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bkenobi

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Everything posted by bkenobi

  1. post your log file.
  2. bkenobi

    Scrolling text

    feature request thread...
  3. I was playing Bubble Bobble II last night and the artwork was on. I turned it off and found the same behavior you described. The fix for this is to use the "crop to screen size" command. This is not ideal, but it will work. I'm hoping this will be addressed at some point. I suspect it has to do with keeping the original size of the game if your screen is higher resolution than the original game had.
  4. There are some companies that don't seem to care about images from their games being released. There are others that are really careful. I can't remember examples, but I believe Capcom freaked about Mugen at one point because characters from their current games were being released. Screen shots are essentially the same thing (yes I know some people actually extract the sprites, but that's semantics...), so there you go. I personally feel if someone wants to use the picture in a hobby, it's just homage to the greatness of their product, but I'm not in their legal or marketing dept's!
  5. Two problems with including pictures: size and legality. Any time the database gets updated, it's possible that the whole thing may need to be downloaded (depending on how HK and Tom have it set up). Having all the images in the DB would make for a lot of extra bandwidth. Second, some companies really are on top of their IP and don't let you freely distribute images captured from their games. I would hate to see GameEx drug through the mud when their's plenty of places to easily get this kind of content (including links available in this forum). I agree it would be easier, but I don't know if it's something Tom is willing to take on.
  6. Post your log
  7. If MAMEUI doesn't work, then it's likely that once again someone has decided to update the format of the output or the output it simply broken in your release. The only options I can suggest are: 1) Use an older version of MAMEUI or a current vanilla version of MAME until the output is fixed 2) Set up a standard version in the regular location for MAME in GameEx and setup MAMEUI in the AdvanceMAME slot
  8. Shelling in Vista is mostly the same, but there are some differences. There was a thread discussing this recently, so I suggest doing a search. There was mention of adding the details of that thread to the shelling guide, but I don't know if that happened. Shelling Guide
  9. Ok, one other thing. If you have a game specific setting, changing the global settings will not override them. I don't remember where the file is located, but if you delete 1943.ini (I think), it will remove all game specific settings. If you want to keep other specific settings, then you will have to edit the file to remove the line that deals with cropping etc. I'm sorry I don't have a copy of MAME in front of me to look at, but I do think this would explain the problem. Before you delete a file, I suggest renaming it so if it's needed, you won't be SOL!
  10. I don't use MAMEUI, I use a custom compiled version of vanilla MAME. However, it shouldn't make a difference in your problem. The way it *should* work is that any command you put on the command line *should* override any other setting from the ini files. The best way to figure out what you are actually telling MAME to do is to look at the "Run Last Game.bat" file from the GameEx start menu.
  11. Ooooh, you're gonna want to get some hydrogen peroxide on that so it doesn't get infected
  12. Those are called bezels. If you don't want them, you need to make sure the -artwork switch is turned off. This can be located in the GameEx command line or the MAME.ini. If you don't see the artwork when running MAME directly, it's most likely on the GameEx command line. So, you need to turn off "use bezels for vertical games" and make sure the -artwork switch is not in the MAME command line options.
  13. Just an attempt at some light ribbing. Apparently I'm not as good with it as you are, so ignore the comment.
  14. I've heard Tempest say that in the past and see what he's produced.............
  15. This has been asked and would be very much adored! In the interim, there is a workaround I put together that allows you to do this. There is a thread on the forum (don't have a link ATM) that discusses a loader I wrote called MAME_Loader. This allows you to launch any MAME rom in any emulator without creating separate emulators. It is currently set up to run MAME for normal games and MAME Analog+ for rotary joystick games (e.g., Ikari Warriors). It can be easily modified to run other emus with just a few lines of code. This loader will not affect GameEx as far as launching Zinc and Model2 games, so it just needs to be set up for other emus if desired... For future reference, feature requests should be put in that thread...
  16. I had the same problem a few versions back. I love NeoGeo games and I normally enjoy the bezels for MAME. However, when they made whatever change to whatever it was, NeoGeo games had a HUGE useless bezel that was really annoying. It made my 27" screen show only ~14" for Metal Slug and the like. The only 3 options I came up with are not great. 1) Deal with the new bezels...NO! 2) Turn off all bezels across the board...NO! 3) Turn off bezels for specific games that the bezels don't look good on....<grumble> fine...bastards...</grumble> If anyone knows a better way or a list of games that bezels suck on, I would love to hear it!
  17. Ahhh, so you had things working, but needed a better card to play a new emu. When you added the card, things didn't work right because the card was sucking too much power. So, to fix it, you had to get a larger PSU....I get it
  18. I don't see the problem jumping out at me, but I do see problems. It looks like you have a bunch of paths defined that don't exist. For example, NES has an invalid control panel snap path. I don't know if it would cause this problem or not, but I personally would try to fix all errors/warnings in the log either way. It can't hurt and it could by some miracle solve the issue you are seeing.
  19. I don't think Tom is aware this feature doesn't work.
  20. Right, so what you need to do is isolate the problem by trying what Tempest said. Once you know what's causing it, you/we can come up with a proper solution.
  21. I guess I'm confused why you say that the power supply was limiting your computing capabilities? If you have enough power to boot up, you should have enough to do pretty much anything unless you have a high powered video card you are utilizing.
  22. Yup, that fixed it! I manually changed the ini to set UseOverlay=False and it works great now! Thanks for the thorough help
  23. Ahhh, without the requirement/ability to insert a product key during install, then it's obviously illicit.
  24. I ran CPWizard with this test exe and here's the results. In both cases, MAME ended up minimized. 3 files: 1) CPWizard (GameEx).txt: Run via GameEx then paused (GameEx launched a game in demo mode prior to running 005) 2) CPWizard (NoGameEx).txt: Run via command line (launched CPWizard, minimizing it, launched "mame 005", paused) 3) CPWizard.ini.txt: My CPWizard.ini file. I do not have overlays turned on if that matters. CPWizard.ini.txt CPWizard__GameEx_.txt CPWizard__NoGameEx_.txt
  25. I'm not sure that using an alternate ini file will help in this case. Unless I'm wrong (I haven't looked recently, so I could be), the favorites data is stored in the data.mdb file with all of the game data. If so, then you could only have a single list. I'm not sure that's correct though since I just cleared all the data out and have all my favorites still there. Unfortunately for me, that's every game that I have due to a screw up I performed the other day
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