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PcTeknic

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Everything posted by PcTeknic

  1. I don't know if this will already be possible in this new version. In the case of not being possible, it would be great to be able to add it. PBXRecorder always uses Visual Pinball.xml database So if we have several systems based on Visual Pinball, we must first add that table to that database and then go to find the media in the Visual Pinball media folders to move them to the corresponding system and then remove that table again. from the Visual Pinball database. IF we could select the database (VPinball Kids, VPinball Classics, Taito Pinball ...) and have the socks saved in the correct system, it would be really great. ----------------------------- No sé si esto ya será posible en esta nueva versión. En el caso de no ser posible, sería genial poder añadirlo. PBXRecorder siempre usa la database Visual Pinball.xml Por lo que si tenemos varios sistemas basados en Visual Pinball hay que añadir antes esa mesa a esa database y posteriormente ir a buscar las medias a las carpetas de medias de Visual Pinball para moverlas a las del sistema que corresponden y posteriormente volver a quitar esa mesa de la database de Visual Pinball. SI pudieramos seleccionar la database (VPinball Kids, VPinball Classics, Taito Pinball...) y que las medias se guardasen en el sistema correcto, sería realmente fantástico.
  2. Lately PBXRecorder started the process again at the end of the recording, I went in to see what was happening, but I see that there is a new version, I suppose that this will already be corrected. Thanks, great work
  3. One 10 for Mike_da_Spike for having a database for Sonic
  4. PcTeknic

    JP SALAS

    Simply the best.
  5. I use same backglass, audio and wheels for recreations in all systems. FunHouse is FunHouse in VPX, in Future, in TPA, in FX3... Only record new video for the table, for DMD I generally use the old Visual Pinball videos without color DMD.
  6. I cross out the two previous messages because it can be done with VPMAlias.txt
  7. A feature that I think would be very interesting would be to be able to choose if we want the wheel in arc by enlarging the image of the game selected above, as it is now or if we want the wheel in a straight line, minimally enlarging the image of the game selected in the center of the straight line. -------------------------------------- Una característica que creo que resultaría muy interesante, sería poder elegir si queremos la rueda en arco ampliando la imagen del juego seleccionado más arriba, tal como está ahora o si queremos la rueda en línea recta, ampliando minimamente la imagen del juego seleccionado en el centro de la linea recta.
  8. Great work
  9. Perfect, I had that question. It was not a criticism. I know and appreciate the great work of Tom and all the collaborators and I try to contribute what I can. I do not have systems based on executables, but everything that is implemented is good and can be used by whoever needs it.
  10. But I do not know if it is used to make a pcgames system and in the database put in the alternateexe the paths to the different executables or if it serves so that single table systems, such as Pro-Pinball, Wicked or SlamIt can be executed directly from the systems menu without accessing the menu with a single table to launch it. I guess when I install it I'll see. But sometimes, I think that the information when publishing a new release is very brief. An explanation of what a feature is for and how to use it, never hurts.
  11. I view new about PinballX 4.65, one of new features is: - New custom system for exe files. Can someone put a short description of how to use this new Feature?
  12. I put it in C: / Visual Pinball, but it is the same where you put it, in PinballX you are going to configure it as Launch After, specifying the path to the file.
  13. Scape key go to menús in Steam Games. This is god for Select 2 players, participate un tournaments, etc. But if you don't like this, just change in PinballX the scape key for other Key, for ex. E key and don't use E key in any Game for ant function.
  14. I already mentioned on some occasion that in my opinion, it would be great to implement these options in PinballX: 1- In the systems have a box like in HyperSpin, in the "Executable" style. If this box is checked, it is executed directly from the systems menu, without having to read a database that only contains one table, as with Pro-Pinball, Pinball Wicked or SlamIt Pinball. If not checked, it goes on to read the database. This would be great not only for those single table systems, but also for those who want to set up Pinball FX2, Pinball FX3, Pinball Arcade or Zaccaria in direct run and select the table already in game, avoiding having to constantly update averages. And I remember that it is an option, that you can mark or not mark, to suit each one. 2- Include preconfigured PC GAMES System. This would allow to enable this system and simply put the Direct Access.lnk in the folder that is specified as the path of the tables NOTE: For Steam games, I don't know if a Steam Games system could be made, in which PinballX would take the <rom> ID of APP </rom> or <steamid> ID of APP </steamid> tag for execution. Again I remember that they are options, that you use if you want. ----------------------------------------------------- Ya comenté en alguna ocasión que a mi parecer, sería genial implementar en PinballX estas opciones: 1- En los sistemas tener una casilla como en HyperSpin, al estilo "Ejecutable". SI esta casilla se marca, se ejecuta directamente desde el menú de sistemas, sin tener que pasar a leer una database que solamente contiene una mesa, como sucede con Pro-Pinball, Pinball Wicked o SlamIt Pinball. Si no se marca, pasa a leer la database. Esto sería genial no solo para esos sistemas de una sola mesa, sino también para quienes quieran configurar Pinball FX2, Pinball FX3, Pinball Arcade o Zaccaria en ejecución directa y seleccionar la mesa ya en el juego, evitando tener que actualizar medias constantemente. Y recuerdo que es una opción, que puede marcar o no marcar, a gusto de cada uno. 2- Incluir Sistema PC GAMES preconfigurado. Esto permitiría habilitar este sistema y simplemente meter los Acceso Directo.lnk en la carpeta que se especifique como ruta de las mesas NOTA: Para los juegos de Steam no se si se podría hacer un sistema Steam Games, en el que PinballX tomase la etiqueta <rom>ID of APP</rom> o <steamid>ID of APP</steamid> para la ejecución. Nuevamente recuerdo que son opciones, que uno usa si quiere.
  15. If Filters only show in Select System, don't have this problem. But whith Filters showing in all systems is a Big problem. I think the principal problem is this, one time solved this, scrolling can be god too for systems with a lot of Filters or all systems View.
  16. Pinball FX2 system logo are overwrite after update
  17. No, don´t work. i have created Stern.ini only for Visual Pinball, but are visible on all systems.
  18. Version 1.0.0

    278 downloads

    Megaballs for PinballX Systems
  19. Fantastic!!!!!! This afternoon I test the latest version. It will be great to be able to have separate filters for each system. Thanks a million Tom. I read the 4.60 release notes, but understood that what was solving was the additional lists that were created automatically. Problem exposed by a user. I did not understand that it was also correcting for them to be seen only on the specified system. That's why I didn't put it, this afternoon I'll put 4.61 This improvement is very important to me.
  20. You mean image overwriting or listings.ini? You do a great job Tom.
  21. The next update I will do when the filters that we make for a single system, are only shown in that system. No pressure ehhhh.
  22. Whith last version i don't know. I updated PinballX 10 times in last 5 years. The first time i have the same version until it stopped working, but afterwards I have updated it every 4 or 6 months. The last update 1 month ago, when Cutters animated company logos are integranted.
  23. When update PinballX, medias of Big Game and Road Kings overwrite. Custom Wheels as Megaballs or Megadockets are remplaced for los resolution Nuke Wheels. This is a minor bug when know this fail, just overwrite again. But if don't know this bug, need search and download this files again if are on use.
  24. Correct names are Ghostbusters LE (Stern 2016) Ghostbusters Premium (Stern 2016) Ghostbusters Pro (Stern 2016) If you put in () versión, PinballX hide of description all works () Just need rename databases and files. When you download files generalment the name is Ghostbusters LE (Stern 2016) Don't rename this with (LE)
  25. Exact. It's about finding a way to make it work well in both cases. Currently, it does not matter if you do the filter for all systems or that you do it for a specific one, it will be seen in all. In your case, it may not matter if the systems are Visual Pinball, Visual Pinball X and VPM5. But remember that there are many other systems, currently I have the following: Arcooda Pinball Arcade Future Pinball Malzbies Pinball Collection MAME Pinball Arcade Pinball FX2 Pinball FX3 Pinball Wicked Pro-Pinball SlamIt Pinball Taito Pinball (Visual) Visual Pinball (DMD) VPinball Classics (No DMD) VPinball Fantasy (Originals) VPinball Kids VPinball PinUp VPinball Spanish Zaccaria Pinball Each system requires different filters, which makes no sense to see when you are on other systems. Zaccaria based in Type (EM, RT, AW, Deluxe) FX in Type (Marvell, Star Wars, Zen, etc) Spanish (Inder, Sonic, Peyper, Playmatic, Recreativos Franco, Juegos Populares) When View FX3, need View FX3 Filters, not other system Filters.
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