CPWizard v2.3 Released - Multi-Layouts - Sub Screen Display - Auto Show - Advanced Layouts This is quite a big update done over the weekend adding some features I've been promising for a while now. Thought it was about time to put them in. The first new feature is Multi-Layout support which means you can have layouts with multiple screens. Just name your layout with a " (n)" (including leading space) at the end of the filename and you can use the joystick to rotate through them by moving left and right. Eg. "My CP (0).xml", "My CP (1).xml", "My Cp (2).xml" etc. This is for people who have complex panels that require lots of labels. You can split your panel up into sections or show multiple controls such as gamepads on seperate screens. The second new feature is Sub Screen which can display layouts on a secondary monitor. This can be used in conjunction with Multi-Layout's which will rotate through the screens while MAME is running (and other Emulators but haven't tested it yet). You can display any layout including the new Advanced Layouts (more on that below). Auto Show allows CPW to show itself when MAME has been detected. You no longer need to send CPW command line args for it to show before MAME. Now it will detect MAME has launched, minimize it and show the CP for a set period. After the set timeout it will hide CPW and maximize MAME. If you press a button while it's showing you can exit back to the menu or set it to close (check out the Data tab in Options for configuring this as well as in Display options). Finally Advanced Layouts allow for more complex layouts that include information such as Hall of Fame stars, status bars, display info (like the built in GameInfo). You can also display images such as snaps, titles, cpanel's, marquee's etc by using special built in image types (Eg. IMAGE_CABINET, IMAGE_CPANEL, IMAGE_FLYER, IMAGE_ICON, IMAGE_MARQUEE, IMAGE_PCB, IMAGE_PREVIEW, IMAGE_SELECT, IMAGE_SNAP, IMAGE_TITLE). You can move and size them as standard Image objects but when displayed will replace the images for the current game. These can be used in conjunction with the Sub Screen and Multi-Layout features to have whatever info you want displaying on a secondard monitor. One thing that didn't quite make it into this release is a feature I plan for the future and that is for people with secondary monitors that want the full CPW menu available at all times. The Sub Screen feature will eventually be expanded to support the full menu system using custom defined controls. This would probably be most practical to control the menu using the shift feature of the IPAC so you can hold a key and use the joystick to browse the menus on the secondard screen while MAME is running. If you have any problems please post your full CPWizard.log (and perhaps temporarily put the log in Verbose mode to get any additional info).