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Showing content with the highest reputation since 03/02/25 in Posts
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I have now figured out what I was doing wrong. I just needed to step away for 5 minutes π. Here is the setup for Pinball Wicked if anyone else needs help. Name/Folder = PinballWicked Enabled = Yes System Type = Custom Working Path = C:\Program Files (x86)\Steam TablePath = Executable = steam.exe Parameters = -applaunch 595960 Process to monitor = PinballWicked-Win32-Shipping Game = PinballWicked Description = Black Flaggers Manufacturer = Formslingers PinballX.ini3 points
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Version 25.03.17 is just released The previous version was a major release that included a media recorder capable of recording every emulator we tested. This version does not feature significant changes, but we have added some minor new features and fixed several bugs. Firstly, we made a small change to the new version dialog: When a new version is released, we have endeavored to maintain the formatting as it appears on the website: If you use DBM in your own language, it will be translated accordingly. Secondly, we created our own 'tri-state' checkbox and replaced the 'New/Obsolete' and 'Disabled/Enabled' options with this tri-state checkbox. Why? We needed room to add a favorites checkbox as well. Thanks to @robertms for his request. @Wahreez McDermott reported an error See trouble trying to acknowledge new version of a table this has been fixed as well Another addition is the version of VPX in which the table is created with: This will be added automatically when adding a VPX, or when pressing the 'table info', which populates all the tables and imports the data. Some minor issues were fixed, and we implemented a few other minor changes as well. Please refer to the release information on the download page. A big thanks to @scutters for getting this release out, adding new features, and fixing some bugs. Additionally, thanks to @robertms for requesting a feature and @Wahreez McDermott for reporting an error.3 points
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PinballX.ini now attached containing just the required PinballX\PinballWicked setup that you see in the pictures to make it copy and paste friendly ππ2 points
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Yeah, it's a bit tricky to get the sizing right for the background.. but the 'Overlay apng in image' can just about do it! I resized and changed the centring of the logo image to; And then used these settings; (Note - the background / logo image would need resizing again if using the Tarcisio overlay - but you can try with different sizes [add more transparent border / shrink the logo down] and then use the frame images in the app Temp folder to dial in the exact size & location you want, it's maybe not ideal but it will work)2 points
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This is fixed in release 25.03.172 points
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Thank you for your suggestions Mike_da_spike and Scutters, I will add them to my watch list for when the next sale comes up. I do appreciate the information and I do share a similar view to your comment Mike_da_Spike but at the same time its useful to know what else is out there. VPX is my main source of tables, then future pinball and then the Steam pinball bits. Its nice to have variety at the end of the day and its also good to have the information available for others. The Steam sales are often a great time for picking and these sorts of games. Once again thank you and if any one knows any others then please add to the thread :-).2 points
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The app I used was Acorn and while it has scripting capabilities, it's not documented the best (it's an absolutely fantastic image editor though, I use it all the time). The script was driven by an Automator workflow since Acorn has a pretty severe memory leak when it's being scripted and needed to be killed repeatedly, but the script that did the resizing and composition is probably straightforward to rewrite for GIMP or Photoshop, for those that know how. I've attached the script here. acorn_marquee.js2 points
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Thanks again for the help turns out it was a combination of backglass issues and table scripts. I have now solved all my issues above with the following: Standard DMD tables: I fixed the standard DMD tables by just changing the back glass to another version. This solved those tables fine accept The Champion Pub, I had to set a flag in the script to true. The creator had marked the code and said if you are using my backglass then set this flag to true. Once done it had no issues running from PinballX. UltraDMD Tables: The UltraDMD tables were another issue all together. At the top of the script this was commented out... ' new B2S stuff ************************************************ 'Dim Controller 'Set Controller = CreateObject("B2S.Server") 'Controller.B2SName = "RUSH2112_B2S" 'Controller.Run() Const cGameName="RUSH2112_B2S" ' ************************************************************** Once I had uncommented to: ' new B2S stuff ************************************************ Dim Controller Set Controller = CreateObject("B2S.Server") Controller.B2SName = "RUSH2112_B2S" Controller.Run() Const cGameName="RUSH2112_B2S" ' ************************************************************** Then all the backglasses worked fine accept one. Master of the Universe didn't have any of this code in it so I added this to the table script: ' new B2S stuff ************************************************ Dim Controller Set Controller = CreateObject("B2S.Server") Controller.B2SName = "MastersoftheUniverse" Controller.Run() ' ************************************************************** Once I had added this Master of the Universe backglass worked fine with PinballX. I am now more prepared if I have any more issues in the future.1 point
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Sniper: Phantom's Resolution pulled after info-stealing malware found by players1 point
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Was waiting for the .ini. Will you add the information into your marvelous doc? π1 point
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Awesome! Thanks for sharing the results and settings! I can see some new images without the Tarcisio framing, such as for a console image with the text logo spinning around it... hmmm!1 point
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I tested, and I have launch sounds with the latest Version 6.58. The only thing I noticed @Tom Speirs is that when playing a table and exiting, it will not play the table sound at that moment. If I switch to another table, it works. To be honest, I never noticed this before, so maybe it has been this way for a longer time.1 point
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PS: The 32 bit version should support older Access databases along with game music such as SID. The standard .net 6 x64 version should work with newer versions of MS Access databases but i will test it shortly. There should not be any downside to the 32 bit version. It just does not get so much testing by me. Sorry for the delay, I have been overseas..1 point
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Thanks. It is indeed a bug!, looks the format of dates from vpsd has changed at some point causing the issue (no idea when). Will be fixed in the next release.1 point
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My Windows language is English and I live in Texas. DBManagerLog.txtPinballXDatabaseManager.ini Thanks!1 point
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I think you are right that there is something similar for batch manipulating images with GIMP or via ImageMagik as you demonstrated. Thanks again!1 point
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After trying a bunch of options (including the backdrop blur of the marquee itself... it wasn't great), I ended up creating a background based on an image I found searching around for marquee ideas. They had really dark gray arcade manufacturer logos on a black background and it looked... OK. But it looked pretty terrible on the display, not much better than filling with black. And it was created with PotatoShop, it didn't have nearly enough pixels to fill a 1920x360 display nicely. Where I ended up is a bit more colorful: A batch processing script that sized each marquee to maximally fit as much of the space as possible kept the marquee filled with as much of the game art as was reasonable. Sometimes the art was so small I could only size it up a little and just center it. Some art is pretty square so it only covers a little. And then there's Red Baron, which was one of a few big enough to cover the entire display on its own. The company logos are the work of Dan Patrick over on the LaunchBox Forums: https://forums.launchbox-app.com/files/file/3402-v2-platform-logos-professionally-redrawn-official-versions-new-bigbox-defaults/ Also found folks who are creating updated, high-def marquees over there as well: https://forums.launchbox-app.com/files/file/3080-huge-mame-marquee-collection-including-many-in-4k-resolution/ (hope it's OK to link to them) As for my marquee, it's free to use if anyone wants it. It's three times the size of my monitor so it should scale down nicely if need be. And I clearly don't own or claim any of the logos used, so a standard "don't sell the art" disclaimer applies.1 point
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Pbx Recorder V2.1 Changes V2.0 Skip comment (#) lines in screenres.txt If screenres.txt not found in Visual Pinball\Tables folder attempt to locate using B2S registry entries Added a taskkill catch all (useful if using vpx starter app - https://vpuniverse.com/files/file/17134-vpinballxstarter/ where the actual vpinball exe is a child process) Changed DMD_X location to also include backglass offset value Playfield screen videos captured via ddagrab instead of gdigrab should now capture VPX OpenGL fullscreen (requires updated ffmpeg.exe) Added link to forum post re audio capture Kill pinemhi rom monitor at startup and restart on exit (avoid potential for leaderboard popups in captured videos) Changes V2.1 (thanks @Mike_da_Spike) Add option for β-INIβ Check: Added a check for the β-INIβ parameter on the launch line to facilitate launching VPX. Correction custom XML handling . Fixed an issue where custom XML files were creating new systems in the media directory with the name of the XML file. Bug Fix: Progress Window: Replaced internal function progress with newly created myprogress to avoid flickering during rapid updates to the Progress window. Pause Progressbar: Fixed the progress window behaviour after return of pause Note - this version uses a newer version of ffmpeg to enable ddagrab for VPX OpenGL capture (gdigrab results in a static image capture only), this is included in the zip, an older ffmpegold.exe version is included as well which after renaming to ffmpeg.exe can be used with V1.9 if you have any problems with V2.1. PBXRecorder_x64_v2.1.zip1 point
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I usually add the tables by manually editing the xml1 point
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I just tested it as well. Although my assumption is that they used the same engine (code etc) of Pinball FX, I'm not able to use Freezy's dmd as well (no option in the menu) and indeed, direct table launch doesn't work (why do they give tables id's ?) I hope this would be fixed soon. Anyway.I updated the FX launcher with the gameplays as @joyrider3774 mentioned. Big thanks for the params and thanks for your work to the community So it should now look like this :1 point
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The pandemic, losing my mother during it and dwindling interest from others along with a different situation personally has prompted me to make some significant changes and me wanting to make things purely a hobby again, albeit funded by me. Everything is now free, including all variations of GameEx, the FTP, artwork download and GameEx Online. I want to do things purely for the glory, hobby and community, once again. Hopefully it will bring some renewed interest and a better purpose for me, while not having to worry about taxes, EU red tape and not much income to show for it. I want to enjoy my work and not compete on a commercial level with free products and a commercial product that spends large amounts of money on marketing and employees. I also want to give something back. We are all riding off the back of other peoples work and efforts and I want to have more admirable intentions going forward. I was primarily inspired by MAME and that has always been free. I can afford the cost and hopefully I will get some new support and renewed interest because of my good intentions and I can continue to be motivated, if not more so. Thank you to everyone who ever purchased something from me and all the support over the years. There has been many high points such as products being shown on Shark Tank twice, Pinball hall of fame and being featured in numerous books, publications and cover disks (if you are old enough to know what they are!) I have two new free GameEx products in the pipeline and I am in no way slowing things down. Its just time to mix it up again.. Hopefully you will support me in going free for all but if you just purchased and are unhappy feel free to contact me for a refund. Its all about the hobby and always should be. Thank you. Tom Speirs. View the full article1 point