Jump to content

All my products and services are free. All my costs are met by donations I receive from my users. If you enjoy using any of my products, please donate to support me. My bare hosting costs are currently not met so please consider becoming a contibuting member by either clicking this text or the Patreon link on the right.

Patreon

If neither of those of work for you, you can donate any amount by clicking here.

Leaderboard

Popular Content

Showing content with the highest reputation since 03/23/25 in Posts

  1. Thanks again for the help turns out it was a combination of backglass issues and table scripts. I have now solved all my issues above with the following: Standard DMD tables: I fixed the standard DMD tables by just changing the back glass to another version. This solved those tables fine accept The Champion Pub, I had to set a flag in the script to true. The creator had marked the code and said if you are using my backglass then set this flag to true. Once done it had no issues running from PinballX. UltraDMD Tables: The UltraDMD tables were another issue all together. At the top of the script this was commented out... ' new B2S stuff ************************************************ 'Dim Controller 'Set Controller = CreateObject("B2S.Server") 'Controller.B2SName = "RUSH2112_B2S" 'Controller.Run() Const cGameName="RUSH2112_B2S" ' ************************************************************** Once I had uncommented to: ' new B2S stuff ************************************************ Dim Controller Set Controller = CreateObject("B2S.Server") Controller.B2SName = "RUSH2112_B2S" Controller.Run() Const cGameName="RUSH2112_B2S" ' ************************************************************** Then all the backglasses worked fine accept one. Master of the Universe didn't have any of this code in it so I added this to the table script: ' new B2S stuff ************************************************ Dim Controller Set Controller = CreateObject("B2S.Server") Controller.B2SName = "MastersoftheUniverse" Controller.Run() ' ************************************************************** Once I had added this Master of the Universe backglass worked fine with PinballX. I am now more prepared if I have any more issues in the future.
    1 point
  2. Sniper: Phantom's Resolution pulled after info-stealing malware found by players
    1 point
  3. PinballX.ini now attached containing just the required PinballX\PinballWicked setup that you see in the pictures to make it copy and paste friendly πŸ˜€πŸ‘
    1 point
  4. Would likely run into the same issue as hiding cursor is global.
    1 point
  5. Pbx Recorder V2.1 Changes V2.0 Skip comment (#) lines in screenres.txt If screenres.txt not found in Visual Pinball\Tables folder attempt to locate using B2S registry entries Added a taskkill catch all (useful if using vpx starter app - https://vpuniverse.com/files/file/17134-vpinballxstarter/ where the actual vpinball exe is a child process) Changed DMD_X location to also include backglass offset value Playfield screen videos captured via ddagrab instead of gdigrab should now capture VPX OpenGL fullscreen (requires updated ffmpeg.exe) Added link to forum post re audio capture Kill pinemhi rom monitor at startup and restart on exit (avoid potential for leaderboard popups in captured videos) Changes V2.1 (thanks @Mike_da_Spike) Add option for β€˜-INI’ Check: Added a check for the β€˜-INI’ parameter on the launch line to facilitate launching VPX. Correction custom XML handling . Fixed an issue where custom XML files were creating new systems in the media directory with the name of the XML file. Bug Fix: Progress Window: Replaced internal function progress with newly created myprogress to avoid flickering during rapid updates to the Progress window. Pause Progressbar: Fixed the progress window behaviour after return of pause Note - this version uses a newer version of ffmpeg to enable ddagrab for VPX OpenGL capture (gdigrab results in a static image capture only), this is included in the zip, an older ffmpegold.exe version is included as well which after renaming to ffmpeg.exe can be used with V1.9 if you have any problems with V2.1. PBXRecorder_x64_v2.1.zip
    1 point
  6. 1 point
  7. I just tested it as well. Although my assumption is that they used the same engine (code etc) of Pinball FX, I'm not able to use Freezy's dmd as well (no option in the menu) and indeed, direct table launch doesn't work (why do they give tables id's ?) I hope this would be fixed soon. Anyway.I updated the FX launcher with the gameplays as @joyrider3774 mentioned. Big thanks for the params and thanks for your work to the community So it should now look like this :
    1 point
Γ—
Γ—
  • Create New...