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stigzler

Elite Member
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Everything posted by stigzler

  1. Isn't there some kinda merged sets option in advanced emu config? Try that
  2. A day late and a dollar short, but many happy returns, and may your Classics be true.
  3. There's a lot to remember in this game...
  4. Marvelous, thanks. However, when passing snap img via QL - shows just the game name (no other tags of info). e.g. "Wipeout 3" Hmmm... confusin'
  5. I'm wondering whether it's something to do with maximum parameter lengths? I sent [bio] for Vagrant Story to a cmd line parser thingy and for some reason, it split it into two parameters - couldn't see any quotes in the text: Param1: Param 2:
  6. The QL settings? Attached - the working and temperamental ones. thanks Whoops - also didn't complete the log attachment - now attached Settings - working.xml Settings.xml QuickLaunch.txt
  7. Ooops. Mysterious goings on in the plugin: :/ Cmd line params: "[bio]" "[systemBio]" "[Players]" "[Emu]" "[EmuName]" "[TitleText]" "[startPageName]" "[EmuLogo]" Fails to launch app. Simpler cmd line - app launches fine. Think it's around the token parsing. The log seems to run cold too. Any ideas?
  8. Million and one things and all that and could save some time. Anyone know if the autodownloads via the EmuMovies widgety thingy (or via the integrated gameex engine) save games as their database name, romname or something else? I seem to have a mixture in my assets folder, but this might be through me tinkering! cheers
  9. Chilled cab. Some converted arcade racing seats and you'd be away.
  10. Wow - that's very cool. Dolphin on one monitor, GBA on the other. How on earth do controls work? Does the GBA control the Wii?
  11. I'm unhealthily obsessed. I've got to make this my last project for a while and get some fresh air. Oh..and yeah..."echo off" 8 harmless characters with a heavily insidious effect...grrrr

    1. tthurman

      tthurman

      Yep, a bit of a break would be a good thing. Well 'cept for the logos project 8)

  12. Hmmm... just wondering have you guys tried CPWizard? You should be able to do all the customisation/dynamic images you need through that. Particularly if it's mainly for Mame. Forgive me if this is discussed earlier in thread.
  13. Get in with the star ratings. Hmmm.. tags/custom cross-platform lists? I'll put me rod away shall I?
  14. Gonna make peoples' eyes pop.
  15. Nicely done.
  16. Adultery, my old bean. Are the following working your end? [CmdLine] The command line for the selected game[Cmd] The command line for the selected game 1st is just sending a blank2nd is sending the literal - i.e. "[Cmd]" Desperate to get hold of the booted emu process, somehow + would prefer grabbing via command line.
  17. Have 2xAimtraks up and running which also act as mice. However, not sure I had to enable multimouse when setting up. If you return to your LGs and struggle - give me a shout and I'll take a look.
  18. You only really need controller remap if you're hot-swapping usb devices 'on-the-fly.' If you have them plugged into the same usb ports all the time, then it shouldn't be an issue. For example, I have two usb ports on the front of my cab, to which I plug in any combo of gamepads, lightguns or guitar controllers. Not sure about multi-mouse - never used that setting in MAME. Maybe one only enables multi-mouse when there's-a multi-villains on the loose? I believe one projects cheese into the sky.
  19. Glad I'm not the only one with a growing deep-set aversion to basef**k et al... Not to detract from your contribution, Vorstoss - good contribution for those into that kinda thing. Thanks
  20. Seconded.
  21. This is true...
  22. Can't find a related post - new 3D models?
  23. Uncanny. That's exactly how I've looked the last 2 months in my adventures into coding. So far I've figured Space. Love it.
  24. My god. It's mahooosive! Can't wait to see this one in action. Pong will look awesome.
  25. Many happy returns, chap.
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