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headkaze

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Everything posted by headkaze

  1. I'm the author of the Setup Wizard and haven't had any other reports about this problem yet. More often than not I'll fix bugs immediately so if you can give me more info on the matter I can take a look. Please let me know the version number of the Setup Wizard too please.
  2. I've updated the Setup Wizard so it will return to the place where you exited. It should be in the next release. PS I may end up adding a side panel with a list of sections at some point. That would mean no function will be more than a few mouse clicks away.
  3. Please explain how it's slower and less intuitive than the Advanced Config?
  4. GameEx has very good support for these joysticks via an UltraStik 360 plugin that will switch the joystick mode based on the game or emulator.
  5. I wonder if this was due to Flash changing the way it's displayed in fullscreen. I had the same problem when Flash player was updated a while ago it's fullscreen display would not come to the foreground. When I adjusted to compensate for this it screwed up Siverlights ability to go fullscreen. The fix I had was to do the following... IntPtr hWnd = Win32.FindWindow("ShockwaveFlashFullScreen", IntPtr.Zero); if (hWnd != IntPtr.Zero) Win32.SetParent(hWnd, this.Handle); What this does is force Flash's screen into my fullscreen window but also allows Silverlight to go fullscreen without messing with it. Anyway I have no idea if this is what messed things up for Tom, but I thought I would post about it anyway.
  6. So is it working now? Where can I get the new Demobase.mdb?
  7. Check the DemoBase.xml. You will see entries like.. FileName="TNC\TNC-MetroParty.zip" You don't need them in folders like that (it should work if they are though) but the names need to match those in the database. So in your Demos folder you should have files like TNC-MetroParty.zip, 1Week - Contraz.zip, MD-1yearBirthday.zip, TNM-10EarthBobs.zip and so on.
  8. It should work. Do you have your DemoBase path set correctly? Unfortunately the drive I use to test these things keeps disconnecting itself. I don't know if it's the removable SATA tray or power supply or what. Whatever it is I can't afford to repace it ATM.
  9. Not necessarily. It should actually try sending it a WM_CLOSE message first. That should close the application gracefully but I'm not entirely sure how Tom's implemented it.
  10. It's not really a bug but an error in the SetupWizard xml's. The entries should be type="FilePath" instead of type="File" which only puts the filename and not the full path. So the xml's need to be modified. Thanks for reporting it.
  11. Yeah I agree.
  12. Thanks for the info. Just found this thread on the MAMEWorld forums where Aaron introduces him as the new coordinator. EDIT: Heh in the same topic I see GameEx gets a mention
  13. MAME 127 ListInfo.xml is 29.7 MB and MAME 143 is 46.6 MB.
  14. I'm suprised you haven't encountered problems having your joysticks act as joysticks and your buttons act as keys on a keyboard. Many PC games and emulators only allow either a joystick or keyboard to be treated as a single input device for a player. It's just not a common setup to have the two combined. Maybe Tom will consider adding support for it, I don't know.
  15. I can't imagine there would be many people who need a joystick and keyboard combo. Why didn't you just map the buttons on your U360? It would be a much better setup for some emulators too.
  16. It's not a bug. You could use XPAdder or JoyToKey and map your joystick movements to keys.
  17. Calm down Necromancyr you'll end up having an aneurysm.
  18. They both look sweet although isn't over $1500 worth of prizes inspiration enough?
  19. The OP is talking about splitting up the dialog graphics into top left, top middle, top right etc. pieces so that images like the dialog don't appear stretched at different sizes. This is a common technique used for UI graphics. If you see from the attached image I have cut the graphic up into 9 pieces. The centre piece is the only piece that is stretched, the rest stay at their original size. GameEx doesn't currently support this method of rendering.
  20. Can GameExtender be used to display the snaps on your mobile instead of being a remote control? If not it would be nice to have an option to do that.
  21. There are some pretty cool things you can do with your mobile phone and GameEx. First of all using GameExtender allows you to view and control GameEx using your mobile phone. Using gamesdbase.com you can view controls, move lists for fighting games and read lots of other info about games.
  22. It looks like the following settings are missing.
  23. Save button has always been there. Sounds like your resolution is too low to see it or something. What you can try is right-clicking on the titlebar and selecting Move from the menu. You can then use your cursor keys to move the window around. When you see the "save" button in view left click to stop the window from moving and then click on save.
  24. Did you try setting the codec to the "ArcSoft Video Decoder" again?
  25. What is your MPEG 2 Codec set to now?
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