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tabascoman77

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tabascoman77 last won the day on June 1

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  1. Yep. Everything is good.
  2. I just posted a new topic. TP has been reworked! It runs all games!
  3. So, back in the day, in 2023, I tried to get TeknoParrot working on PinballX. It was successful. Sorta.... The end result was entering one TeknoParrot instance for each game because I couldn't figure out how to get around the XML's instead of roms. Thanks to @Mike_da_Spike, that's a thing of the past. I just didn't realize it because I never saw his entry, post-solution. Tonight, because I reconfigured a ton of crap on both my cab and my son's arcade, I decided to screw around with TeknoParrot again and try out Mike's config...IT WORKS! Here is the new, working config which will launch ANY game within TeknoParrot: And here's the Game Manager settings: Name the description of your game whatever you'd like but name the "Game" after the game's XML file in the UserProfiles folder. So, if your game is Mario Kart DX and the game's XML is "MKDX118", put "MKDX118" in the "Game" slot on the Game Manager. If you're unable to choose it, just manually write it in. It will work. That's it. Just thought I would write to say this has been fully solved. Special thanks to both @Draco1962 and @Mike_da_Spike for the help on this. Also thanks to @Tom Speirs who keeps driving me to keep at these things until they're solved. Thanks, all.
  4. I got that working a few years ago. Reported it here. The main issue I had, however, was that I could never get it to run multiple games, so I had to make a TeknoParrot entry for each game I wanted to play.
  5. I did it to your specifications exactly and it worked! @Draco1962, @Mike_da_Spike, and @Tom Speirs, you guys continue to be amazing. Thanks for helping me build this cab throughout the years. I know I have a penchant for putting PBX through its paces and making it run some funky stuff but you guys don't give up until it's done. I love it. One of these days, I'm gonna write an essay about all the things you guys have helped me with throughout the years. You guys helped me with some tough stuff like Daphne, getting Mario Kart GP to work through Dolphin, TeknoParrot, and the 150 emulators I put on my son's big arcade project a couple years ago. Every single time I'm stuck and think it can't be done, you guys always reply with, "What are you talking about? It CAN be done! Let's go!" Thank you so much.
  6. Reiterating: thank you for giving me the correct parameters to make Sam & Max work. You're a genius, dude. Just need to figure out the rest of it and I will be off and running.
  7. This works (thank you for that, that's amazing work): -p C:\vPinball\roms\scummvm\samnmax.scummvm samnmax This doesn't: -p "[tablepath]\[tablefile].scummvm" [tablefile] The first entry would only be for one table. I don't know how to program it for two or more. I have a feeling that if we do, this also has implications for how I run TeknoParrot.
  8. Here ya' go... PinballX.ini log.txt
  9. When I enter THIS into my Terminal on Windows... C:\vPinball\ScummVM\scummvm.exe -p C:\vPinball\roms\scummvm\samnmax.scummvm samnmax ...Sam & Max will launch successfully. When I put that in PBX's parameters, PBX just launches, laughs, and kicks it back. In these moments, I've always pictured PBX saying "Yeah...it's all correct...I just don't like you, dude, so screw you." Heh.
  10. My roms are here: FULL THROTTLE: C:\vPinball\roms\scummvm\ft.scummvm\(game files inside) SAM & MAX HIT THE ROAD: C:\vPinball\roms\scummvm\samnmax.scummvm\(game files inside) I've tried just calling them their shortcut names without the ".scummvm" at the end. Nothing works. If you try to load "ft" or "ft.scummvm" or, hell, ANYTHING into Game Manager, you'll have a game entry like any other game, but that means nothing because PBX won't load either entry when it all comes down to it. I don't think that PBX understands what it's supposed to be loading. It just sees a folder full of crap and is going "Tell me what to load."
  11. Yeah, I got two games from my ancient-ass collection: Sam & Max, Full Throttle...they're loaded but ScummVM loads it, then kicks back to PBX.
  12. I tried this but using the command line syntax in the parameters doesn't seem to work.
  13. @Tom Speirs, @Draco1962 Sorry it took so long. I was trying a few other avenues... Here's the data you asked for...if I use this config, it will auto-exit and quit...if I take out the parameters, it will just go to the ScummVM GUI and make me choose the game from there which defeats the purpose of the frontend. I KNOW this works. At this point, I am wondering if separate entries using a BAT file for each game is the option. log.txt PinballX.ini
  14. Hey Spike... My BAT file works for launching my nudge files but I can't seem to make a BAT file to make them quit. I thought I had the right syntax but maybe I'm missing something. Here's what I have in the "kill" BAT: @echo off taskkill /F /IM X-Hotkeys.exe taskkill /F /IM AutoHotKey 64-bit.exe exit The applications don't quit and will ignore the BAT file. Nevermind! Got it working! Did this for the kill BAT: @echo off TSKILL X-Hotkeys TSKILL Nudge exit Works like a charm! Thanks!
  15. Will do. Gimme a few, sir.
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