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[PLUGIN DEVELOPMENT] Can someone provide a Visual Studio template in C# for PinballX plugin ?


jejegameex

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To be honest, I think I looked at the template  just onestime and that was years ago. But I thought that the template just contains the functions that could be used and not depending to a .net version ?

Besides Tom who knows more about the plugin template, I think @scuttersknows a lot about the templates as well

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I'm pretty sure all the plugins i've done i've changed the runtime to .net 4. Seems to fairly universally installed and will work with pinballx .net core & legacy (32/64bit) versions.

I guess it wouldn't take much to convert the plugin template to C# via online converters, but if you choose to go with .net core then any plugins won't be backward compatible with legacy pinballx

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OK, I understand how to create a plugin. It's simple, no need to add references...

The process :
- Create a new project for make a .dll
- Add a class named Plugin
- Add methods like Name, Version... for the description of the plugin
- Add events methods like Input_Keyboard...

Plugin Manager.exe see my plugin, it's good !
So I'll try to create one in .net framework 4.

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