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Showing content with the highest reputation on 04/10/22 in all areas

  1. You may have "stolen the idea" but you are making it your own with the improvements and sharing back to the community. Everyone starts off of the labors of others, but few pay it forward to the benefit of those that will be coming after. Thanks for being one of the few, your contributions are appreciated and noticed.
    1 point
  2. UPDATE! Using the technique I originally posted, you would have to put the images in the respective artwork folders (horizont, vertical), and any custom .lay files (armora, bzone, etc). This seemed like an annoyance to me. So, I discovered that you can use relative paths and that's a game changer. Now I can simply have one folder for all of my backglass images and one for my controls, and have the .lay file look there to find them. The one downside to all of this is that MAME is always trying to load image files. If it can't find one, it displays a rather unattractive pattern. I could copy default images and name them according to the ROM name (which I probably will for now), but there's also a way to run LUA scripts from the .lay file. I may explore to see if that can automatically provide my default images if a ROM specific image isn't available.
    1 point
  3. PinballX Feature Request: Return to System Selection Greetings; Thank you for providing PinballX. It is a wonderful program with the exception of this ONE thing. :-) I keep things as simple as possible. Once Covid is over, I will return to throwing a bunch of parties, and I want anyone to be able to walk-up and use my machine without having any prior knowledge. My VP cabinet has playfield and DMD screens, but just a static translite. The only PinballX media I use are Table Images and a Wheel Images. No audio, no video, no backglass images, no launch images, no exit images. .. I have Show Additional Detail disabled. I have One Click Launch enabled. In addition to the standard pinball buttons my cabinet has buttons for Volume Up, Volume Down, Pause and Exit. If someone is playing a table, pressing the Exit Button should: 1) Exit the Table to the Tables Wheel 2) Exit the Tables Wheel to the Systems Wheel 3) Exit the Systems Wheel to the Operating System. At the moment 2) is skipped. I understand that if I were to disable One Click Launch, that there would be an option to return to the System Wheel. But that is not at all intuitive. Thank you for your consideration! - Mark 21/04/11: I had an additional thought. At the moment pressing Exit from the Tables Wheel brings up an menu with the options Return and Exit. Adding a third option for Systems would solve my issue. Again: Thank you for your consideration!
    1 point
  4. Would love to see this too. I’m new here as well. Love the front end.
    1 point
  5. New guy here, wondering if is posible to add a key to just retur to the systems list without going thru the menu, example, instead of having to lanch a game to get to the systems option on the menu, just press a key instead and it gets you back to the systems list. Just as any regular arcade front end, that presing esc takes you to the main list. Thanks for the great work.
    1 point
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