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Krakerman

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Everything posted by Krakerman

  1. Yes, but those are correctly set as I checked them as well.
  2. Will do Circo, Thanks! Update: On the Sega Genesis you have Video_Advert_FLV so looks like those haven't been converted to mp4's or at least from the download service utility.
  3. Tonight I converted all the Atari 2600 and Sega Genesis videos over on EmuMovies that were in flv format over to mp4's. Purchased an awesome video converter that does the job ... it's called Leawo Video Converter ($29.95). I know there are alot of these programs floating around, but I found this one to work the best and to my liking so it was money well spent.
  4. Strange thing has been happening is some emulators have been greyed out even thou I have checked it a thousand times and it should be working. I have to go back and remove the emulator from the assigned slot and start a new one at the bottom of the list and it works then. Very strange.
  5. Example when you try to d/l say under the Coleco Vision and d/l all artwork it will crash, but when you download them individually as box, cart, manual, overlay ect ect it doesn't crash.
  6. Looks Like it's not fixed Tom as I had another crash again!
  7. Thanks Tom! Tested 12.43 and no crash!
  8. I just did a system restore from yesterday and now it works fine. Something on my system must of got screwed up.
  9. Hey Circo I keep getting a crash with the Download Service Utility when it's almost done downloading whatever images. Description: Stopped working Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: download service utility.exe Problem Signature 02: 1.0.0.0 Problem Signature 03: 4eda48b2 Problem Signature 04: Download Service Utility Problem Signature 05: 1.0.0.0 Problem Signature 06: 4eda48b2 Problem Signature 07: ed Problem Signature 08: 21d3 Problem Signature 09: System.NullReferenceException OS Version: 6.1.7601.2.1.0.768.3 Any clue?
  10. I was wondering what is the best setup for playing missile command (Atari 5200) as far as controls go. Sensitivity is way to high. Just curious what settings you are using?
  11. Couple new systems were added to the theme ... Game Master, Epoch Game Pocket Computer and Sony PocketStation!
  12. Yes I am using 0.9.18 version. However in the meantime I setup using MESSx64 version which I seem to like alot since it has artwork files that go with it and looks pretty kool. They just need to get the sound fixed.
  13. Well I saw him on tonight and the night before at least so it appeared when I was on the forums
  14. Ok guys I managed to get Atari LYNX to work with Mednafen, but when I run Wonderswan/Wonderswan Color it just returns back to GameEx using the following command line mednafen.exe -fs 1 "[ROMPATH]\[ROMFILE]"
  15. Well I think I might of stumped him as I haven't heard anything from him on the issue as I've seen him on here, but he hasn't responded. Guess he's waiting til he's got a solution/fix.
  16. There are so many emulators and systems that are being added and or emulated these days so having room for more is always a good thing.
  17. Headkaze have you had a chance at all to investigate this bug? Not sure if you are aware of it since I haven't heard anything back from you on this. Thanks!
  18. Another feature that the we need is the ability to make videos on a slant. Everything is squared right now and sometimes it would be very usefuly if we can put image 1 and image 2 on a slant. Any chance of this being a reality at all or if possible? I know Hyperspin supports that in there themes.
  19. I personally am running GameEx on a HTPC and I don't like the view myself as well. Maybe the default view mode should be put into the setup wizard so it would be easier to find and change.
  20. I can see why you might have the ghosting in as it kinda makes it look like a reflection, however it doesn't look good on all theme backgrounds. Maybe you can add an option in to enable or disable that feature (on each emulator basis maybe). That way some theme backgrounds could have it and some not depending if it would look nice. Just a thought
  21. Ok I found out why it's because of too many Theme_Background images created by the theme editor and it can't handle that many. Ben looks like a bug in the Theme Editor that needs to be squashed. I deleted all the Theme_Background images that were created and now the editor runs just fine. ???
  22. Now when I load up Theme Editor I get a Out of Memory error when I have more than enuff like 16gb system memory so I don't think that is the problem. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.OutOfMemoryException: Out of memory. at System.Drawing.Graphics.CheckErrorStatus(Int32 status) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttrs, DrawImageAbort callback, IntPtr callbackData) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr, DrawImageAbort callback) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr) at c.w(Graphics A_0, Boolean A_1) at u.d(Graphics A_0, String A_1, Single A_2, Boolean A_3) at o.a(Graphics& A_0) at o.ap() at o.b(Object A_0, TreeViewEventArgs A_1) at System.Windows.Forms.TreeView.OnAfterSelect(TreeViewEventArgs e) at System.Windows.Forms.TreeView.TvnSelected(NMTREEVIEW* nmtv) at System.Windows.Forms.TreeView.WmNotify(Message& m) at System.Windows.Forms.TreeView.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5448 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- ThemeEditor Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/GameEx/ThemeEditor.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5447 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  23. Thanks Tom for 12.37 (Out Now!)
  24. Tom, If at all possible can you fix GameEx to make the videos stretch correctly to fit the window size that we created in the theme editor and also remove the ghosting effect as it looks awkward on alot of the themes. I was showing my wife my theme I'm working on and she pointed those things out to me without me even saying anything. The snaps seem to stretch correctly not the videos. Appreciate it Tom! Thanks
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