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headkaze

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Everything posted by headkaze

  1. The problem is clearly shown in the log file. The info being sent about the game is incorrect. Tom: Is it possible the recent work on the plugin format has possibly caused this? The values being sent to the Plugin are clearly incorrect. For example, selecting a game is sending the following data to the plugin: Emulator: "" ROMName: "C:\MAME\roms" GameName: "MAME" The interesting thing I tried the latest GameEx.exe you sent me the other day and it is working fine for me.
  2. Okay I think I've fixed the problem, please download and try Version 1.1.1. Let me know how you go
  3. Version 1.1 Released - Added support for storing/restoring jukebox, karaoke and cached files
  4. Okay I've uploaded the plugin again, so it should be ready for release now.
  5. Does it still need the Sleep(1000)?
  6. The only un-cab friendly features at the moment are the administration that should only be needed for setting up user accounts and password entry. But you could use a password that uses buttons from the control panel and then it's cab friendly. So for the most part it's cab friendly although I have not added joystick support yet, but I may do that if there is enough demand for it. What is this player2 button assigned to on the keyboard? Let me know and I'll take a look.
  7. Tom, the reason I changed it is because it was requested as above. I don't do it to look at the command line, but if the rotation is smoother using the command line event then I will change it to use that. The source code is available in the first post if you need to take a look at what is going on. I agree it's not as smooth doing it this way, but it makes sense to be able to view the controller info before the game starts. I have to sleep for a second to make sure GameEx has time to rotate. If there is a better way let me know and I'll change it.
  8. GameEx Login Homepage
  9. Go to Start->Programs->GameEx->Configuration->Plugin Mangager and turn off the plugin.
  10. Good to hear the LPT method works, as that is the only part of the plugin I couldn't test. The LED method works because I can see the LED light up on my keyboard. Also I changed the plugin to rotate on gamestart instead. Please give it a try. Upped the source code in the first post Tom: I think this plugin should be okay to include in GameEx now?
  11. It does refer to my plugin and the update is really just to do with parsing Mame's cfg and ctrlr files. It does a better job and also keycodes in Mame have changed and I updated the plugin to reflect that.
  12. Plugin has been released, please go here.
  13. PlugInRotate Homepage
  14. Versions 2.20 Released - Bug fixes to input control mapping system For those that are having problems with input mapping in CPWizard there were some serious bugs related to it fixed in this release. Especially if you are using a ctrlr file. There were also fixes to the HideDesktop settings.
  15. I think map files will display a game even if you don't have it? Is that correct? If so I could add a special export feature to DBM that creates map files for all of the databases and post them here. It probably would be better to have as an option in GameEx though; something like "Show All Games from Database" or something to that effect.
  16. Thanks Paul I will have to look into this further when I get some spare time.
  17. Can you try this.. once pressed F12 and changed settings, go to the Configurations option in WinUAE and press the "Save" button to save the settings. I think that should work??
  18. Just give it a try, settings should save now!
  19. Are you using the latest version of WinUAE Loader? It was only posted yesterday. I changed it so you can keep settings when you use F12.
  20. No problem but I'd appreciate you help wobbly if you don't mind. I have changed WinUAE Loader so that it doesn't make a copy of the .uae configs before writing to them. The reason it was like this originally was so that it always started with the same settings and then wrote the ones as set in WinUAE Loader. But if you wanted to press F12 to add a graphics filter etc it wouldn't perminately save those settings but now it does. So I just need feedback if this new method causes any problems. Also I'm thinking of ditching my key remap system (which currently uses a global key hook) and instead setting WinUAE to use a keyboard and allow you to set the keys to use for Mouse/Joy/Keyboard and writing them to the .uae config. The problem is if you use the keyboard and remap a key in WinUAE Eg. Spacebar to be Joystick 1 Button 1 does that mean the spacebar key is no longer available for use as a normal spacebar press? This is why I've been reluctant to add this feature because I don't want the keys you use for your joysticks to intefere with some games that need the keyboard. If you could help me with this it would be much appreciated. Also if I do implement this I will need someone to help me test. Let me know if you can help.
  21. There are some issues with the remap system in WinUAE Loader. Currently I use a remap system where I convert key presses to other key presses. This can cause problems especially if you accidently remap a key that is already mapped to something you can have keys pressing other keys and it can become a nightmare. So be careful how you remap. What I have been looking at is re-writing the input system in WinUAE Loader to use WinUAE's internal key mapping system to remap controls instead. Although this will create alot of work for me I've already put some of the code in place to do this. For now you can press F12 while in WinUAE and select Input. Change to use "Configuration #1" and remap the keys you want to use in there. Then make sure you turn off all the custom mappings in WinUAE Loader. Please let me know if this works! I will need people to help me figure this whole thing out as WinUAE's input system is pretty confusing IMHO.
  22. If you mean Mame then just go into Mame's cfg folder. You can edit/delete the [rom].cfg for a specific game or default.cfg for global settings.
  23. WinUAE Loader v1.70 Released - Added support for DemoBase Amiga - Now supports ROMs in folders Please read the ReadMe.txt for more info.
  24. I haven't had a chance to play with the subfolder support yet, but I am currently updating WinUAE Loader so I need to know if map files support sub folders? Eg. MyFolder\MyRom.zip|My Rom Will this work?
  25. With the new method CPW will pause Mame when you press the Show Key. But the Show Key can't be the same as Mame's pause key. But it is only a single button press. You could make CPW's Show Key 'p' and Mame's pause key something else and that would still work. The old method is still there to use if you want to use the bezel patch and have CPW show when Mame is paused. But a few people had problems when they saved state in Mame because it pauses and so CPW would pop up.
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