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horseyhorsey

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Everything posted by horseyhorsey

  1. No, some people can launch that way and others can't. Did you go onto the FTP & download the scripts?
  2. I'll upload the script in ahk form so you can edit what you like. For the keypresses to work you have to use it like Send {enter up}, {enter down}
  3. http://www.gameex.info/forums/topic/12837-support-for-pinball-fx2/?p=108346 Need to go into Pinball FX2 settings screen and change your angle in there.
  4. Don't worry. You're welcome, glad it's working for you!
  5. I only asked slow because it could be a problem with the timings in script. The time it takes to load their splash screen to the time you get to the table selector. Do the others select ok?
  6. Ok. In the video when you go to your "filter" PinballFX2 they appear. You see that's all one word. Your system name , folder & xml has to match. This is why you're not seeing them. C:/PinballX/Databases/Pinball FX2/Pinball FX2.xml -- If your xml is named PInballFX2.xml you will only see that in the filter menu and they won't appear how you want them to. [system_1] Name=Pinball FX2 Hope you can make sense of that.
  7. They should do though, that's all you need to do. Have you gone in and check you have All tables in the filters selected.
  8. No, it shouldn't be moving the mouse at all. It uses the arrow keys & enter to navigate. I tested every single table before I uploaded that script so not sure whats going on there. If I rememeber with the new table selection it should be 5 across & 5/6 down. Is your system on the slow side? Could probably add a settings file so you could change the parameters.
  9. http://www.mediafire.com/?rr71e22wj270h60 You're using this version? And you're updated to latest Pinball FX2
  10. If you have a PInball FX2 database folder with an xml called Pinball FX2.xml they will show in the menu with the rest. If you want to filter the list you would make a copy of this and rename it to something different , like Zen.xml
  11. [System_1] Name=Pinball FX2 Enabled=True WorkingPath=C:\Program Files (x86)\Steam TablePath= Executable=Steam.exe Parameters=-applaunch 226990 LaunchBeforeEnabled=True LaunchBeforeWorkingPath=C:\PinballX\Scripts LaunchBeforeExecutable=PinballFX2.exe LaunchBeforeParameters=[TABLEFILE] LaunchBeforeHideWindow=False LaunchBeforeWaitForExit=False LaunchAfterEnabled=False LaunchAfterWorkingPath= LaunchAfterExecutable= LaunchAfterParameters= LaunchAfterHideWindow=False LaunchAfterWaitForExit=False
  12. Well , you could try DWJukebox but I never got on with it. It's not stable enough.
  13. Can you paste the system section you have from your ini, i'll have a look. Half the battle is won if you can load into the menus with -applaunch.
  14. Its possible and works because I've tested them all. I added all of the newer tables up until 26/7/2013 which I mentioned earlier in thread. The problem with the bombing back to the menu I can find is when you have exit key set to E. So go back through the thread and find the mediafire link I uploaded today. Tom by default has his called PinballFX2, mine is Pinball FX2
  15. PinballX/Databases/Pinball FX2 - Needs to match the above,notice the space Missing - ie: -applaunch 226990
  16. Upgrade to Direct B2S. Uvp should be unsupported as it's old ways of backglass and uses more resource. You can capture the backglass & playfield with keys you can set in the options. You have to move these into correct folder. Video capture is non-existent in any pinball FE. Any sound you like for the tables in the table sound folders. PinballX\Media\Visual Pinball\Table Audio You can add any custom system. Xbmc, jukebox, media centres. You get the picture.
  17. Updated the table selector script. Database & Wheels. Doesn't work if your exit key is set to E. Edit: My bad, uploaded wrong version to FTP. Scripts & database for tables as of 26/7/2013 http://www.mediafire.com/?rr71e22wj270h60
  18. Yes I do , I was explaining what that script does and as to why you're confused To add a custom system to config PinballX.ini [System_1]Name=Pinball FX2Enabled=TrueWorkingPath=C:/ProgramFiles/SteamExecutable=steam.exeParameters= -applaunch 226980LaunchBeforeEnabled=FalseLaunchBeforeWorkingPath=LaunchBeforeExecutable=LaunchBeforeParameters=LaunchBeforeHideWindow=FalseLaunchBeforeWaitForExit=FalseLaunchAfterEnabled=FalseLaunchAfterWorkingPath=LaunchAfterExecutable=LaunchAfterParameters=LaunchAfterHideWindow=FalseLaunchAfterWaitForExit=False<?xml version="1.0" encoding="utf-8" standalone="yes"?><menu><game name="Pinball FX2"><description>Pinball FX2</description><manufacturer>Zen</manufacturer><year>2013</year><type>SS</type></game></menu>PinballX\Databases\Pinball FX2\Pinball FX2.xml
  19. That was captured with fraps. If I had loaded a table it would stop capturing , fraps not work with VP but wiith FP it will.
  20. Well tbh with you I haven't played Pinball FX2 for a long time, I think maybe even before they bought out Epic Quest. What has happened since one of the PinballX updates is when the script is trying to do its job, ie: keypresses , it makes it bomb back to PinballX. After this was happening I didn't really mention it or play it. LaunchBeforeWorkingPath=I:\HyperPin\Scripts\Pinball FX2 LaunchBeforeExecutable=PinballFX2.exe No, as you can see there it's a pre load executable, it contains all the key combos to load the table you are selecting in PinballX. The key mapping ahk should go with this, in a "scripts" dir. It shouldnt matter where you put these as long as they're together and are assigned in the ini like above. I need to take a look at it really and see why it likes to bomb back to pinballx.
  21. You mean by order the pinmame would be first in that list? Still have to alt+tab it i'm afraid mate, it was good on the first one apart from the time it took to show & activating VP again.
  22. Nah we lost it again. If I remember all FPLaunch does is keep checking for when pinmame is loaded, moves to front and clicks playfield. I actually don't even have any copy of FPLaunch on this pc, which is strange but haven't used it in so long now.
  23. Well slight problem here. 18 seconds really is a bit way too long imo and the Visual player window needs to be activated again after the mame window is focused.
  24. Emumovies videos of course work with this. Those videos generally will be better than most others because Circo captures with external device but the difference isn't really Night & Day and shouldn't put anyone off going elsewhere.
  25. Yeah that would be another way, but ideally best to not be pushing any keys apart from Flippers & start. Cheers Tom
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