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Atari800

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Everything posted by Atari800

  1. naw..no 1000mbit That would be cool - but just using materials I have but with my current setup with MPG's and AVI's scattered all over - anyone can watch/listen to anything anywhere I just want that HEAD-TO-HEAD dealio between the machines Now that MAME32 PLUS PLUS you have to drill into it make to make them communicate BUT I am thinking I could do some visual basic (need to brush up on skills) to open a hidden window and maybe drill inot it and query WTF is going on in my house as far as who is available for play I dunno if THAT is possible but The sister program to that would be to identify the "networkable" games to choose from to initiate the challenge Since the MAME32 PLUS PLUS is in Japanese....there is gonna be a lot of guess work of what can be extracted and used ...I think the source code is there but this is a concept not a conquest /|\
  2. Its the result...not the speed /|\
  3. Close but.... (hopefully I can draw this) ARCADE1 -------100Mbit wired ------>[lynksys router wireless]<-------1000Mbit wired ARCADE2 so between the 2 machines they are WIRED to a wireless router ARCADE1 ipaddress 192.168.1.100 ARCADE2 ipaddress 192.168.1.101 Linksys wireless router 192.168.1.200 (something out of the way) Linksys router is wirelessly bridged to my other wireless router (other part of house) on 192.168.1.1 my other wireless computer are at: 192.169.1.110 <---living room multimedia pc 192.169.1.111 <---bedroom multimedia pc 192.169.1.112 <---guestroom multimedia pc 192.169.1.113 <---garage hunk o crap that plays music The computers at 110-113 route to 192.168.1.1 ARCADE1/2 go to 192.168.1.200 but is needed to get "out" or me to come "in" that router (200) goes to (1) so connected between ARCADE1 and ARCADE2 is FAST where it is needed
  4. well... this is a little involved but... grab a cartridge (nintendo, genesis, atari...) and crack it open in there you will see 1 or more ROMS (computer chips - looks like either a black Trident piece of gum or a Wrigleys Spearmint peice of gum...with legs...or pins as they are called) Now in the old days - they would unsoldier them unless they were in a socket There is a device called an EPROM reader/burner Providing it was *something* the read/writer and program could identify ...it would read it to a file on the computer The normal use (at the time) was to burn it to a blank chip so you could duplicate it Well with this *image* people made programs to emulate the hardware that ran it The hardware didnt change but the cartridge did - so once you got the program to mimic the hardware - you could substitute that rom image and viola..new game Well as times progressed technology - they developed more convenient ways to copy the roms by introduce the EDGE CONNECTOR which you plugged in the cartridge to This made a mass flood of roms..more so than the emulators could keep up with - so more emulators where made...more compatible, faster, precise to the actual hardware Then the manufacturers of the roms introduced - encryption (chips harded to copy {checked things that where available only on authenticate roms}) to deture piracy Well those usually got defeated Then enter in CD ROMS (Playstation 1) This allowed 2 things to occur - WAY more room to program in (600 megabytes versus 4 - 12 meg a cartridge typically hold) to enhance the graphics..movies, music, and so on Well in additon to this they added special sectors on the CD ROMS disks them selves that could NOT be reproduced by regular cd rom burners This got defeated to with call MOD CHIPS (also in available in XBOX but thats different more so) The MOD chip is connected to certain points on the game mother board that when a condition occured, it would "simulate" the special sector being read - then the rest of the disk would boot up and play Dreamcast introduced a totally differnt format of disk called a GIGA DISK (or something) This used a normal CD but with a special method could modify the layout and amount of data held on it *thinking no one could replicate a CD (not DVD) that holds more than 600 meg - or a unique format **look at an underside of a dreamcast disk and you'll see what I mean Their method was simple and brilliant (until someone figured out how to copy it) It was to use a 12 speed CD writer to write to a disk spinning at 1x speed (maybe it was 2x) This made tighter compression to hold more data...plus no regular CD could read it Some group (Echelon or Accension I believe) got hold of a Katana - Dreamcast developer device and learn the secrets #1 A dreamcat cast can play a game on a normal cd providing the bootstrap program had correct settiongs *dubbed a fault in the BIOS #2 Made a program that boots up the DREAMCAST to listen for instruction via a seriall or modem or broadband connector *Do this because it already uses the DREAMCAST mechanism to read their weird format and allow it to be read This created the DREAMCAST flood which I think pretty much playyed a big part of Sega's demise I still have 5 dreamcasts in the closet - best $30 I ever spent Then introduce playstation2 dvd and xbox dvd and Nintendo Gamecube (tiny DVDs) Someone figured out those methods too So I guess the best answer the the question "HOW IS A ROM MADE" By someone/people with lots of time to figure out how it works, determination to duplicate it, and drive to make it work on something else Sorry to be long winded /|\
  5. Ok {Tom you can axe this thread as it may step out of GAMEEX functionality a tad} I am gonna start this thread. It'll probably blow out of control But an unset rule for this topic is NOTHING ABOUT COMPILE MAME OR MAKING RUN FASTER NOTHING ABOUT ADDING EMULATORS Just discussion about...stuff like the LED display added to cabinets...that was a cool gadget Design, connectivity, adaptibilty...stuff that you cabinet can/could/might do outside of the cool ass EVERYTHING machine that GAMEEX makes it GameEX is the brain..let discuss body and soul of the box As I am in construction of the 2nd cabinet - I have come across MAME32 PLUS PLUS It incorporates network playability so HEAD-TO-HEAD competition in mame Giving a basic example - Mame32 plus plus running on 2 computers both setup for playing PACMAN Both users see same screen - same movement - same attract mode - same sounds person who initiated the network play is player 1..person who joins in is player 2 Both toss in coins and player 1 goes Player 2 watches (can hit joystick - nothing - add coins YES - escape out of game YES but not incontrol) ...until player1 dies Then player 2 begins...and same deal for player one (watch, add credits, quit but cannot control) With me? Now take that to the next level - Street Fighter Both are in control of their own guys....but on 2 different machines now the data that is passed between the 2 machines varies - to keep games in sync with each other so simple games dont need too much bandwidth...more recent or "active games" would Now I am planning to take ARCADE1 and ARCADE2 and wire them into a wireless router - between them no latency/delays...they are only 20 feet apart from each other The WIRELESS part is because the wireless router is a bridge to my main wireless router These machines really arent going to be surfing the web - just get uploads on new games and an occasionaly REMOTE DESKTOP connection for adjusting and maintnence If you interested...here are some links to get you caught up Kaillera - ability to network emulators -this has Mame32 v0.67 (0414)+Kaillera client v0.9 (2.9Mb). Vuse the 108u3 is located at the bottom of this page DD-WRT - reprogram your Linksys router to become WAY more powerful device ...Doable..yes....enough beers in fridge...no not tonight
  6. katuuuz You got to post some pictures of this machine With range of emotions and turmoils and ups and downs that occured - truthfully I am glad you are up and running. CONGRATS But it would be cool to see the new addition to your family /|\
  7. True - the mame builds are set around MinG (something like MINimalist Gnu compiler) because it is free to the public Using an INTEL C compiler or AMD (if there is one, I am sure there is) requires a license to distribute....hence PAY But if you have one of the HI ZOOT compilers and time (and brains) to alter the source code for mame to adjust/take adantage of these...there would a be a boost in performance Those are compilers specific to the processors capabilities and can take advantage and optimize the builds even more so. I doubt it would make California Speed run like water though Example (no racistist intent here) but think of AMD as a Frenchmen and think of INTEL as a Russian Now the goal here is to explain and perform making a Roast Beef Sandwich (which is actually in mame world - PLAY PACMAN) Both guys use Bablefish to translate the instructions from English to their native tounge They both complete after a little while then eat But if they where given the instructions in RUSSIAN or FRENCH (compile MAME with INTEL or AMD compilers) it would get done quicker (bad analogy...but I am hungry)
  8. I have seen Windows network servers - 4 Physical CPU's with Hyperthreading show up as 8 CPU's in task manager So YES it can be done You *theorectically* could have 8 versions of mame running concurrently at about the same performance Windows currently builds can support up 32 processors (maybe just server editions) Bring up TASK Manager Click on PERFORMANCE TAB Right clickon any running process If you have multiple CPU's you will see an option for SET AFFINITY click it By default all applications are set to use multiple cpu's but...the application must take advantage of it
  9. Now THAT is some good stuff Thanks Will
  10. Xarcade usually packages their stuff pretty well. It should have been easy to fix. The design and construction is pretty clean...so you can "d3 hurricane kick close with your kids" Calibration for faster click? I dont remember that option. SInce it is acting like a keyboard - for faster response just set typematic rate in Windows or in the BIOS The sticking of up-down-left-right - was to me - because my keyboard power was not strong enough. So I bought the adapter. If you look at the construction of the joysticks underside, you'll see the mechanism that clicks the switches. The base sleeve is round which makes the Xarcade feel "loose" in a Betson joystick - they have a square sleeve. This makes the joystick more responsive. If you wanted to adjust the "feel" this is the palce to modify "Still need a good ol usb X360 pad w/ Xbcd on quick draw for those games out there that just say NO to keyboard mapped controllers." Not sure what this is referring to but ok. Is a X360 pad referring to a spinner? Or Xbox 360 device? I dunno "And dangit theres no excuse that redeems the fact that I deleted a 1000+ words from the first post. I know for a fact there would have been a flame engulfed suicide demonstration. I'm working on a Back 2 the futurish type time traveling theory and hope to be able to stop my self from deleting the 6 deleted chapters and maybe try out the HotRod instead of the X-arcade, just to see the difference in the 2 controllers and at the same time get a splash and a dash of sado-masochism. Yoga Flame." ok - provide a decoder ring cuz we'll get a CRC error on the retry-per-sentence ratio. Hip iz rad, to understand...... devine.
  11. Atari800

    LCD Files

    This looks like you can copy a files to the COM port which this sign would be connected to copy /b sign.lcd com1: I am not sure what is in the sign.lcd file The signs ranges from $70 to $200 on eBay
  12. yes and no yes...if their emulators are on is the same directory structure as what your machine is set up no....because unless you bring you entire USB drive has all the emulators...and you can make sure the drive letter is the same when it connects... Set it up for drive Z:..then when you connect it should work providing they have .NET and same controller setup...if you dont to much customizing
  13. bump
  14. Currently they are....CLRMAME only runs on the MAME direcotry c:\mame\roms <-mame stuff c:\zinc\romssss <---zinc However this occurs... 19:25:00.3 9/10/2006: Running: cmd.exe /c c: c:\ZINC\zinc.exe 20 --roms-directory=c:\Zinc\romsssss --renderer=.\renderer.znc 19:25:43.6 9/10/2006: Running: cmd.exe /c c: c:\ZINC\zinc.exe 20 --roms-directory=c:\Zinc\romsssss --renderer=.\renderer.znc 19:26:22.0 9/10/2006: Running: cmd.exe /c c: c:\ZINC\zinc.exe 10 --roms-directory=c:\Mame32\roms --renderer=.\renderer.znc 19:26:34.5 9/10/2006: Running: cmd.exe /c c: c:\ZINC\zinc.exe 10 --roms-directory=c:\Mame32\roms --renderer=.\renderer.znc 19:26:54.5 9/10/2006: Exiting GameEx! so something is making it look "elsewhere" Is it when I do the roms scan - where it looks in a direcotry that scan found it in?
  15. xarcade is a little loser than the others all in all - arcade jostick when you get it and whatever may be your next one...you'll see x-arcade isnt that bad And "If" you get girls to come over Bobble Bobble and Frogger seem to be their favorites.... ...they are also more receptive to beer and "stage two" of being over /|\ oh and by the way...we werent shoo'ing you off.... Just saying clearer questions get quicker answers...thats all No harm...no foul
  16. I keep harping on this "like a palidin on a French Canadian which is static. Making my Joystick like a Monday morning hangover" ...Sorry it was that other post that still makes me naseas I am looking for for a way so ZINC (playstation games) run from roms in ZINC's directory not mames Heres my problem...I got ZINC in one directory with its own ROMS directoryI got MAME in its own directory with its ROMS in it Gameex seems like it runs ZINC but points to the the MAME roms directory The problem is when I run CLRMAMEPRO - when new version of mame and roms get released I run this to merge and keep MAME "clean" Well this alters the ZINC files in the MAME rom directory to conform with whatever the version of mame requires...so far its just renamed files within zip files This isnt a catastrophy but I keep forgetting this and when I run CLRMAMEPRO - this makes ZINC games in Gameex not launch (complains it cant find files in the roms) I have to manually modify about 75 ROMS in the MAME roms directory to get ZINC working again in Gameex Is there a way in Gameex to make ZINC its own emualtor and not part of the MAME section as Playstation? Or something in CONFIGURATION that makes ZINC/PLAYSTATION chosen games use the zinc roms directoryEither option would be cool If there is nothing in current version...can I purchase this feature? I'd rather register as a $50 user and get this feature than getting that kicked in the balls feeling when I run CLRMAMEPRO and realize I just created a problem for my self Thanks in advance /|\
  17. I think the abbrevaited topic is "I am getting X-Arcade console - but I looked into HotRod controllers too.... What your your opinions about these products" I have X-ARCADE and it is pretty good I had to get the USB Adapter for it but it would "stick" (stuck going left or down or a punch button)until I reboot. It was siad I didnt have enough power from the keyboard which caused the problem I also got an X-Arcade trackball...so I gutted the X-ARCADE and built a bigger console which also housed the trackball THat was enought to get me to build a cab Yeah - just a friendly suggestion - reduce the slang and elaborate phrases. It was difficult to follow
  18. Gamex runs slow after selecting a list item Do you mean like starting a game or a video? and what did you upgrade from? I need to upgrade mine (prbably tomorrow AM) If you give me exact steps I can try to reproduce Also what speed/ram/os is your computer? Gonna be testing on 3 ghz machine on WIndows 2003 here
  19. I tried O&O (I got it on my work computer) - it does to some defrag in the background - but does it stop when major activiy is occuring? I am not sure what constitutes it? I'd figure GAMEEX running (attract mode, videos, games) would stop that feature one would think I dont see Perfect disk having ALPHABETICAL defrag - it has SMART PLACEMENT which it looks at files activily used (within 30 days), to files commonly used (30-60 days), to rarely used (60 days or more) - then places them accordingly on the disk Also it has FILE SYSTEM defrag which needs to be done on a reboot before Windows starts because they are locked by the OS These files are Pagefile - This is your virtual memory file (Pagefile.sys). This file is exclusively locked by the operating system and can only be placed by a boot time defragmentation pass. System Files - These are operating system files such as the Master File Table, the hibernate file and other metadata files. Depending on the operating and file systems some of these files can be defragmented online and some offline. Directories - On NTFS formatted drives directories are treated as online files. On FAT/FAT32 formatted drives directories are treated as offline files. You can "see" the directory (tree) fragmented - which can go all over the drive even if files are defragged. On my 80 gig drive (fairly fragemented as I speak) - the directories are taking up 15.7 mb So to reconstruct the directories - it needs to assemble that 15 mb - then to update a files modifiation time or last access - it needs to worm its way around again But this is just educational topic - not a "my defrag can beat up your defrag" rock fight And everyone is correct...with a blazing fast drive and defragmenting with anything a few times a month, there only are minimal gains on a home computer. ....Well there are 750 gig drives coming out - I guess a good defragger will arise Cheers yall /|\
  20. yeah - you gotta take a picture of it when your done too
  21. I have similar problem Betson Imperial- X- Arcade -Happ ...seems that they either dont spin as long or they have that "dut-dut-dut-dut" because a piece of shmutz got stuck to the roller I dont think WD-40 is the best thing out there for trackballs It eventually evaporates away I would think something that is used on skateboard or skate wheels may be best I heard that Silicone lubricant is good I'll just go the the game rooms and ask how they keep clean the Gold Tee Golf and Bowling games clean I report what they do soon as I find out
  22. Bah - agreed Whatever makes your system purr, right? /|\
  23. I use PerfectDisk Some pretty neat reading if your into it PerfectDisk 7 vs DiskKeeper 10 and PerfectDisk 7 vs O&O Defrag V8
  24. but you stick the end of the wire in that hole in the ipac and screw it in?! Yes...according to pictures I seen it looks like each button has a screwdown connector plus, what switch do i connect all the buttons/joysticks together? I dont get this question Are you referring to micro switches? The buttons? or maybe are you looking for GROUND on the IPAC? Didnt the IPAC come with a manual?
  25. Thanks for the TIPS I was more curious to see how fast it could be tweaked and sustained As far as playing PACMAN - I see no difference And the new 108 has multi-threading but the speed and MT doest make California Speed that much faster It's reverted back to the 3.0 Ghz But even if it did explode - $280 is something I could rebound from
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