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Ginsonic

GameEx Lifetime Member
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Everything posted by Ginsonic

  1. Hi Tom, I think you've read about the troubles with the backglass not showing when using brand new VPX true fullscreen mode. Well, I now have this problem too, and I think it could be related to a newer version of PinballX (unfortunately I have no older version to test). When starting some (a few) tables having a B2S with large file size (e.g. Medieval Madness), PinballX starts the table and the DMD, but the backglass does not show (the B2S server exe does not load), whereas starting the table without PinballX (within VPX) works flawlessly. I tried many combinations of older and newer versions of VPM and VPX without any success. Then I created a custom system for VP (defined as custom system type, not VP) and the backglass issue was gone ! Do you have an idea, what could be wrong starting VPX full screen as system type "Visual Pinball" ? Thanks in advance !
  2. Works like a charm, thanks Stigzler
  3. Many thanks Stigzler, I will test it ASAP !
  4. Perfect Thanks a lot !
  5. Hi Stigzler, thanks for your great Marquee Masher, I just installed and configured it successfully Unfortunately it is not possible to select the built-in emulator for Daphne as marquee source. Is it really not possible or have I done something wrong ?
  6. Thanks, the corrected version is now in my FTP folder !
  7. Here we are , the full images are on the FTP in my folder ! BTW, there are many files in my folder/subdirectories, which I did not copy there
  8. Graphic designer AND philosopher
  9. Great Draco, living modern nostalgia
  10. I only get this error, when my Steam client is not running ! Please check, whether that is the case.
  11. Thanks Sir Cheddar, of course our scripts are similar, so please take, whichever you like Attached you can find my solution, have much fun starting Pro Pinball Ultra ! PPU_Starter.zip
  12. Ah, thanks, same idea ! Well it was a nice coding exercise then
  13. Yes, but in the first release very simple with a definable key, where you can learn the x and y coordinate of the "Start" area on the start screen of Pro Pinball . If there is any need, I could implement the other buttons (in the main menu after pressing Escape) later on and map them to definable keys too !
  14. Hi guys, I recently created a tool to set/modify VPinMame registry values. What do you think, shall I publish it ?
  15. Progress report: A few more tests and the starter should be ready soon ! The main problem is, that there are currently no real navigable buttons (only mouse clickable), so that their coordinates must be learned once when starting Pro Pinball with a certain resolution (they are stored in a settings file afterwards).
  16. Great, thanks, this will help
  17. Well, current Pro Pinball version is not very cab friendly, for a proper handling a mouse is still needed and there is no key remapping available. I think, I can handle it, but it will need some time to automate it in a satisfying way...
  18. I just purchased the game and I will soon provide an AHK script to start it within PinballX, stay tuned
  19. Yes, the current table videos are recorded without sound, probably I will provide separate audio files or dubbed new videos later on !
  20. As soon as my cab is complete (will it ever be ? ) I will see, what I can do...
  21. TerryRed: That is exactly my configuration and it works like a charm here too. I'm afraid, that this will never happen...
  22. Now that a variable delay is implemented in PBX, I will try to get from my loading script back to the internal PBA support. If it succeeds, I will post some screenshots !
  23. Sorry for the delay guys, I had major maintenance work on my PinballArcade cabinet ! Table videos and images are on the FTP now !
  24. Tomorrow I will add playfield videos and images !
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