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Showing content with the highest reputation on 08/01/12 in all areas

  1. Yeah - I found that one shortly after you posted the last. Here is my updated version of it. It could still use some cleaning.... http://img267.imageshack.us/img267/5156/visualpinmamealt.png And here it is in use on one of my logos
    2 points
  2. Just Black HD (1920x1080) SNK Neo Geo HD http://www.gameex.com/themes/KRC2012%20Ver%201%20Basic.zip'>KRC 2012 Theme ver .1 A very simple but effective misty purple theme. (800x600) _________________________________________________________________________________________________________ Max Media (Crazy Green) Crazy green theme, kinda weird looking _________________________________________________________________________________________________________ Paper Mario A Paper Mario theme which includes it's own sfx and logo set. _______________________________________________________________________________________________________ http://www.dropbox.com/s/iws6se9xsy7xkok/KRC%20LOGOS%20%28GLOSS%20BLACK%29.rar'>KRC Gloss Black Orbs Logo Set _______________________________________________________________________________________________________ http://www.gameex.info/forums/index.php?app=core&module=attach&section=attach&attach_id=8573'>KRC AAE Logo Complete Set _______________________________________________________________________________________________________ http://www.gameex.info/forums/index.php?app=core&module=attach&section=attach&attach_id=8552'>KRC ColecoVision Logo Project _______________________________________________________________________________________________________ http://www.gameex.info/forums/index.php?app=core&module=attach&section=attach&attach_id=8559'>KRC Sega Model 2 Logo Project A complete logo set for all Sega Model 2 Games. _______________________________________________________________________________________________________ http://www.gameex.info/forums/index.php?app=core&module=attach&section=attach&attach_id=8585'>KRC Sega Naomi Logo Project A complete logo set for all Sega Naomi Games. _______________________________________________________________________________________________________ http://www.dropbox.com/s/ckhjmqskyh1qxjt/KRC%20Capcom%20CPS3%20Logo%20Set.zip'>KRC Capcom CPS3 Logo Project A complete logo set for all Capcom Play System 3 Games ________________________________________________________________________________________________________ http://www.dropbox.com/s/1cdz4hk9cc6sxml/KRC%20ScummVM%20Logo%20Set.zip'>KRC ScummVM Logo Project A complete logo set for all ScummVM Games ________________________________________________________________________________________________________
    1 point
  3. Confluence:GEX - coming soon A new theme for GameEx based on the XMBC Confluence theme. Please let me know if you have any comments, questions or suggestions. I still have quite a bit of work to do. Questions/Requests: - Full Text Formatting - I know this is a pretty popular request, but we'd be able to do so much more if we could control the style of all the text: [FONTS] TitleFont=Ariel TitleFontSize=24 TitleFontStyle=0 TitleFontAlignment=Right TitleFontColor=ffffff MenuFont=Ariel MenuFontSize=24 MenuFontStyle=0 MenuFontAlignment=Right MenuFontColor=ffffff ListFont=Ariel ListFontSize=24 ListFontStyle=0 ListFontAlignment=Right ListFontColor=ffffff - Can you use custom images for the weather? Maybe a rain.png, snow.png, sunny.png image? Can the weather be split into two objects? Maybe WeatherImage and WeatherText. We might be able to do some neat things with the weather if they were separate. - Maybe an option for stretching images and videos? ImageStretch=true Image2Stretch=false - Does anyone have a master theme.ini file? Has anyone made a FAQ on the theme.ini file. I do most of my work by editing the file rather then the theme editor. ...more questions to come!
    1 point
  4. Of the olympics opening ceremony? Curious if my American friends understood the story side of it? It was very British. And we invented the WWW it seems
    1 point
  5. Logo set No.7 Nintendo 64 There is 300+ logos for this set, Im hoping to get them done within the next 24 hours. Ive currently completed logos 0 - B. Its a pretty big set but its not one of the biggest.
    1 point
  6. Hi Draco! Sorry for an exceedingly late response. I was waiting to see if HK, Flash, or Tom had input on this, as they are obviously much more knowledgeable in relation to the system as it exists today. I’ll add my input (for what it’s worth), as I’m still pretty interested in opening up a dialog in this capacity (at least until one of the guys above states that a single database would be impossible/exceedingly implausible) . I’ll do the Q&A format as it’s just easier: I’m no database architect, so keep that grain of salt firmly in place. I don’t think the database itself would take up a lot more resources than it does today. The database won’t (or shouldn’t) cache all data in memory or swap space (otherwise what’s the point of the database). The database session has the potential to be resource intensive (particularly where we’re talking about multiple concurrent sessions – but we don’t need to worry about that here). If the model works in the following capacity the resource use should be close or identical to the way it is today: GameEx opens a session with the database GameEx queries X dataset and stores that data set in memory (probably a similar dataset to what’s in place today) GameEx closes the session to the database This is somewhat related to the question above. If the queries are written in an efficient manner I wouldn’t estimate that it would take longer than it does today. This actually gets to the root of my line of inquiry. XBMC utilizes a single SQLite database structure, which seems to be pretty efficient (seen here and here in various incarnations). So I was in XBMC one day checking out how movies are linked to multiple actors and thought, “Gee, wouldn’t it be awesome if a game in GameEx could be linked to multiple series, genres, or whatever and all of it was cross-platform?” This certainly doesn’t equate to me saying, “Hey let’s be XBMC,” it’s simply a point of comparison. XBMC seems to be relatively efficient in the capacity, and I have no reason to believe that we couldn’t do the same. In fact it might even be quicker. Bear in mind that today the system has to open multiple Access databases in order to cache the necessary data. To what degree the opening and closing of multiple separate DB connections affects performance I don’t know (it seems fairly snappy), but I think it might save on processing time to be running multiple queries against one single database, rather than multiple queries against multiple databases. This is a very good question, and I think it boils down to two questions. What if the database is still (mostly) functional, but the data is corrupt? This would come down to how GameEx implements error handling for bad data. Only one of the guys above has a solid answer to that question. My guess is that there are already safe guards in place to protect against bad data without bringing the system down. What if the entire database is corrupt and cannot be accessed? Well this is certainly a pickle isn’t it! This may be a potential flaw in the single master DB idea, but I would predict that the odds of this happening are exceedingly slim. (I think the first scenario is much more plausible). If this was the case, the user would likely need to reinstall (or it might even be related to the db caching. Once again this is all pretty hypothetical) OK, so if anyone is still awake, that’s my premise generated purely from whole cloth. Once again I’d like to hear if any of this is plausible, but currently I think that this could have the possibility to be awesome.
    1 point
  7. "I'm a cybernetic organism. Living tissue over a metal endoskeleton"
    1 point
  8. Below is a quick example of a frog turning into a prince.
    1 point
  9. Logo Set No.6 ScummVM Full ScummVM logo set containing 150+ game logos (all named accordingly.) Im about halfway through them at the moment and all are looking good sweet. Some examples are attached.
    1 point
  10. Thanks guys. Ive attached a few more logos, only about 10 more to go then I can upload the full set.
    1 point
  11. Just finished the 106th logo for this set. More logos attached
    1 point
  12. I wanted to update you all as soon as I could, but could not do so until this point. Google Inc contacted me in December last year about a possible purchase of my company Spesoft and all assets (including GameEx). I have been in the states for the last month meeting with some of their senior people, and I can confirm that sale has now been agreed. Ther'll be no immediate changes but no further updates of GameEx while the product is being transitioned. Things will become a lot more formal and there will be a more official news release, but I wanted to post this informally as we are such a close knit community here. Youve all brought me a lot of joy, and this is not the end but a new beginning. Ther'll be formal announcments shortly, but I felt I owed it to you for you to here from me on a personal level. Thanks GameEx community. Today is a special day. Tom
    1 point
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