Hey and welcome over here. Seems you already solved it yourself, only thing I can say is the whole thing is very delicate to the timings. And the bad thing is that TPA is very inconsistent about that. The UI is very poorly done I guess. One session is fine, the other one everything takes a few milliseconds more or less. That's why nukelauncher has trouble to find the right table... All I'm saying is that given dx11 performance is different from dx9 you may need slightly or significantly different timings, depending on your system.