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Everything posted by Carny_Priest
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Latest launch scripts, per request LaunchVP.zip
- 18 replies
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- ffmpeg
- autohotkey
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Animated Backglass and DMD on Same Monitor and Noise/Feedback
Carny_Priest replied to topple69's topic in General
You can test by unplugging the controller/accelerometer from USB. Sent from my iPhone using Tapatalk -
Animated Backglass and DMD on Same Monitor and Noise/Feedback
Carny_Priest replied to topple69's topic in General
You are the VPCabs customer attempting to update to VPX? First issue, google B2S server and screenres.txt. Sounds like you will want to set your screenres.txt with the same parameter settings as what you are currently using for PinballX if the PinballX attract mode videos are displaying correctly. I'm less sure about what PinballX is doing to overwrite screenres.txt since it added the VP auto-configure feature. There is a setting to disable that. I just don't recall what it is off the top of my head. I would disable it though once you have fixed your screenres.txt. On the second issue, it's not a PinballX issue at all. Think of VPX as entirely different software than VP9. It has a different physics engine than VP9, so you will need to use different settings for your accelerometer. Roughly, you would need to reduce your X-axis and y-axis gains by a factor of 10 and fine tune from there. Tilt sensitivity may need to be changed. The video you attached is broken is broken but I expect that the noise you are hearing is the table immediately and repeatedly tilting. You can confirm by unplugging the controller board from USB. -
Pinball FX2 Star Wars tables are 50% off today. I'm picking up Rogue One for myself.
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[RESOLVED] Removing Nuke Launcher & Using Full PBx for Fx2
Carny_Priest replied to ajcl's topic in General
Check in FX2 Settings for Cabinet mode where you can configure size and position with the settings previous defined in dotmatrix.cfg. If you don't have Cabinet mode you'll have to update and possibly contact Zen to have the feature unlocked. It's something like another registration step that communicates that you will not be using Cabinet mode in an arcade/commercial environment and using only for personal use. -
Also attach your PinballX.ini file Sent from my iPad using Tapatalk
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the hide DMD tag is strictly for gameplay and not for attract mode: PinballX will either support only 2 screen or only 3 screen configurations. It does not selectively support 2 screens some of the time and 3 screen at other times. Workaround: Use versions of FX2 video backglasses that have a grill OR Use a video editor to reprocess the video backglasses that you are currently using so that there is the required space at the bottom for the DMD video.
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Pinball X Backglass wont apear across two BG monitors
Carny_Priest replied to wrd1972's topic in General
If nothing else, the default image that is displayed when media is missing could be replaced with a pure black image. As far as a workaround, displaying a video outside of PinballX seems doable. But I'm not sure how we might communicate from PinballX which random table is getting displayed when you are in attract mode. -
It was too resource hungry to run with VPX on my system, but I still use it for VP9. I have not been publishing updates to my script. Any changes are largely in response to VPX updates as I use the one script to launch all tables for all versions of VP. I'll post it if you want it.
- 18 replies
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- ffmpeg
- autohotkey
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Maybe for PinballX.ini swap the key's you have defined for Quit and Exit Emulator.
- 19 replies
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- future pinball
- launch parameters
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"The rest is on you" Nice! I don't know who he's calling out then. I thought it was Tom, or maybe me! But, I'm just relaying how I originally worked around the issue. Task Manager, custom system launcher, etc. I can't test anything at the moment. My playfield TV in my cab crapped out a couple of months ago. I have too little time and too little money to fix anything right now.
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Pinball Arcade Direct Table Launch with Free Camera Mod!
Carny_Priest replied to bduncan's topic in General
Or since the OP doesn't have anything invested in Farsight and is only testing the free play versions, quit the nonsense now and just use VPX. TPA doesn't offer anything that VPX doesn't already do with better physics and more features. Sent from my iPad using Tapatalk -
Try running with Task Manager in the background. Sent from my iPad using Tapatalk
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Are you running the dmddevice.dll that comes from the VPM package or are you running the one from freezy? It might be useful if you temporarily disabled b2s, just to see if the PinballX will launch the table successfully if the backglass were not involved. Which version of the st le table are you running. Fren's original or the Hannibal mod? Sent from my iPad using Tapatalk
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Pinball Arcade Direct Table Launch with Free Camera Mod!
Carny_Priest replied to bduncan's topic in General
Run your script as admin? Sent from my iPad using Tapatalk -
Are you running with real DMD?
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PinballX Enhancements/Features Requests
Carny_Priest replied to Draco1962's topic in FAQs, Guides, & Other Useful Information
Hi, my project is a software version of a instruction card slide show viewer (also mirrors the DMD). If the idea is to display a slideshow of various custom cards associated with the table, that isn't quite how PinballX displays its media. To get a slideshow, I imagine that you'd have to convert it to an mp4 video file. I should be able to put together a PBXRecorder style script that can create a video file using ffmpeg. The heavy lifting is still the trimming that needs to happen on the source image files available at the links mentioned above. Those were designed to be printed off by owners of the real pinball machines. In order to display correctly and in the correct dimensions if you care about that, you'd have to go into GIMP, Photoshop, or ImageMagick or something and trim the white space off yourself. At times, some rescaling is involved as well. Sharing the custom images is another issue. Ken (PinballRebel) has asked not to have custom images on his site (which includes Zach's cards) distributed elsewhere. He has express written permission to host at least the images based on Williams and Bally properties from the current copyright holders. Pinballcards.com is donateware, so I would not share those either. Pinballboy.com has some excellent ones. Don't know his feelings on the subject of sharing off of his site. He uses them to attract people to look at what he's selling, so probably not. Plenty of custom cards shared on Pinside as well among members. I've done hundreds of cards for my own project, but I only feel on somewhat safer ground distributing the openly published Stern Pinball cards and Inkochnito's factory reproductions. I've retraced hundreds of these and they are already on the FTP. Yeah, we're a community of copyright thieves already so I'll leave it up to the consciences of individuals here to decide if, how, where to share. I'm happy enough to provide the tools if needed, but not so much the media. -
The fpintercept library only supports DMD size 128x32 Make sure the driver for your DMD controller is up to date. Run all pinball applications as administrator and make sure all dll files are unblocked. Test by running dmdext from a command line and see if the application log is producing any meaningful messages. Try with virtual DMD output to see if if is just an error using the dmdext program. If you think that you have a bug with dmdext then report it at freezy's github repository.
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[APP] NukeLauncher - NukeFX for (Pinball FX2)
Carny_Priest replied to time299's topic in User Projects
NukeLauncher was developed at a time when floating DMD support was spawned as a separate process from the regular game. NukeLauncher has not been updated since Zen included official cabinet mode support where the DMD is now a child process within the regular game. You will probably have to hack the NukeLauncher source in order to force FX2 to close all the way as it is currently waiting for that separate process which, of course, no longer exists. Hacking the source is not hard to do.- 297 replies
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- Pinball FX2
- NukeLauncher
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Use PBX to execute a script with multiple EXE
Carny_Priest replied to RustyCardores's topic in General
Thanks for the link. -
Use PBX to execute a script with multiple EXE
Carny_Priest replied to RustyCardores's topic in General
Nice job. I see you've released the video as part of your topper collection at vpinball. Are the rest of the graphics that you use for your kodi skin available somewhere? -
Use PBX to execute a script with multiple EXE
Carny_Priest replied to RustyCardores's topic in General
Maybe. I don't know much about irfanview. Good enough solution as long as you don't feel like you want to change up your slideshow very much. You'd have to create a video every time, but it's not like that is that hard or time consuming to do. -
Use PBX to execute a script with multiple EXE
Carny_Priest replied to RustyCardores's topic in General
Does that mean that you are good to go now? I don't run a slideshow, but if I did I would use the script itself to launch the irfanview executables and kodi. I would use PinballX ust to launch only the script. -
In the Settings wizard there is a page for Other Systems which allows you to add additional Visual Pinball databases that run with different VP versions. In the Custom Type pulldown, assign the system to Visual Pinball and PinballX will treat the system in the same way that it does for the main Visual Pinball slot. This does mean that you will have separate database xml files for each version that you set up. In the xml you will have a listing for each table that you want to run with that particular version of VP. Hope that gets you started.
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Use PBX to execute a script with multiple EXE
Carny_Priest replied to RustyCardores's topic in General
Try changing properties of the compiled exe to run as administrator? Do you have PinballX set to run as administrator? Every exe for your cab installation should be set to run as administrator even if your user account is administrator