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stigzler

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Everything posted by stigzler

  1. Would do, but my cherished Chinese 7" 2nd display got totaled when installing in my cab - gotta wait till after xmas now before it comes :*( Dammit - that second display and the gameinfo plugin were gonna be one of my fave "putting it all together" moments
  2. Great work adultery - cheers!
  3. Facebook AKA AddressBook.
  4. My second thoughts often look like that too.
  5. This went quiet - looking forward to seeing the finished product - lovely crisp, clean look + nice logo sourcing/production.
  6. In Short: Controllable 3D Models for consoles, games and categories. User defined tags for roms. In long: Seems there's some kind of 'engine' (errr if that's right) that renders the 3D cabs in GameEx. Could this also be used to render logos on pages too? For e.g. - on Emulators selection page - have 3D models of various consoles instead of a logo. If so - would be dead interested when finished cab build in tucking into Sketchup and making some 3D consoles! Also, is it possible to code in some kind of control of the 3D models view? E.g. hold down a button and use joystick to rotate x,y and z? Zoom in? etc. etc. Lastly, Tag support. Allowing users to assign tags to roms. Then you could have custom pages per tag. For e.g. you could tag up all games in a franchise (e.g. Resident Evil) with the tag "Resident Evil" but also ascribe tag "Lightgun Games" to RE Survivor. This would allow users to create their own catagories for their collections. I think in times of growing collections, giving users the ability to organise and index their roms individually would be groovy. Oh, and also - you could assign 3D models to each tag Can imagine devs rolling their eyes at this point - I DO acknowledge and recognize how much work this might be!!
  7. What he said... When started planning this cab project earlier this year - research boiled down to choice between two FEs - GameEx and Hyperspin. All the others looked lacking (although there was a brilliant one that let you walk around a virtual 3D Arcade - what put me off this was it seemed quite old and development seemed to have stopped years ago) Hyperspin's flash. Buuut, what made me plump for GameEx was customizability (word). For me, a bit like the Apple/Android distinction. Apple - flash and solid, but highly limiting of hacks/customizing and quite propriety (don't wish to spark a separate debate). Android - OS for grifters, allowing greater creativity and customization. So Hyperspin - felt like buying a shirt from a Oxford street shop that gives you a choice of 3 shirts. And I don't like wheels..... Guys planning to make their own cabs and HTPC setups are naturally creative, imho. Also, personally, if I was going to spend months working on a project, I wanted to be able to customize everything! GameEx gave that. You'll see a cab running Hyperspin and say "that's a hyperspin cab." One running gameex - you'll say "I like that front end" and then learn it's gameex. <like If I am being totally honest, the only thing missing for me was a good guide on theme design when designing my theme. It may have been that I was time limited + had million and one other things to do for the cab as continuing experimentation would have taught over time (wish I'd have figured out differences between background and foreground stuff before doing mine!). Also understand that the theme editor is being redesigned? Lastly - there also seems to be so much room and back end for further development. Would love to see extension of the 3D cabs bit so that Page graphics, games and other items can also have 3D models rather than pictures. e.g. In emulators section, have 3D model of the console rather than pic. Or a spinning 3D Sonic. (oops sorry - wrong meeting - should post in suggestions) Can't wait to get cab finished so can really chase down the fun stuff of the front end/finish and aesthetics. Good work Tom et al (and you plugin writers).... long may your coding fingers fidget.
  8. Wires... wires are on my mind... and voltage and the smell of buring components when i mistakenly short circuit an 0.3A LED strip with 50A worth of current! Waiter....

  9. I just scored 7 on Arkanoid and I don't get a prize? Damn. Must fix that spinner..
  10. Just as easy! Great
  11. Whoa @ allsyop!! I love it. Tbh, never a fan of too large a CP, but love the wide cab - ideas for next one - traditional CP but on a wider cab. Love the audio setup too - you got a build page anywhere? Presently trying to get a Car Stereo and sub+amp up and running in mine, but the 50A 12V PSU I bought sounds like Heathrow!! Just ordered a 800W Dual rail @32A - just hoping this feeds the stereo amp and the sub amp sufficiently (fused @ 25A each). Wish I'd paid more attention in physics! Nice cab, man. But you could have at least made the screen rotate.
  12. Fantastic!! Cheers chap This mean that you can use any font installed on your machine?
  13. Ah. Thanks + apologies - didn't know it was so much work
  14. Wicked - love the icons idea. Will it be possible at any stage to change the font of the text on the info bar? i.e. make it user-defined? Great work continues on this!
  15. Yerp the bag worked. She also used to love putting her tail in it when shopping round town.
  16. You went out with her too, krc!? She used to be a devil to buy hats for.
  17. @Chaos.Tiki They are some of the most bonkers mame machines I ever did saw :/
  18. That feature on GameInfo would be wizard, Adultery
  19. Thanks nabourneo - feedback very much appreciated. So - I will have to convert my inscape file to CMYK before forwarding to the printers? Think presently in RGB. tbh - haven't had detailed discussion with the printer yet - so maybe need to speak to them first about how the process works. I'm wondering if I send my inkscape file with the vectors in, or whether I export to a 30dpi bitmap then forward. On the banded black issue - any suggestions? Apart from painting it white thanks again
  20. OK.. reached final version (I think!). Gotta draw a line under this at some point. Lost the stars because the business of integrating the vectorised components with a star bitmap, given transparency limitations was beyond me. What do you guys think? P.S. What's with the bbcode on this forum backend? normally in format: [img] [/img]and you can add resize tags - but not here! Makes for a bit of a faff!
  21. I wonder what's through the other side?
  22. Thanks KRC. I spent ages on that - designing it, planning it, sourcing materials, learning new woodworking techniques, paint techniques, PC hacks, electronics.... oh no wait.... I'm referring to the big bleedin black thing in the middle of the picture!! Although, tbh, when I posted this, I was thinking I'm still happy on my choice of clock all those years ago...
  23. God no.... no... no... no.... "snaaakkkeeee...." (dunno why metal gear came to mind then) :/
  24. Whoa!! June!! Started build almost 6 months ago! And there was I thinking it was a two month project. Well, just had a week's leave and had a big run at it. Full of man-flu, but this **!@*'s gotta end!!! Getting close to the end: Wiring, Vinyl Artwork and system setup left! May have this monstrosity running before Christmas.
  25. Thanks tempest - Will give this psx renamer a go. Thanks for the steer.
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