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Showing content with the highest reputation on 01/13/24 in all areas

  1. Having completed a PinballFX install/config on my Pinball X cabinet, it looks like no animated backglasses are available for "FX only" games (from what I searched). I decided to create a few animated wallpapers and share them. There are also table videos as well. Wild West Rampage (why was this one done? - read below) Curse of the Mummy Grimm Tales My Little Pony Pinball Noir Sky Pirates Star Wars Pinball - Classic Collectibles Star Wars Pinball - The Mandalorian Twilight Zone I know many of you guys are way better at this than me, or want to do your own animations or backglasses, so I'm including all Photoshop and video assets on google drive. The directory structures are the same: main directory are production files ready to be used or altered; the Image Files directory will be any png files and the main photoshop file. There are 2 versions of backglass videos and images: one with, and one without, my recreated PinballFX logo. For the videos, use handbrake to encode anything you create using the MPEG-4 or h.264 video encoder (Handbrake > Video tab > Video Encoder > MPEG-4 or H.264). Why....?? I'm not really a fan of the "pencil style" official Pinball FX logo. I created my own modified version, more in the spirit of the FX3 logo. I left the logo OFF the final images and video because these days it's easy-enough to add one yourself. For example, if you like the official PBFx logo, the quick is: place a non-logo video in a video editor, add a transparent png of the official logo on top of the video, move and resize the logo, then render. My cabinet backless is 1920x1200. My table is 1920x1080. The only real noteworthy change is to Wild West Rampage. Over time there are varying inconsistencies and qualities with the backglass image and video. I decided to recreate it from scratch. The gunslinger and badge are now isolated layers (in Photoshop). This means you can move the gunslinger anywhere you would like and still see the entire saloon. The town has been recreated by hand and some AI elements were added (mountains behind water tower, saloon doors, new sky). I enhanced the "Grimm Tales" text in the backglass image for Grimm Tales. For Twilight Zone I wanted to keep the real backglass for the game play and not use the newer stylized version for PBFx. This is why there is no stylized gameplay backless provided in the google drive link. For those of you that like these additions, what's the future? No promises. The only videos I MAY be making will be for tables that are exclusively for PinballFX, and ones I actually purchase that are not FX3 duplicates that already I own (e.g. Back to the Future). The exception was Wild West Rampage. Having said that, I like consistency and a similar look-and-feel to things. There are some FX3 videos/backglasses that I want to re-do on my cab, or find an updated version (e.g. on FX3, my Moon Knight video has the FX2 logo on it - there's either an FX3 version, or not!) Enjoy, and if the videos need to be copied to a download section or an FTP directory - please feel free to copy, move, distribute, and crosspost to wherever makes the most sense! https://drive.google.com/drive/folders/1bY0Mvyef_XF_t-BqQSuEjn4cKnOJzRV1?usp=sharing
    2 points
  2. Yeah it would be cool to have it maybe down by the ball launch so it is out of the way but I could not see how to get it to work ingame. I tried Toper on backglass and moving to my playfield screen. Neither showed once game was launched BUT Backglass did display when browsing games in PBX. I just found that to be easily over looked as most browsing rarely look up So I think the wheel "solution" is a decent way to approach it just requires more upfront work on editing the wheel images initially. Idea is person will see the QR code before going into game, scan and put phone down until they finish their round. then submit score.
    1 point
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