Itchigo Posted August 26, 2020 Share Posted August 26, 2020 I have 3 versions of Shockman's Ice Cold Beer. These are not the VP versions!! They have all have an .exe. I have Ice Cold Beer working in Pinball X, but I'd like to add the Rootbeer version, and Zeke's Peak- without creating new systems for all of them. If I use the extra <exe/> line, I can't get it to work, it only opens the original .exe I had setup for ICB. Maybe I don't have it right. <?xml version="1.0" standalone="yes"?> <menu> <game name="Ice Cold Beer_mod3"> <description>Ice Cold Beer</description> <manufacturer>Taito</manufacturer> <year>1983</year> <type>Maze</type> </game> <game name="Ice Cold Rootbeer f3"> <description>Ice Cold Rootbeer</description> <manufacturer>Taito</manufacturer> <EXE>Ice Cold Rootbeer f3<EXE/> <year>1983</year> <type>Maze</type> </game> <game name="Zeke's Peak"> <description>Zeke's Peak</description> <manufacturer>Taito</manufacturer> <EXE>Zeke's Peak<EXE/> <year>1983</year> <type>Maze</type> </game> </menu> Link to comment Share on other sites More sharing options...
joyrider3774 Posted August 27, 2020 Share Posted August 27, 2020 Isn't it alternateexe tag you need to use? Along with full filename of the exe si including extention? But it would only work if all the exe's are i same location as specified by the main system. Link to comment Share on other sites More sharing options...
Itchigo Posted August 27, 2020 Author Share Posted August 27, 2020 I'm not sure if I have the alternate exe line right, but all 3 exe's are in the same folder. Link to comment Share on other sites More sharing options...
joyrider3774 Posted August 27, 2020 Share Posted August 27, 2020 I'm saying the tag is alternateexe not exe in the xml and you need to specify file extension in your tagvalue like .exe at the end Link to comment Share on other sites More sharing options...
Itchigo Posted August 27, 2020 Author Share Posted August 27, 2020 So you mean like this? <game name="Ice Cold Rootbeer f3"> <description>Ice Cold Rootbeer</description> <manufacturer>Taito</manufacturer> <alternateexe>Ice Cold Rootbeer f3.exe<alternateexe/> <year>1983</year> <type>Maze</type> </game> Link to comment Share on other sites More sharing options...
joyrider3774 Posted August 27, 2020 Share Posted August 27, 2020 Yes like that. If you add that to visual pinball list you need to make sure the binaries are in same folder as vpx if you added new system for the 3 versions point it to one exe in the system settings and make sure the other version exe are in same location and use a database containing the 3 versions with 3 alternateexe set. There is a posibility alternateexe also only work for vpx systems not sure it works with custumn systems, i have never tried it but you can easily test it Link to comment Share on other sites More sharing options...
Itchigo Posted August 27, 2020 Author Share Posted August 27, 2020 Gotcha, thanks. I had it working a while ago on my cab to use vp9 and 9.21 as I had first posted. I used that as a start. This particular cab only has Mame, no vp. I gave my Mame it's own cab finally. Link to comment Share on other sites More sharing options...
Itchigo Posted August 28, 2020 Author Share Posted August 28, 2020 Finally got around to trying this, and it didn't work. I'm not getting any errors, it's just opening the .exe I had setup in the first place, not the new one. Maybe I can get creative since I know I have the code right. Thanks for trying. This particular cab does not have vp on it at all. Link to comment Share on other sites More sharing options...
joyrider3774 Posted August 28, 2020 Share Posted August 28, 2020 i just tested it myselve, found and downloaded the 3 exe's and it worked fine exactly how i said it would. do you have an on old pinballx version installed perhaps ? This my setup: and this is the database i used : <?xml version="1.0" standalone="yes"?> <menu> <game name="Ice Cold Beer_mod3"> <description>Ice Cold Beer</description> <manufacturer>Taito</manufacturer> <year>1983</year> <type>Maze</type> </game> <game name="Ice Cold Rootbeer f3"> <description>Ice Cold Rootbeer</description> <manufacturer>Taito</manufacturer> <alternateexe>Ice Cold Rootbeer f3.exe<alternateexe/> <year>1983</year> <type>Maze</type> </game> <game name="Zeke's Peak"> <description>Zeke's Peak</description> <manufacturer>Taito</manufacturer> <alternateexe>Zeke's Peak.exe<alternateexe/> <year>1983</year> <type>Maze</type> </game> </menu> in case anyone wants to add this system themselves here is the link https://www.dropbox.com/sh/l2f4sa78f83lr9v/AACoC86f_CwnudzD0IrcigG9a?dl=0 have not checked if keys are reconfigurable if not autohotkey script can easily remap the keys. I will add it to my cabinet as well Recorded table video's (chrome lets you download them): Zeke's Peak.mp4 Ice Cold Rootbeer f3.mp4 Ice Cold Beer_mod3.mp4 Ice Cold Rootbeer f3.mp4 Zeke's Peak.mp4 Link to comment Share on other sites More sharing options...
joyrider3774 Posted August 29, 2020 Share Posted August 29, 2020 created some wheels also but i'm not too happy about them but it'll do Link to comment Share on other sites More sharing options...
Itchigo Posted August 31, 2020 Author Share Posted August 31, 2020 Now I finally have it working under the alternativeexe, thanks! I've never been a fan of the round wheels myself. Thanks for the help! I also have Trapshoot and Trapshoot plus working under this. Now I have to find wheels for them. Those are special to me because when I was an operator, my dad and I had several of those. You would take the transmitter back to your table and play from across the room. A strong CB radio would mess with the game sometimes. Link to comment Share on other sites More sharing options...
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