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bkenobi

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Everything posted by bkenobi

  1. log...not lod
  2. Each axis should be reversible in the settings as well. I have my steering wheels set up so that if I turn either one right it moves down the list in GameEx. I don't know off the top of my head which way the axis is actually set up relative to the mouse though. So I guess being able to just assign a key to each axis direction would be good enough. When I coded this up, I used a minimum travel before sending a key since the mouse can twitch +/- a pixel or so without any movement of the wheel. So, I think the best way to implement this would be sending the key if the mouse is moved a certain distance (defined by a sensitivity value in the config). Also, if you have a larger list, it would be really nice to have a way to increase the speed of the scroll. I tried to implement this by looking at how far the mouse was moved in the poll time and paging if it was above the threshold. I couldn't get it to work correctly because the pageup/pagedown buttons didn't seem to send correctly. I never got into it too far because there aren't that many games on my driving cab. If this were used on a cab with a spinner on the main control panel, it might be a nice feature to be able to wing the spinner and shoot down the list... I'm not saying my code is perfect, but I think it works the way I would want it implemented. Maybe you could fire it up and see what it does if my explanation isn't that clear. http://www.gameex.info/forums/index.php?ac...ost&id=4735
  3. Does that mean I get minions if I'm an Elite God looking down from my ivory tower? This is gonna be AWESOME
  4. I don't know if that option is required or not (don't have a SlikStik), but you could try turning it off to see if that helps. If the SlikStik stops working, then I guess this script won't help you much.
  5. FatMatch looks at the file names and calculates a match percentage based on the words in both file names. In the case of Escape, you have 3 words in the rom name and 4 words in the box image name (assuming the '_' are converted to spaces), but only 1 word in the title. One word matches which means that your match percentage would be somewhere around 25%. Fatmatch has a threshold below which it will assume things are not matched. This is one example of a match that won't work out well for the software. In the case of the other game, it has 3 words in it's title. So, even if there are other words that don't match, the 3 that do will increase the match percentage enough that it should show up as a match. I don't know an algorithmic solution for this type of situation. The only thing I can really suggest is making sure there is a way in the software to show lower match files. Perhaps running through the directory once for the low hanging fruit and again for the tougher files? I don't know, it's a tough one...
  6. That reminds me... I need to get my ivory tower power washed. Time for some spring cleaning
  7. If you have any experience with databases, you could build your own and use queries to grab the data from the official GameEx database. That way you could keep up to date and get the benefit from your own naming without worrying about getting your stuff overwritten.
  8. I don't know if this is related, but my roms are version 0.119 or so and MAME 0.130 will not play most Street Fighter or King of Fighter titles. These all worked fine with MAME 0.125, so there must have been something changed in the last few releases. I have 0.130 roms on my server so I'll just have to update them (just haven't gotten to it yet).
  9. Woops, my bad. Yes, HK's suggestion.
  10. I just wanted to post an update now that I've had a chance to play a few games. I applied the mod that HK's suggested above: #define FORCE_DIRECTINPUT 1 This works GREAT! I have both guns working in MAME just fine! MAME also detects XPadder keys, so it should work with any other script as well. This should simplify things pretty nicely for me now as I won't have to keep an old copy of MAME and old roms specifically for gun games any more. AWESOME! Now if I could just figure out how to update the MAME Analog+ code for the current version of MAME, I'd be down to a single version!
  11. Yup, mine works fine. The only thing I'm currently having problems with relating to v0.130 have to do with rom versions. Apparently, the set on my arcade is pretty old so I can't get MAME to play many of my roms (SF2, KOF, etc). I've got the updated roms, I just haven't taken the time to transfer them. But yeah, I don't get any error messages.
  12. Hmmm, I compiled this the other day (I also included HK's bezel mod for CPWizard). I haven't had a chance to fire up the arcade yet to try it out, but this makes me want to give it a go. I'll go check it out now and see if mine works...
  13. Thanks Tom!
  14. Yes, either make it read only or name it something else or it WILL be over written. That would be a horrible waste of time!
  15. This script will take mouse movements and turn them into cursor presses. As I recall, you have to turn off the slick stick option. I can't remember if there was anything else that was needed. I had posted this in a thread a long time ago, but I can't seem to located it now. I specified what was needed in order to run this there, but basically just default settings as far as I remember. Tempest set this up recently, so perhaps he remembers...
  16. I'm not sure about the dll's. I wasn't aware of any, but if there are some, then yeah you need to register them as well. The easiest thing is to keep a copy of the installer on your drive as well so that you can just install it when you are ready to use it on that machine. That will do everything you need to and you'll also have your GameEx all set up and ready to go.
  17. Thanks Tempest
  18. This is an AutoHotKey script. You can either install AHK and run the script (it runs in the background) or you can compile it with AHK to an exe file then run it (in the background again). If you want, I can compile it for you and upload again.
  19. Try this script out. Mouse2Key_v2.1.zip
  20. You can install GameEx in whatever location you want. Using a USB drive should work, but you should be aware that you still need to have some registry entries on the computer. If you went to the registry editor and exported all of the GameEx related registry entries to a .reg file, you should be able to run that on the host computer prior to launching GameEx. I haven't tried it, but in theory it should work...
  21. I had no idea that was possible! I'll have to try it out. If it worked in the joystick section too, then I could ditch my XPadder setup for GameEx! As it is, I'll give this a try. Hopefully this can simplify things a bit.
  22. Make sure your roms and MAME are both the same version. If they don't match, you might have problems. Also, try running the runitgame.bat file in your GameEx directory. This file contains the commands that GameEx used to launch the last game. If the game doesn't run there, it won't run in GameEx. You will probably see an error when you run that file, so use that info to figure out what needs to be done to get it going. You can post the error message here if you want help deciphering it.
  23. This is obviously a filter problem, but I'm not sure which one. Try disabling all filters first. Then, one by one, enable just the filters you really need (or you could do a few at a time if you want). You should be able to find the culprit pretty easily. When you figure out which one is the problem (and it appears to be a bug), please report back so it can be addressed.
  24. There's a bunch of projects that have been worked on for a fuzzy match to do this task. I haven't seen a "perfect" app yet, but FatMatch is getting close. I used Stu's app a few months back and it worked ok, but it didn't do the renaming for me. I was able to match the files and create batch files to rename. It also took 3 reviews for each list to make sure I didn't have any mistakes. The FatMatch tool uses the same basic logic as Stu's app and enhances it to automate the renaming phase. It also makes some improvements on display of the output. I haven't used it in a few weeks, but when I get around to renaming a few new sets of extras I will definitely use FatMatch!
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