
greatflash replied to stigzler's topic in User Projects
No worries. I will send an updated list at some point. Lots changes over time and as more games are added, more developers and publishers appear on the list. So, it is constantly EVOlving.- 198 replies
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