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Looking for someone to test LEDBlinky with 64bit GameEx


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  • tthurman pinned, featured and unfeatured this topic
Posted

Attached are my gameex.ini and log.txt files from GameEx Arcade Edition X64:

log.txtGameEx.ini

For whatever the reason, the plugin is not loading when running AE 64-bit and the Pixelcade DMD does not display anything.

20:26:59.08  2/27/2020:  Loading PlugIns
20:26:59.11  2/27/2020:  Could Not Load Plugin: 3

@arzoo is able to load it. I am not able to determine why it will not load for me. The x32 version of AE loads the plugin fine and my Pixelcade DMD launches as expected.

Posted

Sorry it has been a full day and wasn't able to test as hoped. I'll have to give it a try tomorrow.

Posted
15 hours ago, Draco1962 said:

Sorry it has been a full day and wasn't able to test as hoped. I'll have to give it a try tomorrow.

Do you mind downloading the latest update from the LEDBlinky site and giving that a try when you have time? Testing on my end indicates the 64-bit plugin is working but I'd like an additional confirmation. Thanks!

Posted

Pixelcade appears to be working in AE now. I had to delete the previous LEDBlinky installation and run the installer as administrator.

There are a few issues to iron out heading in the right direction.

Posted

Final issue appears to be with GameEx Arcade not closing down LEDBlinky during exit from AE. Per my conversation with @arzoo he noted:

"During my testing I also noticed that GameEx was not sending the FEQuit command when it exited."

EDIT: I have not yet tested with GameEx. I expect that the results should be the same.

Posted

Hi Tom - I have confirmed the exit behavior works as expected in GameEx vs. not working in GameEx Arcade Edition when configured with the 64-bit option.

Posted

Confirmed working well with GameEx and GameEx Arcade Editions running 64-bit versions of v16.28 available now for download!  Thanks, Tom, for the quick fix for AE!

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